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SoftEtherVPN/src/Cedar/Client.h

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// SoftEther VPN Source Code - Developer Edition Master Branch
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// Cedar Communication Module
//
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
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//
// All Rights Reserved.
//
// http://www.softether.org/
//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
//
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
//
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// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
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// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
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//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
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// Client.h
// Header of Client.c
#ifndef CLIENT_H
#define CLIENT_H
#define CLIENT_CONFIG_PORT GC_CLIENT_CONFIG_PORT // Client port number
#define CLIENT_NOTIFY_PORT GC_CLIENT_NOTIFY_PORT // Client notification port number
#define CLIENT_WAIT_CN_READY_TIMEOUT (10 * 1000) // Standby time to start the client notification service
// Check whether the client can run on the specified OS_TYPE
#define IS_CLIENT_SUPPORTED_OS(t) \
((OS_IS_WINDOWS_NT(t) && GET_KETA(t, 100) >= 2) || (OS_IS_WINDOWS_9X(t)))
// Constants
#define CLIENT_CONFIG_FILE_NAME "@vpn_client.config"
#define CLIENT_DEFAULT_KEEPALIVE_HOST "keepalive.softether.org"
#define CLIENT_DEFAULT_KEEPALIVE_PORT 80
#define CLIENT_DEFAULT_KEEPALIVE_INTERVAL KEEP_INTERVAL_DEFAULT
#define CLIENT_RPC_MODE_NOTIFY 0
#define CLIENT_RPC_MODE_MANAGEMENT 1
#define CLIENT_RPC_MODE_SHORTCUT 2
#define CLIENT_RPC_MODE_SHORTCUT_DISCONNECT 3
#define CLIENT_MACOS_TAP_NAME "tap0"
#define CLIENT_SAVER_INTERVAL (30 * 1000)
#define CLIENT_NOTIFY_SERVICE_INSTANCENAME GC_SW_SOFTETHER_PREFIX "vpnclient_uihelper"
#define CLIENT_WIN32_EXE_FILENAME "vpnclient.exe"
#define CLIENT_WIN32_EXE_FILENAME_X64 "vpnclient_x64.exe"
#define CLIENT_WIN32_EXE_FILENAME_IA64 "vpnclient_ia64.exe"
#define CLIENT_CUSTOM_INI_FILENAME "@custom.ini"
#define CLIENT_GLOBAL_PULSE_NAME "clientglobalpulse"
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#define CLIENT_WIN32_REGKEYNAME "Software\\" GC_REG_COMPANY_NAME "\\" CEDAR_PRODUCT_STR " VPN\\Client"
#define CLIENT_WIN32_REGVALUE_PORT "RpcPort"
#define CLIENT_WIN32_REGVALUE_PID "RpcPid"
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// List of virtual LAN cards in UNIX
struct UNIX_VLAN
{
bool Enabled; // Enable flag
char Name[MAX_SIZE]; // Name
UCHAR MacAddress[6]; // MAC address
UCHAR Padding[2];
};
// Account
struct ACCOUNT
{
// Static data
CLIENT_OPTION *ClientOption; // Client Option
CLIENT_AUTH *ClientAuth; // Client authentication data
bool CheckServerCert; // Check the server certificate
bool RetryOnServerCert; // Retry on invalid server certificate
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X *ServerCert; // Server certificate
bool StartupAccount; // Start-up account
UCHAR ShortcutKey[SHA1_SIZE]; // Key
UINT64 CreateDateTime; // Creation date and time
UINT64 UpdateDateTime; // Updating date
UINT64 LastConnectDateTime; // Last connection date and time
// Dynamic data
LOCK *lock; // Lock
SESSION *ClientSession; // Client session
CLIENT_STATUS_PRINTER *StatusPrinter; // Status indicator
SOCK *StatusWindow; // Status window
};
// Client Settings
struct CLIENT_CONFIG
{
bool AllowRemoteConfig; // Allow the remote configuration
bool UseKeepConnect; // Keep connected to the Internet
char KeepConnectHost[MAX_HOST_NAME_LEN + 1]; // Host name
UINT KeepConnectPort; // Port number
UINT KeepConnectProtocol; // Protocol
UINT KeepConnectInterval; // Interval
bool NoChangeWcmNetworkSettingOnWindows8; // Don't change the WCM network settings on Windows 8
bool NicDownOnDisconnect; // Put NIC down on disconnect/connection loss and put it up again after connecting to VPN server
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};
// Version acquisition
struct RPC_CLIENT_VERSION
{
char ClientProductName[128]; // Client product name
char ClientVersionString[128]; // Client version string
char ClientBuildInfoString[128]; // Build client information string
UINT ClientVerInt; // Client version integer value
UINT ClientBuildInt; // Client build number integer value
