mirror of
https://github.com/SoftEtherVPN/SoftEtherVPN.git
synced 2025-06-28 03:45:08 +03:00
[SEV-0013] Change global const for words VPN and SoftEther and others. (#14)
* Change language files. * Replace the most of word related to VPN. * Disable About and change operation mode menu. * Remove buttons and fix text position. * Add PenCore solution to edit resources.
This commit is contained in:
parent
e7b1770099
commit
4809047501
@ -4581,13 +4581,13 @@ void CmShowTrayMenu(HWND hWnd)
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}
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}
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// Version information
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// Version information
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MsAppendMenu(h, MF_ENABLED | MF_STRING, CMD_ABOUT, _UU("CM_TRAY_MENU_ABOUT"));
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//MsAppendMenu(h, MF_ENABLED | MF_STRING, CMD_ABOUT, _UU("CM_TRAY_MENU_ABOUT"));
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// Separator
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// Separator
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MsAppendMenu(h, MF_SEPARATOR, 10001, NULL);
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MsAppendMenu(h, MF_SEPARATOR, 10001, NULL);
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// Change the operating mode
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// Change the operating mode
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MsAppendMenu(h, MF_ENABLED | MF_STRING, CMD_CM_SETTING, _UU("CM_TRAY_MENU_SETTING"));
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//MsAppendMenu(h, MF_ENABLED | MF_STRING, CMD_CM_SETTING, _UU("CM_TRAY_MENU_SETTING"));
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// Separator
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// Separator
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MsAppendMenu(h, MF_SEPARATOR, 10001, NULL);
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MsAppendMenu(h, MF_SEPARATOR, 10001, NULL);
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@ -13,20 +13,20 @@
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//// Basic Variables
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//// Basic Variables
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#define CEDAR_PRODUCT_STR "SoftEther"
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#define CEDAR_PRODUCT_STR "Unite Gaming"
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#define CEDAR_PRODUCT_STR_W L"SoftEther"
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#define CEDAR_PRODUCT_STR_W L"Unite Gaming"
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#define CEDAR_SERVER_STR "SoftEther VPN Server Developer Edition"
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#define CEDAR_SERVER_STR "Unite Gaming Game Server"
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#define CEDAR_BRIDGE_STR "SoftEther VPN Bridge Developer Edition"
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#define CEDAR_BRIDGE_STR "Unite Gaming Game Bridge"
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#define CEDAR_BETA_SERVER "SoftEther VPN Server Pre Release Developer Edition"
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#define CEDAR_BETA_SERVER "Unite Gaming Game Server"
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#define CEDAR_MANAGER_STR "SoftEther VPN Server Manager Developer Edition"
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#define CEDAR_MANAGER_STR "Unite Gaming Game Server Manager"
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#define CEDAR_CUI_STR "SoftEther VPN Command-Line Admin Tool"
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#define CEDAR_CUI_STR "Unite Gaming Game Command-Line Admin Tool"
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#define CEDAR_ELOG "SoftEther EtherLogger Developer Edition"
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#define CEDAR_ELOG "Unite Gaming EtherLogger"
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#define CEDAR_CLIENT_STR "SoftEther VPN Client Developer Edition"
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#define CEDAR_CLIENT_STR "Unite Gaming Game Client Developer Edition"
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#define CEDAR_CLIENT_MANAGER_STR "SoftEther VPN Client Connection Manager Developer Edition"
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#define CEDAR_CLIENT_MANAGER_STR "Unite Gaming Game Client Connection Manager Developer Edition"
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#define CEDAR_ROUTER_STR "SoftEther VPN User-mode Router Developer Edition"
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#define CEDAR_ROUTER_STR "Unite Gaming Game User-mode Router"
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#define CEDAR_SERVER_LINK_STR "SoftEther VPN Server Developer Edition (Cascade Mode)"
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#define CEDAR_SERVER_LINK_STR "Unite Gaming Game Server (Cascade Mode)"
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#define CEDAR_BRIDGE_LINK_STR "SoftEther VPN Bridge Developer Edition (Cascade Mode)"
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#define CEDAR_BRIDGE_LINK_STR "Unite Gaming Game Bridge (Cascade Mode)"
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#define CEDAR_SERVER_FARM_STR "SoftEther VPN Server Developer Edition (Cluster RPC Mode)"
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#define CEDAR_SERVER_FARM_STR "Unite Gaming Game Server (Cluster RPC Mode)"
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@ -47,21 +47,21 @@
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//// Registry
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//// Registry
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#define GC_REG_COMPANY_NAME "SoftEther VPN Developer Edition"
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#define GC_REG_COMPANY_NAME "Unite Gaming Game"
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//// Setup Wizard
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//// Setup Wizard
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#define GC_SW_UIHELPER_REGVALUE "SoftEther VPN Client UI Helper Developer Edition"
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#define GC_SW_UIHELPER_REGVALUE "Unite Gaming Game Client UI Helper Developer Edition"
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#define GC_SW_SOFTETHER_PREFIX "sedev"
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#define GC_SW_SOFTETHER_PREFIX "ug"
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#define GC_SW_SOFTETHER_PREFIX_W L"sedev"
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#define GC_SW_SOFTETHER_PREFIX_W L"ug"
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//// VPN UI Components
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//// VPN UI Components
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#define GC_UI_APPID_CM L"SoftEther.SoftEther VPN Client Developer Edition"
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#define GC_UI_APPID_CM L"UniteGaming.Unite Gaming Game Client"
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#endif // GLOBAL_CONST_H
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#endif // GLOBAL_CONST_H
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BIN
src/PenCore/PenCore.aps
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BIN
src/PenCore/PenCore.aps
Normal file
Binary file not shown.
