// SoftEther VPN Source Code - Developer Edition Master Branch // Cedar Communication Module // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori, Ph.D. // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // Client.h // Header of Client.c #ifndef CLIENT_H #define CLIENT_H #define CLIENT_CONFIG_PORT GC_CLIENT_CONFIG_PORT // Client port number #define CLIENT_NOTIFY_PORT GC_CLIENT_NOTIFY_PORT // Client notification port number #define CLIENT_WAIT_CN_READY_TIMEOUT (10 * 1000) // Standby time to start the client notification service // Check whether the client can run on the specified OS_TYPE #define IS_CLIENT_SUPPORTED_OS(t) \ ((OS_IS_WINDOWS_NT(t) && GET_KETA(t, 100) >= 2) || (OS_IS_WINDOWS_9X(t))) // Constants #define CLIENT_CONFIG_FILE_NAME "@vpn_client.config" #define CLIENT_DEFAULT_KEEPALIVE_HOST "keepalive.softether.org" #define CLIENT_DEFAULT_KEEPALIVE_PORT 80 #define CLIENT_DEFAULT_KEEPALIVE_INTERVAL KEEP_INTERVAL_DEFAULT #define CLIENT_RPC_MODE_NOTIFY 0 #define CLIENT_RPC_MODE_MANAGEMENT 1 #define CLIENT_RPC_MODE_SHORTCUT 2 #define CLIENT_RPC_MODE_SHORTCUT_DISCONNECT 3 #define CLIENT_MACOS_TAP_NAME "tap0" #define CLIENT_SAVER_INTERVAL (30 * 1000) #define CLIENT_NOTIFY_SERVICE_INSTANCENAME GC_SW_SOFTETHER_PREFIX "vpnclient_uihelper" #define CLIENT_WIN32_EXE_FILENAME "vpnclient.exe" #define CLIENT_WIN32_EXE_FILENAME_X64 "vpnclient_x64.exe" #define CLIENT_WIN32_EXE_FILENAME_IA64 "vpnclient_ia64.exe" #define CLIENT_CUSTOM_INI_FILENAME "@custom.ini" #define CLIENT_GLOBAL_PULSE_NAME "clientglobalpulse" #define CLIENT_WIN32_REGKEYNAME "Software\\" GC_REG_COMPANY_NAME "\\" CEDAR_PRODUCT_STR " VPN\\Client" #define CLIENT_WIN32_REGVALUE_PORT "RpcPort" #define CLIENT_WIN32_REGVALUE_PID "RpcPid" // List of virtual LAN cards in UNIX struct UNIX_VLAN { bool Enabled; // Enable flag char Name[MAX_SIZE]; // Name UCHAR MacAddress[6]; // MAC address UCHAR Padding[2]; }; // Account struct ACCOUNT { // Static data CLIENT_OPTION *ClientOption; // Client Option CLIENT_AUTH *ClientAuth; // Client authentication data bool CheckServerCert; // Check the server certificate bool RetryOnServerCert; // Retry on invalid server certificate X *ServerCert; // Server certificate bool StartupAccount; // Start-up account UCHAR ShortcutKey[SHA1_SIZE]; // Key UINT64 CreateDateTime; // Creation date and time UINT64 UpdateDateTime; // Updating date UINT64 LastConnectDateTime; // Last connection date and time // Dynamic data LOCK *lock; // Lock SESSION *ClientSession; // Client session CLIENT_STATUS_PRINTER *StatusPrinter; // Status indicator SOCK *StatusWindow; // Status window }; // Client Settings struct CLIENT_CONFIG { bool AllowRemoteConfig; // Allow the remote configuration bool UseKeepConnect; // Keep connected to the Internet char KeepConnectHost[MAX_HOST_NAME_LEN + 1]; // Host name UINT KeepConnectPort; // Port number UINT KeepConnectProtocol; // Protocol UINT KeepConnectInterval; // Interval bool NoChangeWcmNetworkSettingOnWindows8; // Don't change the WCM network settings on Windows 8 bool NicDownOnDisconnect; // Put NIC down on disconnect/connection loss and put it up again after connecting to VPN server }; // Version acquisition struct RPC_CLIENT_VERSION { char ClientProductName[128]; // Client product name char ClientVersionString[128]; // Client version string char ClientBuildInfoString[128]; // Build client information string UINT ClientVerInt; // Client version integer value UINT ClientBuildInt; // Client build number integer value UINT ProcessId; // Process ID UINT OsType; // OS type bool