UINT ProcessId; // Process ID
UINT OsType; // OS type
bool IsVLanNameRegulated; // Whether a virtual LAN card name must be "VLAN" + number
bool IsVgcSupported; // Whether the VPN Gate Client is supported
bool ShowVgcLink; // Display a VPN Gate Client link
char ClientId[128]; // Client OD
};
// Password Setting
struct RPC_CLIENT_PASSWORD
{
char Password[MAX_PASSWORD_LEN + 1]; // Password
bool PasswordRemoteOnly; // The password is required only remote access
};
// Get the password setting
struct RPC_CLIENT_PASSWORD_SETTING
{
bool IsPasswordPresented; // Password exists
bool PasswordRemoteOnly; // The password is required only remote access
};
// Certificate enumeration item
struct RPC_CLIENT_ENUM_CA_ITEM
{
UINT Key; // Certificate key
wchar_t SubjectName[MAX_SIZE]; // Issued to
wchar_t IssuerName[MAX_SIZE]; // Issuer
UINT64 Expires; // Expiration date
};
// Certificate enumeration
struct RPC_CLIENT_ENUM_CA
{
UINT NumItem; // Number of items
RPC_CLIENT_ENUM_CA_ITEM **Items; // Item
};
// Certificate item
struct RPC_CERT
{
X *x; // Certificate
};
// Delete the certificate
struct RPC_CLIENT_DELETE_CA
{
UINT Key; // Certificate key
};
// Get the certificate
struct RPC_GET_CA
{
UINT Key; // Certificate key
X *x; // Certificate
};
// Get the issuer
struct RPC_GET_ISSUER
{
X *x; // Certificate
X *issuer_x; // Issuer
};
// Secure device enumeration item
struct RPC_CLIENT_ENUM_SECURE_ITEM
{
UINT DeviceId; // Device ID
UINT Type; // Type
char DeviceName[MAX_SIZE]; // Device name
char Manufacturer[MAX_SIZE]; // Manufacturer
};
// Enumeration of secure devices
struct RPC_CLIENT_ENUM_SECURE
{
UINT NumItem; // Number of items
RPC_CLIENT_ENUM_SECURE_ITEM **Items; // Item
};
// Specify a secure device
struct RPC_USE_SECURE
{
UINT DeviceId; // Device ID
};
// Enumerate objects in the secure device
struct RPC_ENUM_OBJECT_IN_SECURE
{
UINT hWnd; // Window handle
UINT NumItem; // Number of items
char **ItemName; // Item name
bool *ItemType; // Type (true = secret key, false = public key)
};
// Create a virtual LAN
struct RPC_CLIENT_CREATE_VLAN
{
char DeviceName[MAX_SIZE]; // Device name
};
// Get a Virtual LAN information
struct RPC_CLIENT_GET_VLAN
{
char DeviceName[MAX_SIZE]; // Device name
bool Enabled; // Flag of whether it works or not
char MacAddress[MAX_SIZE]; // MAC address
char Version[MAX_SIZE]; // Version
char FileName[MAX_SIZE]; // Driver file name
char Guid[MAX_SIZE]; // GUID
};
// Set the virtual LAN information
struct RPC_CLIENT_SET_VLAN
{
char DeviceName[MAX_SIZE]; // Device name
char MacAddress[MAX_SIZE]; // MAC address
};
// Virtual LAN enumeration item
struct RPC_CLIENT_ENUM_VLAN_ITEM
{
char DeviceName[MAX_SIZE]; // Device name
bool Enabled; // Operation flag
char MacAddress[MAX_SIZE]; // MAC address
char Version[MAX_SIZE]; // Version
};
// Enumerate the virtual LANs
struct RPC_CLIENT_ENUM_VLAN
{
UINT NumItem; // Item count
RPC_CLIENT_ENUM_VLAN_ITEM **Items; // Item
};
// Create an account
struct RPC_CLIENT_CREATE_ACCOUNT
{
CLIENT_OPTION *ClientOption; // Client Option
CLIENT_AUTH *ClientAuth; // Client authentication data
bool StartupAccount; // Startup account
bool CheckServerCert; // Checking of the server certificate
bool RetryOnServerCert; // Retry on invalid server certificate
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X *ServerCert; // Server certificate
UCHAR ShortcutKey[SHA1_SIZE]; // Shortcut Key
};
// Enumeration item of account
struct RPC_CLIENT_ENUM_ACCOUNT_ITEM
{
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name
char UserName[MAX_USERNAME_LEN + 1]; // User name
char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name
char DeviceName[MAX_DEVICE_NAME_LEN + 1]; // Device name
UINT ProxyType; // Type of proxy connection
char ProxyName[MAX_HOST_NAME_LEN + 1]; // Host name
bool Active; // Operation flag
bool Connected; // Connection completion flag
bool StartupAccount; // Startup account
UINT Port; // Port number (Ver 3.0 or later)
char HubName[MAX_HUBNAME_LEN + 1]; // Virtual HUB name (Ver 3.0 or later)
UINT64 CreateDateTime; // Creation date and time (Ver 3.0 or later)
UINT64 UpdateDateTime; // Modified date (Ver 3.0 or later)
UINT64 LastConnectDateTime; // Last connection date and time (Ver 3.0 or later)
UINT tmp1; // Temporary data
};
// Enumeration of accounts
struct RPC_CLIENT_ENUM_ACCOUNT
{
UINT NumItem; // Item count
RPC_CLIENT_ENUM_ACCOUNT_ITEM **Items; // Items
};
// Delete the Account
struct RPC_CLIENT_DELETE_ACCOUNT
{
