2017-10-19 05:48:23 +03:00
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// SoftEther VPN Source Code - Developer Edition Master Branch
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2014-01-04 17:00:08 +04:00
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// Mayaqua Kernel
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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2017-10-19 05:48:23 +03:00
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// Copyright (c) Daiyuu Nobori.
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2017-10-18 12:24:21 +03:00
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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2014-01-04 17:00:08 +04:00
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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2017-10-19 05:48:23 +03:00
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// Author: Daiyuu Nobori, Ph.D.
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2014-01-04 17:00:08 +04:00
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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2014-07-11 21:06:20 +04:00
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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2014-01-04 17:00:08 +04:00
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//
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//
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2014-01-15 13:01:42 +04:00
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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2014-01-04 17:00:08 +04:00
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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2014-03-20 00:45:05 +04:00
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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2014-01-04 17:00:08 +04:00
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// OS.h
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// Header of OS.c
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#ifndef OS_H
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#define OS_H
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// Function prototype
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char *OsTypeToStr(UINT type);
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void OSInit();
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void OSFree();
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void *OSMemoryAlloc(UINT size);
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void *OSMemoryReAlloc(void *addr, UINT size);
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void OSMemoryFree(void *addr);
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UINT OSGetTick();
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void OSGetSystemTime(SYSTEMTIME *system_time);
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void OSSleep(UINT time);
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LOCK *OSNewLock();
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bool OSLock(LOCK *lock);
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void OSUnlock(LOCK *lock);
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void OSDeleteLock(LOCK *lock);
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void OSInitEvent(EVENT *event);
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void OSSetEvent(EVENT *event);
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bool OSWaitEvent(EVENT *event, UINT timeout);
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void OSFreeEvent(EVENT *event);
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bool OSWaitThread(THREAD *t);
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void OSFreeThread(THREAD *t);
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bool OSInitThread(THREAD *t);
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void *OSFileOpenW(wchar_t *name, bool write_mode, bool read_lock);
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void *OSFileCreateW(wchar_t *name);
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bool OSFileWrite(void *pData, void *buf, UINT size);
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bool OSFileRead(void *pData, void *buf, UINT size);
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void OSFileClose(void *pData, bool no_flush);
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void OSFileFlush(void *pData);
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UINT64 OSFileSize(void *pData);
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bool OSFileSeek(void *pData, UINT mode, int offset);
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bool OSFileDeleteW(wchar_t *name);
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bool OSMakeDirW(wchar_t *name);
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bool OSDeleteDirW(wchar_t *name);
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CALLSTACK_DATA *OSGetCallStack();
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bool OSGetCallStackSymbolInfo(CALLSTACK_DATA *s);
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bool OSFileRenameW(wchar_t *old_name, wchar_t *new_name);
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UINT OSThreadId();
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bool OSRun(char *filename, char *arg, bool hide, bool wait);
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bool OSRunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait);
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bool OSIsSupportedOs();
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void OSGetOsInfo(OS_INFO *info);
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void OSAlert(char *msg, char *caption);
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void OSAlertW(wchar_t *msg, wchar_t *caption);
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char* OSGetProductId();
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void OSSetHighPriority();
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void OSRestorePriority();
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void *OSNewSingleInstance(char *instance_name);
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void OSFreeSingleInstance(void *data);
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void OSGetMemInfo(MEMINFO *info);
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void OSYield();
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// Dispatch table
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typedef struct OS_DISPATCH_TABLE
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{
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void (*Init)();
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void (*Free)();
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void *(*MemoryAlloc)(UINT size);
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void *(*MemoryReAlloc)(void *addr, UINT size);
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void (*MemoryFree)(void *addr);
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UINT (*GetTick)();
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void (*GetSystemTime)(SYSTEMTIME *system_time);
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void (*Inc32)(UINT *value);
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void (*Dec32)(UINT *value);
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void (*Sleep)(UINT time);
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LOCK *(*NewLock)();
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bool (*Lock)(LOCK *lock);
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void (*Unlock)(LOCK *lock);
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void (*DeleteLock)(LOCK *lock);
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void (*InitEvent)(EVENT *event);
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void (*SetEvent)(EVENT *event);
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void (*ResetEvent)(EVENT *event);
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bool (*WaitEvent)(EVENT *event, UINT timeout);
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void (*FreeEvent)(EVENT *event);
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bool (*WaitThread)(THREAD *t);
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void (*FreeThread)(THREAD *t);
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bool (*InitThread)(THREAD *t);
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UINT (*ThreadId)();
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void *(*FileOpen)(char *name, bool write_mode, bool read_lock);
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void *(*FileOpenW)(wchar_t *name, bool write_mode, bool read_lock);
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void *(*FileCreate)(char *name);
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void *(*FileCreateW)(wchar_t *name);
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bool (*FileWrite)(void *pData, void *buf, UINT size);
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bool (*FileRead)(void *pData, void *buf, UINT size);
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void (*FileClose)(void *pData, bool no_flush);
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void (*FileFlush)(void *pData);
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UINT64 (*FileSize)(void *pData);
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bool (*FileSeek)(void *pData, UINT mode, int offset);
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bool (*FileDelete)(char *name);
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bool (*FileDeleteW)(wchar_t *name);
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bool (*MakeDir)(char *name);
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bool (*MakeDirW)(wchar_t *name);
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bool (*DeleteDir)(char *name);
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bool (*DeleteDirW)(wchar_t *name);
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CALLSTACK_DATA *(*GetCallStack)();
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bool (*GetCallStackSymbolInfo)(CALLSTACK_DATA *s);
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bool (*FileRename)(char *old_name, char *new_name);
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bool (*FileRenameW)(wchar_t *old_name, wchar_t *new_name);
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bool (*Run)(char *filename, char *arg, bool hide, bool wait);
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bool (*RunW)(wchar_t *filename, wchar_t *arg, bool hide, bool wait);
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bool (*IsSupportedOs)();
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void (*GetOsInfo)(OS_INFO *info);
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void (*Alert)(char *msg, char *caption);
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void (*AlertW)(wchar_t *msg, wchar_t *caption);
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char *(*GetProductId)();
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void (*SetHighPriority)();
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void (*RestorePriority)();
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void *(*NewSingleInstance)(char *instance_name);
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void (*FreeSingleInstance)(void *data);
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void (*GetMemInfo)(MEMINFO *info);
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void (*Yield)();
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} OS_DISPATCH_TABLE;
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// Include the OS-specific header
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#ifdef OS_WIN32
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#include <Mayaqua/Win32.h>
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#else //OS_WIN32
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#include <Mayaqua/Unix.h>
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#endif // OS_WIN32
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#endif // OS_H
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