IsVLanNameRegulated; // Whether a virtual LAN card name must be "VLAN" + number bool IsVgcSupported; // Whether the VPN Gate Client is supported bool ShowVgcLink; // Display a VPN Gate Client link char ClientId[128]; // Client OD }; // Password Setting struct RPC_CLIENT_PASSWORD { char Password[MAX_PASSWORD_LEN + 1]; // Password bool PasswordRemoteOnly; // The password is required only remote access }; // Get the password setting struct RPC_CLIENT_PASSWORD_SETTING { bool IsPasswordPresented; // Password exists bool PasswordRemoteOnly; // The password is required only remote access }; // Certificate enumeration item struct RPC_CLIENT_ENUM_CA_ITEM { UINT Key; // Certificate key wchar_t SubjectName[MAX_SIZE]; // Issued to wchar_t IssuerName[MAX_SIZE]; // Issuer UINT64 Expires; // Expiration date }; // Certificate enumeration struct RPC_CLIENT_ENUM_CA { UINT NumItem; // Number of items RPC_CLIENT_ENUM_CA_ITEM **Items; // Item }; // Certificate item struct RPC_CERT { X *x; // Certificate }; // Delete the certificate struct RPC_CLIENT_DELETE_CA { UINT Key; // Certificate key }; // Get the certificate struct RPC_GET_CA { UINT Key; // Certificate key X *x; // Certificate }; // Get the issuer struct RPC_GET_ISSUER { X *x; // Certificate X *issuer_x; // Issuer }; // Secure device enumeration item struct RPC_CLIENT_ENUM_SECURE_ITEM { UINT DeviceId; // Device ID UINT Type; // Type char DeviceName[MAX_SIZE]; // Device name char Manufacturer[MAX_SIZE]; // Manufacturer }; // Enumeration of secure devices struct RPC_CLIENT_ENUM_SECURE { UINT NumItem; // Number of items RPC_CLIENT_ENUM_SECURE_ITEM **Items; // Item }; // Specify a secure device struct RPC_USE_SECURE { UINT DeviceId; // Device ID }; // Enumerate objects in the secure device struct RPC_ENUM_OBJECT_IN_SECURE { UINT hWnd; // Window handle UINT NumItem; // Number of items char **ItemName; // Item name bool *ItemType; // Type (true = secret key, false = public key) }; // Create a virtual LAN struct RPC_CLIENT_CREATE_VLAN { char DeviceName[MAX_SIZE]; // Device name }; // Get a Virtual LAN information struct RPC_CLIENT_GET_VLAN { char DeviceName[MAX_SIZE]; // Device name bool Enabled; // Flag of whether it works or not char MacAddress[MAX_SIZE]; // MAC address char Version[MAX_SIZE]; // Version char FileName[MAX_SIZE]; // Driver file name char Guid[MAX_SIZE]; // GUID }; // Set the virtual LAN information struct RPC_CLIENT_SET_VLAN { char DeviceName[MAX_SIZE]; // Device name char MacAddress[MAX_SIZE]; // MAC address }; // Virtual LAN enumeration item struct RPC_CLIENT_ENUM_VLAN_ITEM { char DeviceName[MAX_SIZE]; // Device name bool Enabled; // Operation flag char MacAddress[MAX_SIZE]; // MAC address char Version[MAX_SIZE]; // Version }; // Enumerate the virtual LANs struct RPC_CLIENT_ENUM_VLAN { UINT NumItem; // Item count RPC_CLIENT_ENUM_VLAN_ITEM **Items; // Item }; // Create an account struct RPC_CLIENT_CREATE_ACCOUNT { CLIENT_OPTION *ClientOption; // Client Option CLIENT_AUTH *ClientAuth; // Client authentication data bool StartupAccount; // Startup account bool CheckServerCert; // Checking of the server certificate bool RetryOnServerCert; // Retry on invalid server certificate X *ServerCert; // Server certificate UCHAR ShortcutKey[SHA1_SIZE]; // Shortcut Key }; // Enumeration item of account struct RPC_CLIENT_ENUM_ACCOUNT_ITEM { wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name char UserName[MAX_USERNAME_LEN + 1]; // User name char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name char DeviceName[MAX_DEVICE_NAME_LEN + 1]; // Device