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mirror of https://github.com/SoftEtherVPN/SoftEtherVPN.git synced 2024-11-23 01:49:53 +03:00
SoftEtherVPN/src/SeLow/SeLow.h

281 lines
8.7 KiB
C

// SoftEther VPN Source Code - Developer Edition Master Branch
// SeLow - SoftEther Lightweight Network Protocol
// SeLow.h
// Header of SeLow.c
#ifndef SELOW_H
#define SELOW_H
// Win32 DDK related
#ifndef CPU_64
#define _X86_
#else // CPU_64
#ifndef NEO_IA64
#define _AMD64_
#define AMD64
#else // NEO_IA64
#define _IA64_
#define IA64
#endif // NEO_IA64
#endif // CPU_64
#define NDIS_MINIPORT_DRIVER
// NDIS 6.2
#define NDIS620_MINIPORT
#define NDIS_SUPPORT_NDIS61 1
#define NDIS_SUPPORT_NDIS620 1
#define NEO_NDIS_MAJOR_VERSION 6
#define NEO_NDIS_MINOR_VERSION 20
#define NDIS_WDM 1
#include <wdm.h>
#include <wdmsec.h>
#include <ndis.h>
#include <stdio.h>
#include <string.h>
// OS determination
#ifdef WIN32
#define OS_WIN32 // Microsoft Windows
#else
#define OS_UNIX // UNIX / Linux
#endif
// Type declaration
#ifndef WINDOWS_H_INCLUDED
#ifndef WIN9X
typedef unsigned long BOOL;
#endif // WIN9X
#define TRUE 1
#define FALSE 0
#endif
typedef unsigned long bool;
#define true 1
#define false 0
typedef unsigned long long UINT64;
typedef signed long long INT64;
typedef unsigned short WORD;
typedef unsigned short USHORT;
typedef signed short SHORT;
typedef unsigned char BYTE;
typedef unsigned char UCHAR;
typedef signed char CHAR;
typedef unsigned long DWORD;
#define INFINITE 0xFFFFFFFF
#define LESS(a, max_value) ((a) < (max_value) ? (a) : (max_value))
#define MORE(a, min_value) ((a) > (min_value) ? (a) : (min_value))
#define INNER(a, b, c) (((b) <= (c) && (a) >= (b) && (a) <= (c)) || ((b) >= (c) && (a) >= (c) && (a) <= (b)))
#define OUTER(a, b, c) (!INNER((a), (b), (c)))
#define MAKESURE(a, b, c) (((b) <= (c)) ? (MORE(LESS((a), (c)), (b))) : (MORE(LESS((a), (b)), (c))))
#define MIN(a, b) ((a) >= (b) ? (b) : (a))
#define MAX(a, b) ((a) >= (b) ? (a) : (b))
#define EQUAL_BOOL(a, b) (((a) && (b)) || ((!(a)) && (!(b))))
// Error checking macro
#define OK(val) ((val) == STATUS_SUCCESS)
#define NG(val) (!OK(val))
#define MAX_PATH 260
#define MAX_SIZE 512
#define STD_SIZE 512
#define SL_WHERE SlCrash(__LINE__, __LINE__, __LINE__, __LINE__)
#define SL_CRUSH(x) SlCrash(__LINE__, (UINT)(x), (UINT)(x), (UINT)(x))
// Common header
#include "SeLowCommon.h"
//// Utility data structure
// Lock
typedef struct SL_LOCK
{
NDIS_SPIN_LOCK spin_lock;
} SL_LOCK;
// Event
typedef struct SL_EVENT
{
KEVENT *event;
HANDLE event_handle;
} SL_EVENT;
// Unicode string
typedef struct SL_UNICODE
{
UNICODE_STRING String;
} SL_UNICODE;
// NDIS packet buffer
typedef struct SL_PACKET_BUFFER
{
NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool
NET_BUFFER_LIST *NetBufferList; // NET_BUFFER_LIST
} SL_PACKET_BUFFER;
// List
typedef struct SL_LIST
{
UINT num_item, num_reserved;
void **p;
SL_LOCK *lock;
} SL_LIST;
#define SL_LIST_DATA(o, i) (((o) != NULL) ? ((o)->p[(i)]) : NULL)
#define SL_LIST_NUM(o) (((o) != NULL) ? (o)->num_item : 0)
#define SL_INIT_NUM_RESERVED 32
//// SL data structure
// Packet queue
typedef struct SL_PACKET
{
UCHAR Data[SL_MAX_PACKET_SIZE]; // Data
UINT Size; // Size
struct SL_PACKET *Next; // Next packet
} SL_PACKET;
// File context
typedef struct SL_FILE
{
struct SL_DEVICE *Device; // Device
struct SL_ADAPTER *Adapter; // Adapter
FILE_OBJECT *FileObject; // File object
SL_EVENT *Event; // Event
char EventNameWin32[SL_EVENT_NAME_SIZE]; // Win32 event name
SL_LOCK *RecvLock; // Receive lock
SL_PACKET *RecvPacketHead; // Head of the received packet
SL_PACKET *RecvPacketTail; // Tail of the received packet
UINT NumRecvPackets; // Number of items of the received packet queue
NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool
volatile UINT NumSendingPackets; // Number of packets being transmitted
bool SetEventFlag; // Flag to set an event
bool FinalWakeUp;
} SL_FILE;
// Device context
typedef struct SL_DEVICE
{
DEVICE_OBJECT *DeviceObject; // Device object
SL_UNICODE *DeviceName; // Device name
SL_UNICODE *SymbolicLinkName; // Symbolic link name
volatile bool Halting; // Halting
bool IsBasicDevice; // Whether basic device
struct SL_ADAPTER *Adapter; // Adapter
SL_LIST *FileList; // File List