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name
};
// Change the account name
struct RPC_RENAME_ACCOUNT
{
wchar_t OldName[MAX_ACCOUNT_NAME_LEN + 1]; // Old name
wchar_t NewName[MAX_ACCOUNT_NAME_LEN + 1]; // New Name
};
// Get the account
struct RPC_CLIENT_GET_ACCOUNT
{
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name
CLIENT_OPTION *ClientOption; // Client Option
CLIENT_AUTH *ClientAuth; // Client authentication data
bool StartupAccount; // Startup account
bool CheckServerCert; // Check the server certificate
bool RetryOnServerCert; // Retry on invalid server certificate
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X *ServerCert; // Server certificate
UCHAR ShortcutKey[SHA1_SIZE]; // Shortcut Key
UINT64 CreateDateTime; // Creation date and time (Ver 3.0 or later)
UINT64 UpdateDateTime; // Modified date (Ver 3.0 or later)
UINT64 LastConnectDateTime; // Last connection date and time (Ver 3.0 or later)
};
// Connection
struct RPC_CLIENT_CONNECT
{
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name
};
// Get the Connection status
struct RPC_CLIENT_GET_CONNECTION_STATUS
{
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name
bool Active; // Operation flag
bool Connected; // Connected flag
UINT SessionStatus; // Session status
char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name
UINT ServerPort; // Port number of the server
char ServerProductName[MAX_SIZE]; // Server product name
UINT ServerProductVer; // Server product version
UINT ServerProductBuild; // Server product build number
X *ServerX; // Server certificate
X *ClientX; // Client certificate
UINT64 StartTime; // Connection start time
Correct Spelling (#458) * spelling: accepts * spelling: account * spelling: accept * spelling: accumulate * spelling: adapter * spelling: address * spelling: additional * spelling: aggressive * spelling: adhered * spelling: allowed * spelling: ambiguous * spelling: amount * spelling: anonymous * spelling: acquisition * spelling: assemble * spelling: associated * spelling: assigns * spelling: attach * spelling: attempt * spelling: attribute * spelling: authenticate * spelling: authentication * spelling: available * spelling: bridging * spelling: cascade * spelling: cancel * spelling: check * spelling: challenge * spelling: changing * spelling: characters * spelling: cloud * spelling: compare * spelling: communication * spelling: compatible * spelling: compatibility * spelling: completion * spelling: complete * spelling: computers * spelling: configure * spelling: configuration * spelling: conformant * spelling: connection * spelling: contains * spelling: continuously * spelling: continue * spelling: convert * spelling: counters * spelling: create * spelling: created * spelling: cumulate * spelling: currently * spelling: debugging * spelling: decryption * spelling: description * spelling: default * spelling: driver * spelling: delete * spelling: destination * spelling: disabled * spelling: different * spelling: dynamically * spelling: directory * spelling: disappeared * spelling: disable * spelling: doesn't * spelling: download * spelling: dropped * spelling: enable * spelling: established * spelling: ether * spelling: except * spelling: expired * spelling: field * spelling: following * spelling: forever * spelling: firewall * spelling: first * spelling: fragment * spelling: function * spelling: gateway * spelling: identifier * spelling: identify * spelling: incoming * spelling: information * spelling: initialize * spelling: injection * spelling: inner * spelling: instead * spelling: installation * spelling: inserted * spelling: integer * spelling: interrupt * spelling: intuitive * spelling: interval * spelling: january * spelling: keybytes * spelling: know * spelling: language * spelling: length * spelling: library * spelling: listener * spelling: maintain * spelling: modified * spelling: necessary * spelling: number * spelling: obsoleted * spelling: occurred * spelling: occurring * spelling: occur * spelling: original * spelling: omittable * spelling: omit * spelling: opening * spelling: operation * spelling: packet * spelling: parameters * spelling: pointed * spelling: popupmenuopen * spelling: privilege * spelling: product * spelling: protection * spelling: promiscuous * spelling: prompt * spelling: query * spelling: random * spelling: reconnection * spelling: revocation * spelling: received * spelling: red hat * spelling: registry * spelling: release * spelling: retrieve