name UINT ProxyType; // Type of proxy connection char ProxyName[MAX_HOST_NAME_LEN + 1]; // Host name bool Active; // Operation flag bool Connected; // Connection completion flag bool StartupAccount; // Startup account UINT Port; // Port number (Ver 3.0 or later) char HubName[MAX_HUBNAME_LEN + 1]; // Virtual HUB name (Ver 3.0 or later) UINT64 CreateDateTime; // Creation date and time (Ver 3.0 or later) UINT64 UpdateDateTime; // Modified date (Ver 3.0 or later) UINT64 LastConnectDateTime; // Last connection date and time (Ver 3.0 or later) UINT tmp1; // Temporary data }; // Enumeration of accounts struct RPC_CLIENT_ENUM_ACCOUNT { UINT NumItem; // Item count RPC_CLIENT_ENUM_ACCOUNT_ITEM **Items; // Items }; // Delete the Account struct RPC_CLIENT_DELETE_ACCOUNT { wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name }; // Change the account name struct RPC_RENAME_ACCOUNT { wchar_t OldName[MAX_ACCOUNT_NAME_LEN + 1]; // Old name wchar_t NewName[MAX_ACCOUNT_NAME_LEN + 1]; // New Name }; // Get the account struct RPC_CLIENT_GET_ACCOUNT { wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name CLIENT_OPTION *ClientOption; // Client Option CLIENT_AUTH *ClientAuth; // Client authentication data bool StartupAccount; // Startup account bool CheckServerCert; // Check the server certificate bool RetryOnServerCert; // Retry on invalid server certificate X *ServerCert; // Server certificate UCHAR ShortcutKey[SHA1_SIZE]; // Shortcut Key UINT64 CreateDateTime; // Creation date and time (Ver 3.0 or later) UINT64 UpdateDateTime; // Modified date (Ver 3.0 or later) UINT64 LastConnectDateTime; // Last connection date and time (Ver 3.0 or later) }; // Connection struct RPC_CLIENT_CONNECT { wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name }; // Get the Connection status struct RPC_CLIENT_GET_CONNECTION_STATUS { wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Account name bool Active; // Operation flag bool Connected; // Connected flag UINT SessionStatus; // Session status char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name UINT ServerPort; // Port number of the server char ServerProductName[MAX_SIZE]; // Server product name UINT ServerProductVer; // Server product version UINT ServerProductBuild; // Server product build number X *ServerX; // Server certificate X *ClientX; // Client certificate UINT64 StartTime; // Connection start time UINT64 FirstConnectionEstablishedTime; // Connection completion time of the first connection UINT64 CurrentConnectionEstablishTime; // Connection completion time of this connection UINT NumConnectionsEstablished; // Number of connections have been established so far bool HalfConnection; // Half-connection bool QoS; // VoIP / QoS UINT MaxTcpConnections; // Maximum number of the TCP connections UINT NumTcpConnections; // Number of current TCP connections UINT NumTcpConnectionsUpload; // Number of inbound connections UINT NumTcpConnectionsDownload; // Number of outbound connections bool UseEncrypt; // Use of encryption char CipherName[32]; // Cipher algorithm name char ProtocolName[64]; // Protocol name bool UseCompress; // Use of compression bool IsRUDPSession; // R-UDP session char UnderlayProtocol[64]; // Physical communication protocol bool IsUdpAccelerationEnabled; // The UDP acceleration is enabled bool IsUsingUdpAcceleration; // Using the UDP acceleration function char SessionName[MAX_SESSION_NAME_LEN + 1]; // Session name char ConnectionName[MAX_CONNECTION_NAME_LEN + 1]; // Connection name UCHAR SessionKey[SHA1_SIZE]; // Session key POLICY