// SoftEther VPN Source Code - Developer Edition Master Branch // Mayaqua Kernel // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori, Ph.D. // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // OS.h // Header of OS.c #ifndef OS_H #define OS_H // Function prototype char *OsTypeToStr(UINT type); void OSInit(); void OSFree(); void *OSMemoryAlloc(UINT size); void *OSMemoryReAlloc(void *addr, UINT size); void OSMemoryFree(void *addr); UINT OSGetTick(); void OSGetSystemTime(SYSTEMTIME *system_time); void OSSleep(UINT time); LOCK *OSNewLock(); bool OSLock(LOCK *lock); void OSUnlock(LOCK *lock); void OSDeleteLock(LOCK *lock); void OSInitEvent(EVENT *event); void OSSetEvent(EVENT *event); bool OSWaitEvent(EVENT *event, UINT timeout); void OSFreeEvent(EVENT *event); bool OSWaitThread(THREAD *t); void OSFreeThread(THREAD *t); bool OSInitThread(THREAD *t); void *OSFileOpenW(wchar_t *name, bool write_mode, bool read_lock); void *OSFileCreateW(wchar_t *name); bool OSFileWrite(void *pData, void *buf, UINT size); bool OSFileRead(void *pData, void *buf, UINT size); void OSFileClose(void *pData, bool no_flush); void OSFileFlush(void *pData); UINT64 OSFileSize(void *pData); bool OSFileSeek(void *pData, UINT mode, int offset); bool OSFileDeleteW(wchar_t *name); bool OSMakeDirW(wchar_t *name); bool OSDeleteDirW(wchar_t *name); CALLSTACK_DATA *OSGetCallStack(); bool OSGetCallStackSymbolInfo(CALLSTACK_DATA *s); bool OSFileRenameW(wchar_t *old_name, wchar_t *new_name); UINT OSThreadId(); bool OSRun(char *filename, char *arg, bool hide, bool wait); bool OSRunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait); bool OSIsSupportedOs(); void OSGetOsInfo(OS_INFO *info); void OSAlert(char *msg, char *caption); void OSAlertW(wchar_t *msg, wchar_t *caption); char* OSGetProductId(); void OSSetHighPriority(); void OSRestorePriority(); void *OSNewSingleInstance(char *instance_name); void OSFreeSingleInstance(void *data); void OSGetMemInfo(MEMINFO *info); void OSYield(); // Dispatch table typedef struct OS_DISPATCH_TABLE { void (*Init)(); void (*Free)(); void *(*MemoryAlloc)(UINT size); void *(*MemoryReAlloc)(void *addr, UINT size); void (*MemoryFree)(void *addr); UINT (*GetTick)(); void (*GetSystemTime)(SYSTEMTIME *system_time); void (*Inc32)(UINT *value); void (*Dec32)(UINT *value); void (*Sleep)(UINT time); LOCK *(*NewLock)(); bool (*Lock)(LOCK *lock); void (*Unlock)(LOCK *lock); void (*DeleteLock)(LOCK *lock); void (*InitEvent)(EVENT *event); void (*SetEvent)(EVENT *event); void (*ResetEvent)(EVENT *event); bool (*WaitEvent)(EVENT *event, UINT timeout); void (*FreeEvent)(EVENT *event); bool (*WaitThread)(THREAD *t); void (*FreeThread)(THREAD *t); bool (*InitThread)(THREAD *t); UINT (*ThreadId)(); void *(*FileOpen)(char *name, bool write_mode, bool read_lock); void *(*FileOpenW)(wchar_t *name, bool write_mode, bool read_lock); void *(*FileCreate)(char *name); void *(*FileCreateW)(wchar_t *name); bool (*FileWrite)(void *pData, void *buf, UINT size); bool (*FileRead)(void *pData, void *buf, UINT size); void (*FileClose)(void *pData, bool no_flush); void (*FileFlush)(void *pData); UINT64 (*FileSize)(void *pData); bool (*FileSeek)(void *pData, UINT mode, int offset); bool (*FileDelete)(char *name); bool (*FileDeleteW)(wchar_t *name); bool (*MakeDir)(char *name); bool (*MakeDirW)(wchar_t *name); bool (*DeleteDir)(char *name); bool (*DeleteDirW)(wchar_t *name); CALLSTACK_DATA *(*GetCallStack)(); bool (*GetCallStackSymbolInfo)(CALLSTACK_DATA *s); bool (*FileRename)(char *old_name, char *new_name); bool (*FileRenameW)(wchar_t *old_name, wchar_t *new_name); bool (*Run)(char *filename, char *arg, bool hide, bool wait); bool (*RunW)(wchar_t *filename, wchar_t *arg, bool hide, bool wait); bool (*IsSupportedOs)(); void (*GetOsInfo)(OS_INFO *info); void (*Alert)(char *msg, char *caption); void (*AlertW)(wchar_t *msg, wchar_t *caption); char *(*GetProductId)(); void (*SetHighPriority)(); void (*RestorePriority)(); void *(*NewSingleInstance)(char *instance_name); void (*FreeSingleInstance)(void *data); void (*GetMemInfo)(MEMINFO *info); void (*Yield)(); } OS_DISPATCH_TABLE; // Include the OS-specific header #ifdef OS_WIN32 #include #else //OS_WIN32 #include #endif // OS_WIN32 #endif // OS_H