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UINT64 FirstConnectionEstablishedTime; // Connection completion time of the first connection
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UINT64 CurrentConnectionEstablishTime; // Connection completion time of this connection
Correct Spelling (#458) * spelling: accepts * spelling: account * spelling: accept * spelling: accumulate * spelling: adapter * spelling: address * spelling: additional * spelling: aggressive * spelling: adhered * spelling: allowed * spelling: ambiguous * spelling: amount * spelling: anonymous * spelling: acquisition * spelling: assemble * spelling: associated * spelling: assigns * spelling: attach * spelling: attempt * spelling: attribute * spelling: authenticate * spelling: authentication * spelling: available * spelling: bridging * spelling: cascade * spelling: cancel * spelling: check * spelling: challenge * spelling: changing * spelling: characters * spelling: cloud * spelling: compare * spelling: communication * spelling: compatible * spelling: compatibility * spelling: completion * spelling: complete * spelling: computers * spelling: configure * spelling: configuration * spelling: conformant * spelling: connection * spelling: contains * spelling: continuously * spelling: continue * spelling: convert * spelling: counters * spelling: create * spelling: created * spelling: cumulate * spelling: currently * spelling: debugging * spelling: decryption * spelling: description * spelling: default * spelling: driver * spelling: delete * spelling: destination * spelling: disabled * spelling: different * spelling: dynamically * spelling: directory * spelling: disappeared * spelling: disable * spelling: doesn't * spelling: download * spelling: dropped * spelling: enable * spelling: established * spelling: ether * spelling: except * spelling: expired * spelling: field * spelling: following * spelling: forever * spelling: firewall * spelling: first * spelling: fragment * spelling: function * spelling: gateway * spelling: identifier * spelling: identify * spelling: incoming * spelling: information * spelling: initialize * spelling: injection * spelling: inner * spelling: instead * spelling: installation * spelling: inserted * spelling: integer * spelling: interrupt * spelling: intuitive * spelling: interval * spelling: january * spelling: keybytes * spelling: know * spelling: language * spelling: length * spelling: library * spelling: listener * spelling: maintain * spelling: modified * spelling: necessary * spelling: number * spelling: obsoleted * spelling: occurred * spelling: occurring * spelling: occur * spelling: original * spelling: omittable * spelling: omit * spelling: opening * spelling: operation * spelling: packet * spelling: parameters * spelling: pointed * spelling: popupmenuopen * spelling: privilege * spelling: product * spelling: protection * spelling: promiscuous * spelling: prompt * spelling: query * spelling: random * spelling: reconnection * spelling: revocation * spelling: received * spelling: red hat * spelling: registry * spelling: release * spelling: retrieve
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UINT NumConnectionsEstablished; // Number of connections have been established so far
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bool HalfConnection; // Half-connection
bool QoS; // VoIP / QoS
UINT MaxTcpConnections; // Maximum number of the TCP connections
UINT NumTcpConnections; // Number of current TCP connections
UINT NumTcpConnectionsUpload; // Number of inbound connections
UINT NumTcpConnectionsDownload; // Number of outbound connections
bool UseEncrypt; // Use of encryption
char CipherName[32]; // Cipher algorithm name
char ProtocolName[64]; // Protocol name
bool UseCompress; // Use of compression
bool IsRUDPSession; // R-UDP session
char UnderlayProtocol[64]; // Physical communication protocol
bool IsUdpAccelerationEnabled; // The UDP acceleration is enabled
bool IsUsingUdpAcceleration; // Using the UDP acceleration function
char SessionName[MAX_SESSION_NAME_LEN + 1]; // Session name
char ConnectionName[MAX_CONNECTION_NAME_LEN + 1]; // Connection name
UCHAR SessionKey[SHA1_SIZE]; // Session key
POLICY Policy; // Policy
UINT64 TotalSendSize; // Total transmitted data size
UINT64 TotalRecvSize; // Total received data size
UINT64 TotalSendSizeReal; // Total transmitted data size (no compression)