Policy; // Policy UINT64 TotalSendSize; // Total transmitted data size UINT64 TotalRecvSize; // Total received data size UINT64 TotalSendSizeReal; // Total transmitted data size (no compression) UINT64 TotalRecvSizeReal; // Total received data size (no compression) TRAFFIC Traffic; // Traffic data bool IsBridgeMode; // Bridge Mode bool IsMonitorMode; // Monitor mode UINT VLanId; // VLAN ID }; // RPC connection struct CLIENT_RPC_CONNECTION { struct CLIENT *Client; // Client bool RpcMode; // True: RPC mode, false: notification mode THREAD *Thread; // Processing thread SOCK *Sock; // Socket }; // Client object struct CLIENT { LOCK *lock; // Lock LOCK *lockForConnect; // Lock to be used in the CtConnect REF *ref; // Reference counter CEDAR *Cedar; // Cedar volatile bool Halt; // Halting flag UINT Err; // Error code CFG_RW *CfgRw; // Configuration file R/W LIST *AccountList; // Account list UCHAR EncryptedPassword[SHA1_SIZE]; // Password bool PasswordRemoteOnly; // Password is required only remote access UINT UseSecureDeviceId; // Secure device ID to be used CLIENT_CONFIG Config; // Client Settings LIST *RpcConnectionList; // RPC connection list SOCK *RpcListener; // RPC listener THREAD *RpcThread; // RPC thread LOCK *HelperLock; // Auxiliary lock THREAD *SaverThread; // Saver thread EVENT *SaverHalter; // The event to stop the Saver thread LIST *NotifyCancelList; // Notification event list KEEP *Keep; // Keep Connection LIST *UnixVLanList; // List of virtual LAN cards in UNIX LOG *Logger; // Logger bool DontSavePassword; // Flag for not to save the password ERASER *Eraser; // Eraser SOCKLIST *SockList; // Socket list CM_SETTING *CmSetting; // CM configuration void *GlobalPulse; // Global pulse THREAD *PulseRecvThread; // Pulse reception thread volatile bool HaltPulseThread; // Stop flag for the pulse reception thread bool NoSaveLog; // Do not save the log bool NoSaveConfig; // Do not save the settings INTERNET_SETTING CommonProxySetting; // Common proxy settings void *MsSuspendHandler; // MS suspend handler }; // Notification to the remote client struct RPC_CLIENT_NOTIFY { UINT NotifyCode; // Code }; // Type of notification #define CLIENT_NOTIFY_ACCOUNT_CHANGED 1 // Account change notification #define CLIENT_NOTIFY_VLAN_CHANGED 2 // Virtual LAN card change notification // Remote client struct REMOTE_CLIENT { RPC *Rpc; UINT OsType; bool Unix; bool Win9x; UINT ProcessId; UINT ClientBuildInt; bool IsVgcSupported; bool ShowVgcLink; char ClientId[128]; }; // Notification client struct NOTIFY_CLIENT { SOCK *Sock; }; // CM configuration struct CM_SETTING { bool EasyMode; // Simple mode bool LockMode; // Setting lock mode UCHAR HashedPassword[SHA1_SIZE]; // Password }; // Function prototype REMOTE_CLIENT *CcConnectRpc(char *server_name, char *password, bool *bad_pass, bool *no_remote, UINT wait_retry); REMOTE_CLIENT *CcConnectRpcEx(char *server_name, char *password, bool *bad_pass, bool *no_remote, UCHAR *key, UINT *key_error_code, bool shortcut_disconnect, UINT wait_retry); UINT CcShortcut(UCHAR *key); UINT CcShortcutDisconnect(UCHAR *key); void CcDisconnectRpc(REMOTE_CLIENT *rc); NOTIFY_CLIENT *CcConnectNotify(REMOTE_CLIENT *rc); void CcDisconnectNotify(NOTIFY_CLIENT *n); void CcStopNotify(NOTIFY_CLIENT *n); bool CcWaitNotify(NOTIFY_CLIENT *n); UINT CcGetClientVersion(REMOTE_CLIENT *r, RPC_CLIENT_VERSION *a); UINT CcSetCmSetting(REMOTE_CLIENT *r, CM_SETTING *a); UINT CcGetCmSetting(REMOTE_CLIENT *r, CM_SETTING *a); UINT CcSetPassword(REMOTE_CLIENT *r, RPC_CLIENT_PASSWORD *pass); UINT