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Cedar/Protocol.c: Use real server IP in creating node info under direct mode

This commit is contained in:
domosekai 2021-07-05 12:17:57 +00:00
parent 4eae5820f6
commit bcba88ca73

View File

@ -3826,7 +3826,18 @@ void CreateNodeInfo(NODE_INFO *info, CONNECTION *c)
// Server host name
StrCpy(info->ServerHostname, sizeof(info->ServerHostname), c->ServerName);
// Server IP address
if (GetIP(&ip, info->ServerHostname))
if (s->ClientOption->ProxyType == PROXY_DIRECT)
{
if (IsIP6(&c->FirstSock->RemoteIP) == false)
{
info->ServerIpAddress = IPToUINT(&c->FirstSock->RemoteIP);
}
else
{
Copy(info->ServerIpAddress6, c->FirstSock->RemoteIP.address, sizeof(info->ServerIpAddress6));
}
}
else if (GetIP(&ip, info->ServerHostname))
{
if (IsIP6(&ip) == false)
{