UINT64 TotalRecvSizeReal; // Total received data size (no compression)
TRAFFIC Traffic; // Traffic data
bool IsBridgeMode; // Bridge Mode
bool IsMonitorMode; // Monitor mode
UINT VLanId; // VLAN ID
};
// RPC connection
struct CLIENT_RPC_CONNECTION
{
struct CLIENT *Client; // Client
bool RpcMode; // True: RPC mode, false: notification mode
THREAD *Thread; // Processing thread
SOCK *Sock; // Socket
};
// Client object
struct CLIENT
{
LOCK *lock; // Lock
LOCK *lockForConnect; // Lock to be used in the CtConnect
REF *ref; // Reference counter
CEDAR *Cedar; // Cedar
volatile bool Halt; // Halting flag
UINT Err; // Error code
CFG_RW *CfgRw; // Configuration file R/W
LIST *AccountList; // Account list
UCHAR EncryptedPassword[SHA1_SIZE]; // Password
bool PasswordRemoteOnly; // Password is required only remote access
UINT UseSecureDeviceId; // Secure device ID to be used
CLIENT_CONFIG Config; // Client Settings
LIST *RpcConnectionList; // RPC connection list
SOCK *RpcListener; // RPC listener
THREAD *RpcThread; // RPC thread
LOCK *HelperLock; // Auxiliary lock
THREAD *SaverThread; // Saver thread
EVENT *SaverHalter; // The event to stop the Saver thread
LIST *NotifyCancelList; // Notification event list
KEEP *Keep; // Keep Connection
LIST *UnixVLanList; // List of virtual LAN cards in UNIX
LOG *Logger; // Logger
bool DontSavePassword; // Flag for not to save the password
ERASER *Eraser; // Eraser
SOCKLIST *SockList; // Socket list
CM_SETTING *CmSetting; // CM configuration
void *GlobalPulse; // Global pulse
THREAD *PulseRecvThread; // Pulse reception thread
volatile bool HaltPulseThread; // Stop flag for the pulse reception thread
bool NoSaveLog; // Do not save the log
bool NoSaveConfig; // Do not save the settings
INTERNET_SETTING CommonProxySetting; // Common proxy settings
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void *MsSuspendHandler; // MS suspend handler
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};
// Notification to the remote client
struct RPC_CLIENT_NOTIFY
{
UINT NotifyCode; // Code
};
// Type of notification
#define CLIENT_NOTIFY_ACCOUNT_CHANGED 1 // Account change notification
#define CLIENT_NOTIFY_VLAN_CHANGED 2 // Virtual LAN card change notification
// Remote client
struct REMOTE_CLIENT
{
RPC *Rpc;
UINT OsType;
bool Unix;
bool Win9x;
UINT ProcessId;
UINT ClientBuildInt;
bool IsVgcSupported;
bool ShowVgcLink;
char ClientId[128];
};
// Notification client
struct NOTIFY_CLIENT
{
SOCK *Sock;
};
// CM configuration
struct CM_SETTING
{
bool EasyMode; // Simple mode
bool LockMode; // Setting lock mode
UCHAR HashedPassword[SHA1_SIZE]; // Password
};
// Function prototype
REMOTE_CLIENT *CcConnectRpc(char *server_name, char *password, bool *bad_pass, bool *no_remote, UINT wait_retry);
REMOTE_CLIENT *CcConnectRpcEx(char *server_name, char *password, bool *bad_pass, bool *no_remote, UCHAR *key, UINT *key_error_code, bool shortcut_disconnect, UINT wait_retry);
UINT CcShortcut(UCHAR *key);
UINT CcShortcutDisconnect(UCHAR *key);
void CcDisconnectRpc(REMOTE_CLIENT *rc);
NOTIFY_CLIENT *CcConnectNotify(REMOTE_CLIENT *rc);
void CcDisconnectNotify(NOTIFY_CLIENT *n);
void CcStopNotify(NOTIFY_CLIENT *n);
bool CcWaitNotify(NOTIFY_CLIENT *n);
UINT CcGetClientVersion(REMOTE_CLIENT *r, RPC_CLIENT_VERSION *a);
UINT CcSetCmSetting(REMOTE_CLIENT *r, CM_SETTING *a);
UINT CcGetCmSetting(REMOTE_CLIENT *r, CM_SETTING *a);
UINT CcSetPassword(REMOTE_CLIENT *r, RPC_CLIENT_PASSWORD *pass);
UINT CcGetPasswordSetting(REMOTE_CLIENT *r, RPC_CLIENT_PASSWORD_SETTING *a);
UINT CcEnumCa(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_CA *e);
UINT CcAddCa(REMOTE_CLIENT *r, RPC_CERT *cert);
UINT CcDeleteCa(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_CA *p);
UINT CcGetCa(REMOTE_CLIENT *r, RPC_GET_CA *get);
UINT CcEnumSecure(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_SECURE *e);
UINT CcUseSecure(REMOTE_CLIENT *r, RPC_USE_SECURE *sec);
UINT CcGetUseSecure(REMOTE_CLIENT *r, RPC_USE_SECURE *sec);
UINT CcCreateVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *create);
UINT CcUpgradeVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *create);
UINT CcGetVLan(REMOTE_CLIENT *r, RPC_CLIENT_GET_VLAN *get);
UINT CcSetVLan(REMOTE_CLIENT *r, RPC_CLIENT_SET_VLAN *set);
UINT CcEnumVLan(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_VLAN *e);
UINT CcDeleteVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *d);