CcGetPasswordSetting(REMOTE_CLIENT *r, RPC_CLIENT_PASSWORD_SETTING *a); UINT CcEnumCa(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_CA *e); UINT CcAddCa(REMOTE_CLIENT *r, RPC_CERT *cert); UINT CcDeleteCa(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_CA *p); UINT CcGetCa(REMOTE_CLIENT *r, RPC_GET_CA *get); UINT CcEnumSecure(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_SECURE *e); UINT CcUseSecure(REMOTE_CLIENT *r, RPC_USE_SECURE *sec); UINT CcGetUseSecure(REMOTE_CLIENT *r, RPC_USE_SECURE *sec); UINT CcCreateVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *create); UINT CcUpgradeVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *create); UINT CcGetVLan(REMOTE_CLIENT *r, RPC_CLIENT_GET_VLAN *get); UINT CcSetVLan(REMOTE_CLIENT *r, RPC_CLIENT_SET_VLAN *set); UINT CcEnumVLan(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_VLAN *e); UINT CcDeleteVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *d); UINT CcEnableVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *vlan); UINT CcDisableVLan(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_VLAN *vlan); UINT CcCreateAccount(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_ACCOUNT *a); UINT CcEnumAccount(REMOTE_CLIENT *r, RPC_CLIENT_ENUM_ACCOUNT *e); UINT CcDeleteAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a); UINT CcSetAccount(REMOTE_CLIENT *r, RPC_CLIENT_CREATE_ACCOUNT *a); UINT CcGetAccount(REMOTE_CLIENT *r, RPC_CLIENT_GET_ACCOUNT *a); UINT CcRenameAccount(REMOTE_CLIENT *r, RPC_RENAME_ACCOUNT *rename); UINT CcSetClientConfig(REMOTE_CLIENT *r, CLIENT_CONFIG *o); UINT CcGetClientConfig(REMOTE_CLIENT *r, CLIENT_CONFIG *o); UINT CcConnect(REMOTE_CLIENT *r, RPC_CLIENT_CONNECT *connect); UINT CcDisconnect(REMOTE_CLIENT *r, RPC_CLIENT_CONNECT *connect); UINT CcGetAccountStatus(REMOTE_CLIENT *r, RPC_CLIENT_GET_CONNECTION_STATUS *st); UINT CcSetStartupAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a); UINT CcRemoveStartupAccount(REMOTE_CLIENT *r, RPC_CLIENT_DELETE_ACCOUNT *a); UINT CcGetIssuer(REMOTE_CLIENT *r, RPC_GET_ISSUER *a); void CcSetServiceToForegroundProcess(REMOTE_CLIENT *r); char *CiGetFirstVLan(CLIENT *c); void CiNormalizeAccountVLan(CLIENT *c); void CnStart(); void CnListenerProc(THREAD *thread, void *param); void CnReleaseSocket(SOCK *s, PACK *p); void CnStatusPrinter(SOCK *s, PACK *p); void Win32CnStatusPrinter(SOCK *s, PACK *p); void CnConnectErrorDlg(SOCK *s, PACK *p); void Win32CnConnectErrorDlg(SOCK *s, PACK *p); void Win32CnConnectErrorDlgThreadProc(THREAD *thread, void *param); void CnPasswordDlg(SOCK *s, PACK *p); void Win32CnPasswordDlg(SOCK *s, PACK *p); void Win32CnPasswordDlgThreadProc(THREAD *thread, void *param); void CnMsgDlg(SOCK *s, PACK *p); void Win32CnMsgDlg(SOCK *s, PACK *p); void Win32CnMsgDlgThreadProc(THREAD *thread, void *param); void CnNicInfo(SOCK *s, PACK *p); void Win32CnNicInfo(SOCK *s, PACK *p); void Win32CnNicInfoThreadProc(THREAD *thread, void *param); void CnCheckCert(SOCK *s, PACK *p); void Win32CnCheckCert(SOCK *s, PACK *p); void Win32CnCheckCertThreadProc(THREAD *thread, void *param); void CnExecDriverInstaller(SOCK *s, PACK *p); void Win32CnExecDriverInstaller(SOCK *s, PACK *p); bool CnCheckAlreadyExists(bool lock); bool CnIsCnServiceReady(); void CnWaitForCnServiceReady(); void CnSecureSign(SOCK *s, PACK *p); SOCK *CncConnect(); SOCK *CncConnectEx(UINT timeout); void CncReleaseSocket(); void CncExit(); bool CncExecDriverInstaller(char *arg); SOCK *CncStatusPrinterWindowStart(SESSION *s); void CncStatusPrinterWindowPrint(SOCK *s, wchar_t *str); void