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Cedar/Proto.c: fix session deletion not being triggered in certain cases
ProtoHandleDatagrams() takes care of deleting a session if marked as halted. However, the check is performed when a packet for that session is received; that never happens if the remote host doesn't send at least a packet. This commit fixes the issue by moving the check into the loop that iterates through all sessions.
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3b2db45509
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@ -641,18 +641,14 @@ void ProtoHandleDatagrams(UDPLISTENER *listener, LIST *datagrams)
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AddHash(proto->Sessions, session);
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}
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if (session->Halt)
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{
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DeleteHash(sessions, session);
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ProtoDeleteSession(session);
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continue;
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}
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Lock(session->Lock);
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{
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void *data = Clone(datagram->Data, datagram->Size);
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UDPPACKET *packet = NewUdpPacket(&datagram->SrcIP, datagram->SrcPort, &datagram->DstIP, datagram->DestPort, data, datagram->Size);
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Add(session->DatagramsIn, packet);
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if (session->Halt == false)
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{
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void *data = Clone(datagram->Data, datagram->Size);
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UDPPACKET *packet = NewUdpPacket(&datagram->SrcIP, datagram->SrcPort, &datagram->DstIP, datagram->DestPort, data, datagram->Size);
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Add(session->DatagramsIn, packet);
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}
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}
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Unlock(session->Lock);
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}
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@ -660,6 +656,13 @@ void ProtoHandleDatagrams(UDPLISTENER *listener, LIST *datagrams)
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for (i = 0; i < LIST_NUM(sessions->AllList); ++i)
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{
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PROTO_SESSION *session = LIST_DATA(sessions->AllList, i);
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if (session->Halt)
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{
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DeleteHash(sessions, session);
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ProtoDeleteSession(session);
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continue;
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}
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if (LIST_NUM(session->DatagramsIn) > 0)
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{
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SetSockEvent(session->SockEvent);
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@ -678,7 +681,6 @@ void ProtoSessionThread(THREAD *thread, void *param)
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while (session->Halt == false)
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{
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bool ok;
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UINT interval;
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void *param = session->Param;
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const PROTO_IMPL *impl = session->Impl;
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@ -689,7 +691,7 @@ void ProtoSessionThread(THREAD *thread, void *param)
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{
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UINT i;
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ok = impl->ProcessDatagrams(param, received, to_send);
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session->Halt = impl->ProcessDatagrams(param, received, to_send) == false;
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UdpListenerSendPackets(session->Proto->UdpListener, to_send);
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@ -703,10 +705,9 @@ void ProtoSessionThread(THREAD *thread, void *param)
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}
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Unlock(session->Lock);
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if (ok == false)
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if (session->Halt)
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{
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Debug("ProtoSessionThread(): breaking main loop\n");
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session->Halt = true;
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break;
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}
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