UINT CcEnableVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *vlan);
UINT CcDisableVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *vlan);
UINT CcCreateAccount(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_ACCOUNT *a);
UINT CcEnumAccount(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_ACCOUNT *e);
UINT CcDeleteAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a);
UINT CcSetAccount(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_ACCOUNT *a);
UINT CcGetAccount(REMOTE_CLIENT *r, RPC_CLIENT_GET_ACCOUNT *a);
UINT CcRenameAccount(REMOTE_CLIENT *r, RPC_RENAME_ACCOUNT *rename);
UINT CcSetClientConfig(REMOTE_CLIENT *r, CLIENT_CONFIG *o);
UINT CcGetClientConfig(REMOTE_CLIENT *r, CLIENT_CONFIG *o);
UINT CcConnect(REMOTE_CLIENT *r, RPC_CLIENT_CONNECT *connect);
UINT CcDisconnect(REMOTE_CLIENT *r, RPC_CLIENT_CONNECT *connect);
UINT CcGetAccountStatus(REMOTE_CLIENT *r, RPC_CLIENT_GET_CONNECTION_STATUS *st);
UINT CcSetStartupAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a);
UINT CcRemoveStartupAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a);
UINT CcGetIssuer(REMOTE_CLIENT *r, RPC_GET_ISSUER *a);
void CcSetServiceToForegroundProcess(REMOTE_CLIENT *r);
char *CiGetFirstVLan(CLIENT *c);
void CiNormalizeAccountVLan(CLIENT *c);
void CnStart();
void CnListenerProc(THREAD *thread, void *param);
void CnReleaseSocket(SOCK *s, PACK *p);
void CnStatusPrinter(SOCK *s, PACK *p);
void Win32CnStatusPrinter(SOCK *s, PACK *p);
void CnConnectErrorDlg(SOCK *s, PACK *p);
void Win32CnConnectErrorDlg(SOCK *s, PACK *p);
void Win32CnConnectErrorDlgThreadProc(THREAD *thread, void *param);
void CnPasswordDlg(SOCK *s, PACK *p);
void Win32CnPasswordDlg(SOCK *s, PACK *p);
void Win32CnPasswordDlgThreadProc(THREAD *thread, void *param);
void CnMsgDlg(SOCK *s, PACK *p);
void Win32CnMsgDlg(SOCK *s, PACK *p);
void Win32CnMsgDlgThreadProc(THREAD *thread, void *param);
void CnNicInfo(SOCK *s, PACK *p);
void Win32CnNicInfo(SOCK *s, PACK *p);
void Win32CnNicInfoThreadProc(THREAD *thread, void *param);
void CnCheckCert(SOCK *s, PACK *p);
void Win32CnCheckCert(SOCK *s, PACK *p);
void Win32CnCheckCertThreadProc(THREAD *thread, void *param);
void CnExecDriverInstaller(SOCK *s, PACK *p);
void Win32CnExecDriverInstaller(SOCK *s, PACK *p);
bool CnCheckAlreadyExists(bool lock);
bool CnIsCnServiceReady();
void CnWaitForCnServiceReady();
void CnSecureSign(SOCK *s, PACK *p);
SOCK *CncConnect();
SOCK *CncConnectEx(UINT timeout);
void CncReleaseSocket();
void CncExit();
bool CncExecDriverInstaller(char *arg);
SOCK *CncStatusPrinterWindowStart(SESSION *s);
void CncStatusPrinterWindowPrint(SOCK *s, wchar_t *str);
void CncStatusPrinterWindowStop(SOCK *s);
void CncStatusPrinterWindowThreadProc(THREAD *thread, void *param);
bool CncConnectErrorDlg(SESSION *session, UI_CONNECTERROR_DLG *dlg);
void CncConnectErrorDlgHaltThread(THREAD *thread, void *param);
bool CncPasswordDlg(SESSION *session, UI_PASSWORD_DLG *dlg);
void CncCheckCert(SESSION *session, UI_CHECKCERT *dlg);
void CncCheckCertHaltThread(THREAD *thread, void *param);
bool CncSecureSignDlg(SECURE_SIGN *sign);
SOCK *CncMsgDlg(UI_MSG_DLG *dlg);
void CndMsgDlgFree(SOCK *s);
SOCK *CncNicInfo(UI_NICINFO *info);
void CncNicInfoFree(SOCK *s);
void CtStartClient();
void CtStopClient();
void CtReleaseClient(CLIENT *c);
bool CtGetClientVersion(CLIENT *c, RPC_CLIENT_VERSION *ver);
bool CtGetCmSetting(CLIENT *c, CM_SETTING *s);
bool CtSetCmSetting(CLIENT *c, CM_SETTING *s);
bool CtSetPassword(CLIENT *c, RPC_CLIENT_PASSWORD *pass);
bool CtGetPasswordSetting(CLIENT *c, RPC_CLIENT_PASSWORD_SETTING *a);
bool CtEnumCa(CLIENT *c, RPC_CLIENT_ENUM_CA *e);
bool CtAddCa(CLIENT *c, RPC_CERT *cert);
bool CtDeleteCa(CLIENT *c, RPC_CLIENT_DELETE_CA *p);
bool CtGetCa(CLIENT *c, RPC_GET_CA *get);
bool CtEnumSecure(CLIENT *c, RPC_CLIENT_ENUM_SECURE *e);
bool CtUseSecure(CLIENT *c, RPC_USE_SECURE *sec);
bool CtGetUseSecure(CLIENT *c, RPC_USE_SECURE *sec);
bool CtEnumObjectInSecure(CLIENT *c, RPC_ENUM_OBJECT_IN_SECURE *e);
bool CtCreateVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *create);
bool CtUpgradeVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *create);
bool CtGetVLan(CLIENT *c, RPC_CLIENT_GET_VLAN *get);
bool CtSetVLan(CLIENT *c, RPC_CLIENT_SET_VLAN *set);
bool CtEnumVLan(CLIENT *c, RPC_CLIENT_ENUM_VLAN *e);
bool CtDeleteVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *d);
bool CtEnableVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *vlan);