CncStatusPrinterWindowStop(SOCK *s); void CncStatusPrinterWindowThreadProc(THREAD *thread, void *param); bool CncConnectErrorDlg(SESSION *session, UI_CONNECTERROR_DLG *dlg); void CncConnectErrorDlgHaltThread(THREAD *thread, void *param); bool CncPasswordDlg(SESSION *session, UI_PASSWORD_DLG *dlg); void CncCheckCert(SESSION *session, UI_CHECKCERT *dlg); void CncCheckCertHaltThread(THREAD *thread, void *param); bool CncSecureSignDlg(SECURE_SIGN *sign); SOCK *CncMsgDlg(UI_MSG_DLG *dlg); void CndMsgDlgFree(SOCK *s); SOCK *CncNicInfo(UI_NICINFO *info); void CncNicInfoFree(SOCK *s); void CtStartClient(); void CtStopClient(); void CtReleaseClient(CLIENT *c); bool CtGetClientVersion(CLIENT *c, RPC_CLIENT_VERSION *ver); bool CtGetCmSetting(CLIENT *c, CM_SETTING *s); bool CtSetCmSetting(CLIENT *c, CM_SETTING *s); bool CtSetPassword(CLIENT *c, RPC_CLIENT_PASSWORD *pass); bool CtGetPasswordSetting(CLIENT *c, RPC_CLIENT_PASSWORD_SETTING *a); bool CtEnumCa(CLIENT *c, RPC_CLIENT_ENUM_CA *e); bool CtAddCa(CLIENT *c, RPC_CERT *cert); bool CtDeleteCa(CLIENT *c, RPC_CLIENT_DELETE_CA *p); bool CtGetCa(CLIENT *c, RPC_GET_CA *get); bool CtEnumSecure(CLIENT *c, RPC_CLIENT_ENUM_SECURE *e); bool CtUseSecure(CLIENT *c, RPC_USE_SECURE *sec); bool CtGetUseSecure(CLIENT *c, RPC_USE_SECURE *sec); bool CtEnumObjectInSecure(CLIENT *c, RPC_ENUM_OBJECT_IN_SECURE *e); bool CtCreateVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *create); bool CtUpgradeVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *create); bool CtGetVLan(CLIENT *c, RPC_CLIENT_GET_VLAN *get); bool CtSetVLan(CLIENT *c, RPC_CLIENT_SET_VLAN *set); bool CtEnumVLan(CLIENT *c, RPC_CLIENT_ENUM_VLAN *e); bool CtDeleteVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *d); bool CtEnableVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *vlan); bool CtDisableVLan(CLIENT *c, RPC_CLIENT_CREATE_VLAN *vlan); bool CtCreateAccount(CLIENT *c, RPC_CLIENT_CREATE_ACCOUNT *a, bool inner); bool CtEnumAccount(CLIENT *c, RPC_CLIENT_ENUM_ACCOUNT *e); bool CtDeleteAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a, bool inner); bool CtSetAccount(CLIENT *c, RPC_CLIENT_CREATE_ACCOUNT *a, bool inner); bool CtGetAccount(CLIENT *c, RPC_CLIENT_GET_ACCOUNT *a); bool CtRenameAccount(CLIENT *c, RPC_RENAME_ACCOUNT *rename, bool inner); bool CtSetClientConfig(CLIENT *c, CLIENT_CONFIG *o); bool CtGetClientConfig(CLIENT *c, CLIENT_CONFIG *o); bool CtConnect(CLIENT *c, RPC_CLIENT_CONNECT *connect); bool CtDisconnect(CLIENT *c, RPC_CLIENT_CONNECT *connect, bool inner); bool CtGetAccountStatus(CLIENT *c, RPC_CLIENT_GET_CONNECTION_STATUS *st); bool CtSetStartupAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a, bool inner); bool CtRemoveStartupAccount(CLIENT *c, RPC_CLIENT_DELETE_ACCOUNT *a); bool CtGetIssuer(CLIENT *c, RPC_GET_ISSUER *a); bool CtGetCommonProxySetting(CLIENT *c, INTERNET_SETTING *a); bool CtSetCommonProxySetting(CLIENT *c, INTERNET_SETTING *a); // Internal function prototype void CiSendGlobalPulse(CLIENT *c); void CiPulseRecvThread(THREAD *thread, void *param); char *CiGetVpnClientExeFileName(); void CiServerThread(THREAD *t, void *param); void CiInitSaver(CLIENT *c); void CiFreeSaver(CLIENT *c); void CiGetSessionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *st, SESSION *s); PACK *CiRpcDispatch(RPC *rpc, char *name, PACK *p); void CiRpcAccepted(CLIENT *c, SOCK *s); void CiNotifyMain(CLIENT *c, SOCK *s); void CiRpcAcceptThread(THREAD *thread, void *param); void CiRpcServerThread(THREAD *thread, void *param); void CiStartRpcServer(CLIENT *c); void CiStopRpcServer(CLIENT *c); CLIENT_OPTION *CiLoadClientOption(FOLDER *f); CLIENT_AUTH *CiLoadClientAuth(FOLDER *f); ACCOUNT *CiLoadClientAccount(FOLDER *f); void CiLoadClientConfig(CLIENT_CONFIG *c, FOLDER *f); void CiLoadAccountDatabase(CLIENT *c, FOLDER *f); void CiLoadCAList(CLIENT *c, FOLDER *f); void CiLoadCACert(CLIENT *c, FOLDER *f); void CiLoadVLanList(CLIENT *c, FOLDER *f); void CiLoadVLan(CLIENT *c, FOLDER *f); bool CiReadSettingFromCfg(CLIENT *c, FOLDER *root); void CiWriteAccountDatabase(CLIENT *c, FOLDER *f); void CiWriteAccountData(FOLDER *f, ACCOUNT *a); void CiWriteClientOption(FOLDER *f, CLIENT_OPTION *o); void CiWriteClientAuth(FOLDER *f, CLIENT_AUTH *a); void CiWriteClientConfig(FOLDER *cc, CLIENT_CONFIG *config); void CiWriteSettingToCfg(CLIENT *c, FOLDER *root); void CiWriteCAList(CLIENT *c, FOLDER *f); void CiWriteCACert(CLIENT *c, FOLDER *f, X *x); void CiWriteVLanList(CLIENT *c, FOLDER *f); void CiWriteVLan(CLIENT *c, FOLDER *f, UNIX_VLAN *v); void CiFreeClientGetConnectionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *st); bool CiCheckCertProc(SESSION *s, CONNECTION *c, X *server_x, bool *expired); bool CiSecureSignProc(SESSION *s, CONNECTION *c, SECURE_SIGN *sign); bool Win32CiSecureSign(SECURE_SIGN *sign); void CiFreeClientAuth(CLIENT_AUTH *auth); void CiFreeClientCreateAccount(RPC_CLIENT_CREATE_ACCOUNT *a); void CiFreeClientGetAccount(RPC_CLIENT_GET_ACCOUNT *a); void CiFreeClientEnumVLan(RPC_CLIENT_ENUM_VLAN *e); void CiFreeClientEnumSecure(RPC_CLIENT_ENUM_SECURE *e); void CiFreeClientEnumCa(RPC_CLIENT_ENUM_CA *e); void CiFreeEnumObjectInSecure(RPC_ENUM_OBJECT_IN_SECURE *a); void CiFreeGetCa(RPC_GET_CA *a); void CiFreeGetIssuer(RPC_GET_ISSUER *a); void CiFreeClientEnumAccount(RPC_CLIENT_ENUM_ACCOUNT *a); void CiSetError(CLIENT *c, UINT err); void CiCheckOs(); CLIENT *CiNewClient(); void CiCleanupClient(CLIENT *c); bool CiLoadConfigurationFile(CLIENT *c); void CiSaveConfigurationFile(CLIENT *c); void CiInitConfiguration(CLIENT *c); void CiSetVLanToDefault(CLIENT *c); bool CiIsVLan(CLIENT *c, char *name); void CiFreeConfiguration(CLIENT *c); int CiCompareAccount(void *p1, void *p2); void CiFreeAccount(ACCOUNT *a); void CiNotify(CLIENT *c); void CiNotifyInternal(CLIENT *c); void CiClientStatusPrinter(SESSION *s, wchar_t *status); void CiInitKeep(CLIENT *c); void CiFreeKeep(CLIENT *c); int CiCompareUnixVLan(void *p1, void *p2); BUF *CiAccountToCfg(RPC_CLIENT_CREATE_ACCOUNT *t); RPC_CLIENT_CREATE_ACCOUNT *CiCfgToAccount(BUF *b); void CiChangeAllVLanMacAddressIfCleared(CLIENT *c); void CiChangeAllVLanMacAddress(CLIENT *c); void CiChangeAllVLanMacAddressIfMachineChanged(CLIENT *c); bool CiReadLastMachineHash(void *data); bool CiWriteLastMachineHash(void *data); void CiGetCurrentMachineHash(void *data); void CiGetCurrentMachineHashOld(void *data); void CiGetCurrentMachineHashNew(void *data); LIST *CiLoadIni(); void CiFreeIni(LIST *o); void CiLoadIniSettings(CLIENT *c); bool CiLoadConfigFilePathFromIni(char *path, UINT size); int CiCompareClientAccountEnumItemByLastConnectDateTime(void *p1, void *p2); bool CiIsValidVLanRegulatedName(char *name); void CiGenerateVLanRegulatedName(char *name, UINT size, UINT i); bool CiGetNextRecommendedVLanName(REMOTE_CLIENT *r, char *name, UINT size); void CiDisableWcmNetworkMinimize(CLIENT *c); bool CiTryToParseAccount(BUF *b); bool CiTryToParseAccountFile(wchar_t *name); bool CiEraseSensitiveInAccount(BUF *b); bool CiHasAccountSensitiveInformation(BUF *b); void CiApplyInnerVPNServerConfig(CLIENT *c); void