SL_LOCK *OpenCloseLock; // Open / Close lock of the device
} SL_DEVICE;
// Adapter context
typedef struct SL_ADAPTER
{
volatile bool Halt; // Halt flag
volatile bool Ready; // Ready flag
SL_UNICODE *AdapterName; // Adapter name
NDIS_BIND_PARAMETERS BindParamCopy; // Copy of the bind parameters
UCHAR MacAddress[6]; // MAC address
UINT MtuSize; // MTU size
wchar_t AdapterId[SL_ADAPTER_ID_LEN]; // Adapter ID
volatile bool IsOpenPending; // Whether Open is Pending
volatile bool IsClosePending; // Whether Close is Pending
NDIS_HANDLE BindingContext; // Binding context
NDIS_HANDLE AdapterHandle; // Handle of the adapter
NDIS_HANDLE AdapterHandle2; // Handle of the adapter (receive-only)
NDIS_HANDLE UnbindContext; // Unbind context
SL_LOCK *Lock; // Lock object
volatile UINT NumPendingOidRequests; // Number of running OID requests
volatile UINT NumPendingSendPackets; // Number of packets being transmitted
UCHAR TmpBuffer[SL_MAX_PACKET_SIZE]; // Temporally buffer size
char FriendlyName[256]; // Adapter name
bool SupportVLan; // Supporting VLAN by hardware
SL_DEVICE *Device; // Handle of the device
} SL_ADAPTER;
// SL context
typedef struct SL_CTX
{
DRIVER_OBJECT *DriverObject; // Driver object
NDIS_HANDLE ProtocolHandle; // NDIS protocol handle
SL_DEVICE *BasicDevice; // Basic device
SL_LIST *AdapterList; // Adapter list
volatile UINT IntCounter1;
UINT DummyInt;
volatile bool IsEnumCompleted; // Enumeration completion flag
volatile UINT NumBoundAdapters;
} SL_CTX;
//// SL function
NDIS_STATUS DriverEntry(DRIVER_OBJECT *driver_object, UNICODE_STRING *registry_path);
NTSTATUS SlDeviceOpenProc(DEVICE_OBJECT *device_object, IRP *irp);
NTSTATUS SlDeviceCloseProc(DEVICE_OBJECT *device_object, IRP *irp);
NTSTATUS SlDeviceReadProc(DEVICE_OBJECT *device_object, IRP *irp);
NTSTATUS SlDeviceWriteProc(DEVICE_OBJECT *device_object, IRP *irp);
NTSTATUS SlDeviceIoControlProc(DEVICE_OBJECT *device_object, IRP *irp);
void SlUnloadProc(DRIVER_OBJECT *driver_object);
NDIS_STATUS SlNdisBindAdapterExProc(NDIS_HANDLE protocol_driver_context, NDIS_HANDLE bind_context, NDIS_BIND_PARAMETERS *bind_parameters);
NDIS_STATUS SlNdisUnbindAdapterExProc(NDIS_HANDLE unbind_context, NDIS_HANDLE protocol_binding_context);
void SlNdisOpenAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS status);
void SlNdisCloseAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context);
NDIS_STATUS SlNdisNetPnPEventProc(NDIS_HANDLE protocol_binding_context, NET_PNP_EVENT_NOTIFICATION *net_pnp_event);
void SlNdisUninstallProc(void);
void SlNdisOidRequestCompleteProc(NDIS_HANDLE protocol_binding_context, NDIS_OID_REQUEST *oid_request, NDIS_STATUS status);
void SlNdisStatusExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS_INDICATION *status_indication);
void SlNdisReceiveNetBufferListsProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, NDIS_PORT_NUMBER port_number, ULONG NumberOfNetBufferLists, ULONG receive_flags);
void SlNdisSendNetBufferListsCompleteProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, ULONG send_complete_flags);
SL_DEVICE *SlNewDevice(char *device_name, char *symbolic_link_name);
SL_DEVICE *SlNewDeviceUnicode(SL_UNICODE *u_device_name, SL_UNICODE *u_sym_name);
void SlFreeDevice(SL_DEVICE *dev);
void SlFreeAdapter(SL_ADAPTER *a);
void SlSendOidRequest(SL_ADAPTER *a, bool set, NDIS_OID oid, void *data, UINT size);
//// Utility function
void *SlMalloc(UINT size);
void *SlZeroMalloc(UINT size);
void SlFree(void *p);
void SlCopy(void *dst, void *src, UINT size);
void SlZero(void *dst, UINT size);
SL_LOCK *SlNewLock();
void SlLock(SL_LOCK *lock);
void SlUnlock(SL_LOCK *lock);
void SlFreeLock(SL_LOCK *lock);
SL_EVENT *SlNewEvent(char *name);
void SlFreeEvent(SL_EVENT *event);
void SlSet(SL_EVENT *event);
void SlReset(SL_EVENT *event);
SL_UNICODE *SlNewUnicode(char *str);
SL_UNICODE *SlNewUnicodeFromUnicodeString(UNICODE_STRING *src);
void SlFreeUnicode(SL_UNICODE *u);
NDIS_STRING *SlGetUnicode(SL_UNICODE *u);
void SlCrash(UINT a, UINT b, UINT c, UINT d);
SL_LIST *SlNewList();
void SlAdd(SL_LIST *o, void *p);
bool SlDelete(SL_LIST *o, void *p);
void SlDeleteAll(SL_LIST *o);
void SlLockList(SL_LIST *o);
void SlUnlockList(SL_LIST *o);
void SlFreeList(SL_LIST *o);
void *SlClone(void *p, UINT size);
void SlSleep(int milliSeconds);
#endif // SELOW_H