bool CtDisableVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *vlan);
bool CtCreateAccount(CLIENT *c, RPC_CLIENT_CREATE_ACCOUNT *a, bool inner);
bool CtEnumAccount(CLIENT *c, RPC_CLIENT_ENUM_ACCOUNT *e);
bool CtDeleteAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a, bool inner);
bool CtSetAccount(CLIENT *c, RPC_CLIENT_CREATE_ACCOUNT *a, bool inner);
bool CtGetAccount(CLIENT *c, RPC_CLIENT_GET_ACCOUNT *a);
bool CtRenameAccount(CLIENT *c, RPC_RENAME_ACCOUNT *rename, bool inner);
bool CtSetClientConfig(CLIENT *c, CLIENT_CONFIG *o);
bool CtGetClientConfig(CLIENT *c, CLIENT_CONFIG *o);
bool CtConnect(CLIENT *c, RPC_CLIENT_CONNECT *connect);
bool CtDisconnect(CLIENT *c, RPC_CLIENT_CONNECT *connect, bool inner);
bool CtGetAccountStatus(CLIENT *c, RPC_CLIENT_GET_CONNECTION_STATUS *st);
bool CtSetStartupAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a, bool inner);
bool CtRemoveStartupAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a);
bool CtGetIssuer(CLIENT *c, RPC_GET_ISSUER *a);
bool CtGetCommonProxySetting(CLIENT *c, INTERNET_SETTING *a);
bool CtSetCommonProxySetting(CLIENT *c, INTERNET_SETTING *a);
// Internal function prototype
void CiSendGlobalPulse(CLIENT *c);
void CiPulseRecvThread(THREAD *thread, void *param);
char *CiGetVpnClientExeFileName();
void CiServerThread(THREAD *t, void *param);
void CiInitSaver(CLIENT *c);
void CiFreeSaver(CLIENT *c);
void CiGetSessionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *st, SESSION *s);
PACK *CiRpcDispatch(RPC *rpc, char *name, PACK *p);
void CiRpcAccepted(CLIENT *c, SOCK *s);
void CiNotifyMain(CLIENT *c, SOCK *s);
void CiRpcAcceptThread(THREAD *thread, void *param);
void CiRpcServerThread(THREAD *thread, void *param);
void CiStartRpcServer(CLIENT *c);
void CiStopRpcServer(CLIENT *c);
CLIENT_OPTION *CiLoadClientOption(FOLDER *f);
CLIENT_AUTH *CiLoadClientAuth(FOLDER *f);
ACCOUNT *CiLoadClientAccount(FOLDER *f);
void CiLoadClientConfig(CLIENT_CONFIG *c, FOLDER *f);
void CiLoadAccountDatabase(CLIENT *c, FOLDER *f);
void CiLoadCAList(CLIENT *c, FOLDER *f);
void CiLoadCACert(CLIENT *c, FOLDER *f);
void CiLoadVLanList(CLIENT *c, FOLDER *f);
void CiLoadVLan(CLIENT *c, FOLDER *f);
bool CiReadSettingFromCfg(CLIENT *c, FOLDER *root);
void CiWriteAccountDatabase(CLIENT *c, FOLDER *f);
void CiWriteAccountData(FOLDER *f, ACCOUNT *a);
void CiWriteClientOption(FOLDER *f, CLIENT_OPTION *o);
void CiWriteClientAuth(FOLDER *f, CLIENT_AUTH *a);
void CiWriteClientConfig(FOLDER *cc, CLIENT_CONFIG *config);
void CiWriteSettingToCfg(CLIENT *c, FOLDER *root);
void CiWriteCAList(CLIENT *c, FOLDER *f);
void CiWriteCACert(CLIENT *c, FOLDER *f, X *x);
void CiWriteVLanList(CLIENT *c, FOLDER *f);
void CiWriteVLan(CLIENT *c, FOLDER *f, UNIX_VLAN *v);
void CiFreeClientGetConnectionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *st);
bool CiCheckCertProc(SESSION *s, CONNECTION *c, X *server_x, bool *expired);
bool CiSecureSignProc(SESSION *s, CONNECTION *c, SECURE_SIGN *sign);
bool Win32CiSecureSign(SECURE_SIGN *sign);
void CiFreeClientAuth(CLIENT_AUTH *auth);
void CiFreeClientCreateAccount(RPC_CLIENT_CREATE_ACCOUNT *a);
void CiFreeClientGetAccount(RPC_CLIENT_GET_ACCOUNT *a);
void CiFreeClientEnumVLan(RPC_CLIENT_ENUM_VLAN *e);
void CiFreeClientEnumSecure(RPC_CLIENT_ENUM_SECURE *e);
void CiFreeClientEnumCa(RPC_CLIENT_ENUM_CA *e);
void CiFreeEnumObjectInSecure(RPC_ENUM_OBJECT_IN_SECURE *a);
void CiFreeGetCa(RPC_GET_CA *a);
void CiFreeGetIssuer(RPC_GET_ISSUER *a);
void CiFreeClientEnumAccount(RPC_CLIENT_ENUM_ACCOUNT *a);
void CiSetError(CLIENT *c, UINT err);
void CiCheckOs();
CLIENT *CiNewClient();
void CiCleanupClient(CLIENT *c);
bool CiLoadConfigurationFile(CLIENT *c);
void CiSaveConfigurationFile(CLIENT *c);
void CiInitConfiguration(CLIENT *c);
void CiSetVLanToDefault(CLIENT *c);
bool CiIsVLan(CLIENT *c, char *name);
void CiFreeConfiguration(CLIENT *c);
int CiCompareAccount(void *p1, void *p2);
void CiFreeAccount(ACCOUNT *a);
void CiNotify(CLIENT *c);
void CiNotifyInternal(CLIENT *c);
void CiClientStatusPrinter(SESSION *s, wchar_t *status);
void CiInitKeep(CLIENT *c);
void CiFreeKeep(CLIENT *c);
int CiCompareUnixVLan(void *p1, void *p2);
BUF *CiAccountToCfg(RPC_CLIENT_CREATE_ACCOUNT *t);
RPC_CLIENT_CREATE_ACCOUNT *CiCfgToAccount(BUF *b);
void CiChangeAllVLanMacAddressIfCleared(CLIENT *c);
void CiChangeAllVLanMacAddress(CLIENT *c);
void CiChangeAllVLanMacAddressIfMachineChanged(CLIENT *c);