CiIncrementNumActiveSessions(); void CiDecrementNumActiveSessions(); BUF *EncryptPassword(char *password); BUF *EncryptPassword2(char *password); char *DecryptPassword(BUF *b); char *DecryptPassword2(BUF *b); void InRpcGetIssuer(RPC_GET_ISSUER *c, PACK *p); void OutRpcGetIssuer(PACK *p, RPC_GET_ISSUER *c); void InRpcClientVersion(RPC_CLIENT_VERSION *ver, PACK *p); void OutRpcClientVersion(PACK *p, RPC_CLIENT_VERSION *ver); void InRpcClientPassword(RPC_CLIENT_PASSWORD *pw, PACK *p); void OutRpcClientPassword(PACK *p, RPC_CLIENT_PASSWORD *pw); void InRpcClientEnumCa(RPC_CLIENT_ENUM_CA *e, PACK *p); void OutRpcClientEnumCa(PACK *p, RPC_CLIENT_ENUM_CA *e); void InRpcCert(RPC_CERT *c, PACK *p); void OutRpcCert(PACK *p, RPC_CERT *c); void InRpcClientDeleteCa(RPC_CLIENT_DELETE_CA *c, PACK *p); void OutRpcClientDeleteCa(PACK *p, RPC_CLIENT_DELETE_CA *c); void InRpcGetCa(RPC_GET_CA *c, PACK *p); void OutRpcGetCa(PACK *p, RPC_GET_CA *c); void InRpcClientEnumSecure(RPC_CLIENT_ENUM_SECURE *e, PACK *p); void OutRpcClientEnumSecure(PACK *p, RPC_CLIENT_ENUM_SECURE *e); void InRpcUseSecure(RPC_USE_SECURE *u, PACK *p); void OutRpcUseSecure(PACK *p, RPC_USE_SECURE *u); void OutRpcEnumObjectInSecure(PACK *p, RPC_ENUM_OBJECT_IN_SECURE *e); void InRpcCreateVLan(RPC_CLIENT_CREATE_VLAN *v, PACK *p); void OutRpcCreateVLan(PACK *p, RPC_CLIENT_CREATE_VLAN *v); void InRpcClientGetVLan(RPC_CLIENT_GET_VLAN *v, PACK *p); void OutRpcClientGetVLan(PACK *p, RPC_CLIENT_GET_VLAN *v); void InRpcClientSetVLan(RPC_CLIENT_SET_VLAN *v, PACK *p); void OutRpcClientSetVLan(PACK *p, RPC_CLIENT_SET_VLAN *v); void InRpcClientEnumVLan(RPC_CLIENT_ENUM_VLAN *v, PACK *p); void OutRpcClientEnumVLan(PACK *p, RPC_CLIENT_ENUM_VLAN *v); void InRpcClientOption(CLIENT_OPTION *c, PACK *p); void OutRpcClientOption(PACK *p, CLIENT_OPTION *c); void InRpcClientAuth(CLIENT_AUTH *c, PACK *p); void OutRpcClientAuth(PACK *p, CLIENT_AUTH *c); void InRpcClientCreateAccount(RPC_CLIENT_CREATE_ACCOUNT *c, PACK *p); void OutRpcClientCreateAccount(PACK *p, RPC_CLIENT_CREATE_ACCOUNT *c); void InRpcClientEnumAccount(RPC_CLIENT_ENUM_ACCOUNT *e, PACK *p); void OutRpcClientEnumAccount(PACK *p, RPC_CLIENT_ENUM_ACCOUNT *e); void InRpcClientDeleteAccount(RPC_CLIENT_DELETE_ACCOUNT *a, PACK *p); void OutRpcClientDeleteAccount(PACK *p, RPC_CLIENT_DELETE_ACCOUNT *a); void InRpcRenameAccount(RPC_RENAME_ACCOUNT *a, PACK *p); void OutRpcRenameAccount(PACK *p, RPC_RENAME_ACCOUNT *a); void InRpcClientGetAccount(RPC_CLIENT_GET_ACCOUNT *c, PACK *p); void OutRpcClientGetAccount(PACK *p, RPC_CLIENT_GET_ACCOUNT *c); void InRpcClientConnect(RPC_CLIENT_CONNECT *c, PACK *p); void OutRpcClientConnect(PACK *p, RPC_CLIENT_CONNECT *c); void InRpcPolicy(POLICY *o, PACK *p); void OutRpcPolicy(PACK *p, POLICY *o); void InRpcClientGetConnectionStatus(RPC_CLIENT_GET_CONNECTION_STATUS *s, PACK *p); void OutRpcClientGetConnectionStatus(PACK *p, RPC_CLIENT_GET_CONNECTION_STATUS *c); void InRpcClientConfig(CLIENT_CONFIG *c, PACK *p); void OutRpcClientConfig(PACK *p, CLIENT_CONFIG *c); void InRpcClientPasswordSetting(RPC_CLIENT_PASSWORD_SETTING *a, PACK *p); void OutRpcClientPasswordSetting(PACK *p, RPC_CLIENT_PASSWORD_SETTING *a); void InRpcTraffic(TRAFFIC *t, PACK *p); void OutRpcTraffic(PACK *p, TRAFFIC *t); void InRpcTrafficEx(TRAFFIC *t, PACK *p, UINT i); void OutRpcTrafficEx(TRAFFIC *t, PACK *p, UINT i, UINT num); void OutRpcCmSetting(PACK *p, CM_SETTING *c); void InRpcCmSetting(CM_SETTING *c, PACK *p); #ifdef OS_WIN32 void CiInitDriverVerStruct(MS_DRIVER_VER *ver); #endif // OS_EIN32 #endif // CLIENT_H