@ -3725,13 +3725,11 @@ CAPTION "@D_CM_EASY"
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FONT 9, "MS Shell Dlg", 400, 0, 0x80
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FONT 9, "MS Shell Dlg", 400, 0, 0x80
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BEGIN
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BEGIN
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CONTROL ICO_TRAY1,IDC_STATIC,"Static",SS_BITMAP,0,0,308,46
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CONTROL ICO_TRAY1,IDC_STATIC,"Static",SS_BITMAP,0,0,308,46
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LTEXT "@S_TITLE",S_TITLE,32,52,267,17
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LTEXT "@S_TITLE",S_TITLE,12,52,267,17
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ICON ICO_VPN,IDC_STATIC,7,51,20,18
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CONTROL "",L_ACCOUNT,"SysListView32",LVS_REPORT | LVS_SHOWSELALWAYS | LVS_SHAREIMAGELISTS | LVS_AUTOARRANGE | LVS_EDITLABELS | LVS_NOCOLUMNHEADER | WS_BORDER | WS_TABSTOP,7,88,293,82
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CONTROL "",L_ACCOUNT,"SysListView32",LVS_REPORT | LVS_SHOWSELALWAYS | LVS_SHAREIMAGELISTS | LVS_AUTOARRANGE | LVS_EDITLABELS | LVS_NOCOLUMNHEADER | WS_BORDER | WS_TABSTOP,7,88,293,82
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PUSHBUTTON "--BUTTON--",IDOK,92,173,123,21
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PUSHBUTTON "--BUTTON--",IDOK,92,173,123,21
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LTEXT "--INFO--",S_INFO,12,72,288,14
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LTEXT "--INFO--",S_INFO,12,72,288,14
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CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,7,198,294,1
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CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,7,198,294,1
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PUSHBUTTON "@B_MODE",B_MODE,7,203,84,16
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PUSHBUTTON "@IDCANCEL",IDCANCEL,247,203,53,16
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PUSHBUTTON "@IDCANCEL",IDCANCEL,247,203,53,16
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PUSHBUTTON "@B_STATUS",B_STATUS,216,176,84,16
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PUSHBUTTON "@B_STATUS",B_STATUS,216,176,84,16
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PUSHBUTTON "@B_VGC",B_VGC,112,203,84,16
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PUSHBUTTON "@B_VGC",B_VGC,112,203,84,16
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31
src/PenCore/PenCoreRes.sln
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31
src/PenCore/PenCoreRes.sln
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@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.2.32526.322
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PenCoreRes", "PenCoreRes.vcxproj", "{598EA8A5-2E5D-4AFF-9F84-DB3513351272}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Debug|x64.ActiveCfg = Debug|x64
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Debug|x64.Build.0 = Debug|x64
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Debug|x86.ActiveCfg = Debug|Win32
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Debug|x86.Build.0 = Debug|Win32
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Release|x64.ActiveCfg = Release|x64
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Release|x64.Build.0 = Release|x64
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Release|x86.ActiveCfg = Release|Win32
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{598EA8A5-2E5D-4AFF-9F84-DB3513351272}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {698B39C3-1B06-42A3-A365-FEA4FC5DBFCF}
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EndGlobalSection
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EndGlobal
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122
src/PenCore/PenCoreRes.vcxproj
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122
src/PenCore/PenCoreRes.vcxproj
Normal file
@ -0,0 +1,122 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<ProjectGuid>{598EA8A5-2E5D-4AFF-9F84-DB3513351272}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="out\build\x64-debug\cmakefiles\3.22.22040401-msvc_2\compileridcxx\CMakeCXXCompilerId.cpp" />
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<ClCompile Include="out\build\x64-debug\cmakefiles\3.22.22040401-msvc_2\compileridc\CMakeCCompilerId.c" />
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<ClCompile Include="out\build\x64-debug\cmakefiles\showincludes\main.c" />
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<ClCompile Include="PenCore.c" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Dummy.bin" />
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<None Include="out\build\x64-debug\cmakefiles\3.22.22040401-msvc_2\CMakeDetermineCompilerABI_C.bin" />
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<None Include="out\build\x64-debug\cmakefiles\3.22.22040401-msvc_2\CMakeDetermineCompilerABI_CXX.bin" />
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<None Include="PenCore.def" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="out\build\x64-debug\cmakefiles\showincludes\foo.h" />
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<ClInclude Include="resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="PenCore.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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