bool CiReadLastMachineHash(void *data);
bool CiWriteLastMachineHash(void *data);
void CiGetCurrentMachineHash(void *data);
void CiGetCurrentMachineHashOld(void *data);
void CiGetCurrentMachineHashNew(void *data);
LIST *CiLoadIni();
void CiFreeIni(LIST *o);
void CiLoadIniSettings(CLIENT *c);
bool CiLoadConfigFilePathFromIni(char *path, UINT size);
int CiCompareClientAccountEnumItemByLastConnectDateTime(void *p1, void *p2);
bool CiIsValidVLanRegulatedName(char *name);
void CiGenerateVLanRegulatedName(char *name, UINT size, UINT i);
bool CiGetNextRecommendedVLanName(REMOTE_CLIENT *r, char *name, UINT size);
void CiDisableWcmNetworkMinimize(CLIENT *c);
bool CiTryToParseAccount(BUF *b);
bool CiTryToParseAccountFile(wchar_t *name);
bool CiEraseSensitiveInAccount(BUF *b);
bool CiHasAccountSensitiveInformation(BUF *b);
void CiApplyInnerVPNServerConfig(CLIENT *c);
void CiIncrementNumActiveSessions();
void CiDecrementNumActiveSessions();
BUF *EncryptPassword(char *password);
BUF *EncryptPassword2(char *password);
char *DecryptPassword(BUF *b);
char *DecryptPassword2(BUF *b);
void InRpcGetIssuer(RPC_GET_ISSUER *c, PACK *p);
void OutRpcGetIssuer(PACK *p, RPC_GET_ISSUER *c);
void InRpcClientVersion(RPC_CLIENT_VERSION *ver, PACK *p);
void OutRpcClientVersion(PACK *p, RPC_CLIENT_VERSION *ver);
void InRpcClientPassword(RPC_CLIENT_PASSWORD *pw, PACK *p);
void OutRpcClientPassword(PACK *p, RPC_CLIENT_PASSWORD *pw);
void InRpcClientEnumCa(RPC_CLIENT_ENUM_CA *e, PACK *p);
void OutRpcClientEnumCa(PACK *p, RPC_CLIENT_ENUM_CA *e);
void InRpcCert(RPC_CERT *c, PACK *p);
void OutRpcCert(PACK *p, RPC_CERT *c);
void InRpcClientDeleteCa(RPC_CLIENT_DELETE_CA *c, PACK *p);
void OutRpcClientDeleteCa(PACK *p, RPC_CLIENT_DELETE_CA *c);
void InRpcGetCa(RPC_GET_CA *c, PACK *p);
void OutRpcGetCa(PACK *p, RPC_GET_CA *c);
void InRpcClientEnumSecure(RPC_CLIENT_ENUM_SECURE *e, PACK *p);
void OutRpcClientEnumSecure(PACK *p, RPC_CLIENT_ENUM_SECURE *e);
void InRpcUseSecure(RPC_USE_SECURE *u, PACK *p);
void OutRpcUseSecure(PACK *p, RPC_USE_SECURE *u);
void OutRpcEnumObjectInSecure(PACK *p, RPC_ENUM_OBJECT_IN_SECURE *e);
void InRpcCreateVLan(RPC_CLIENT_CREATE_VLAN *v, PACK *p);
void OutRpcCreateVLan(PACK *p, RPC_CLIENT_CREATE_VLAN *v);
void InRpcClientGetVLan(RPC_CLIENT_GET_VLAN *v, PACK *p);
void OutRpcClientGetVLan(PACK *p, RPC_CLIENT_GET_VLAN *v);
void InRpcClientSetVLan(RPC_CLIENT_SET_VLAN *v, PACK *p);
void OutRpcClientSetVLan(PACK *p, RPC_CLIENT_SET_VLAN *v);
void InRpcClientEnumVLan(RPC_CLIENT_ENUM_VLAN *v, PACK *p);
void OutRpcClientEnumVLan(PACK *p, RPC_CLIENT_ENUM_VLAN *v);
void InRpcClientOption(CLIENT_OPTION *c, PACK *p);
void OutRpcClientOption(PACK *p, CLIENT_OPTION *c);
void InRpcClientAuth(CLIENT_AUTH *c, PACK *p);
void OutRpcClientAuth(PACK *p, CLIENT_AUTH *c);
void InRpcClientCreateAccount(RPC_CLIENT_CREATE_ACCOUNT *c, PACK *p);
void OutRpcClientCreateAccount(PACK *p, RPC_CLIENT_CREATE_ACCOUNT *c);
void InRpcClientEnumAccount(RPC_CLIENT_ENUM_ACCOUNT *e, PACK *p);
void OutRpcClientEnumAccount(PACK *p, RPC_CLIENT_ENUM_ACCOUNT *e);
void InRpcClientDeleteAccount(RPC_CLIENT_DELETE_ACCOUNT *a, PACK *p);
void OutRpcClientDeleteAccount(PACK *p, RPC_CLIENT_DELETE_ACCOUNT *a);
void InRpcRenameAccount(RPC_RENAME_ACCOUNT *a, PACK *p);
void OutRpcRenameAccount(PACK *p, RPC_RENAME_ACCOUNT *a);
void InRpcClientGetAccount(RPC_CLIENT_GET_ACCOUNT *c, PACK *p);
void OutRpcClientGetAccount(PACK *p, RPC_CLIENT_GET_ACCOUNT *c);
void InRpcClientConnect(RPC_CLIENT_CONNECT *c, PACK *p);
void OutRpcClientConnect(PACK *p, RPC_CLIENT_CONNECT *c);
void InRpcPolicy(POLICY *o, PACK *p);
void OutRpcPolicy(PACK *p, POLICY *o);
void InRpcClientGetConnectionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *s, PACK *p);
void OutRpcClientGetConnectionStatus(PACK *p, RPC_CLIENT_GET_CONNECTION_STATUS *c);
void InRpcClientConfig(CLIENT_CONFIG *c, PACK *p);
void OutRpcClientConfig(PACK *p, CLIENT_CONFIG *c);
void InRpcClientPasswordSetting(RPC_CLIENT_PASSWORD_SETTING *a, PACK *p);
void OutRpcClientPasswordSetting(PACK *p, RPC_CLIENT_PASSWORD_SETTING *a);
void InRpcTraffic(TRAFFIC *t, PACK *p);
void OutRpcTraffic(PACK *p, TRAFFIC *t);
void InRpcTrafficEx(TRAFFIC *t, PACK *p, UINT i);
void OutRpcTrafficEx(TRAFFIC *t, PACK *p, UINT i, UINT num);
void OutRpcCmSetting(PACK *p, CM_SETTING *c);
void InRpcCmSetting(CM_SETTING *c, PACK *p);
#ifdef OS_WIN32
void CiInitDriverVerStruct(MS_DRIVER_VER *ver);
#endif // OS_EIN32
#endif // CLIENT_H