1
0
mirror of https://github.com/SoftEtherVPN/SoftEtherVPN.git synced 2024-11-26 03:19:52 +03:00
SoftEtherVPN/src/Cedar/Proto.h
Davide Beatrici a3aea00820 Cedar/Proto: implement UDP system
When a datagram is received, the matching session is looked up in a hash list; if it's not found, a new session is created.

This method allows to use a single UDP port for multiple protocols, as we do with TCP.

Also, each session has its own dedicated thread, used to process the received datagrams and generate the ones that are then sent through the UDP listener.

In addition to guaranteeing constant performance, separate threads also prevent a single one from blocking all sessions.
2020-05-11 08:22:44 +02:00

76 lines
2.0 KiB
C

#ifndef PROTO_H
#define PROTO_H
// OpenVPN sends 2 bytes, thus this is the buffer size.
// If another protocol requires more bytes to be detected, the buffer size must be increased.
#define PROTO_CHECK_BUFFER_SIZE 2
#define PROTO_TCP_BUFFER_SIZE (128 * 1024)
typedef enum PROTO_MODE
{
PROTO_MODE_UNKNOWN = 0,
PROTO_MODE_TCP = 1,
PROTO_MODE_UDP = 2
} PROTO_MODE;
typedef struct PROTO
{
CEDAR *Cedar;
LIST *Impls;
HASH_LIST *Sessions;
UDPLISTENER *UdpListener;
} PROTO;
typedef struct PROTO_IMPL
{
bool (*Init)(void **param, CEDAR *cedar, INTERRUPT_MANAGER *im, SOCK_EVENT *se);
void (*Free)(void *param);
char *(*Name)();
bool (*IsPacketForMe)(const PROTO_MODE mode, const UCHAR *data, const UINT size);
bool (*ProcessData)(void *param, TCP_RAW_DATA *in, FIFO *out);
bool (*ProcessDatagrams)(void *param, LIST *in, LIST *out);
void (*BufferLimit)(void *param, const bool reached);
} PROTO_IMPL;
typedef struct PROTO_SESSION
{
void *Param;
PROTO *Proto;
PROTO_IMPL *Impl;
IP SrcIp;
USHORT SrcPort;
IP DstIp;
USHORT DstPort;
LIST *DatagramsIn;
LIST *DatagramsOut;
SOCK_EVENT *SockEvent;
INTERRUPT_MANAGER *InterruptManager;
THREAD *Thread;
LOCK *Lock;
volatile bool Halt;
} PROTO_SESSION;
int ProtoImplCompare(void *p1, void *p2);
int ProtoSessionCompare(void *p1, void *p2);
UINT ProtoSessionHash(void *p);
PROTO *ProtoNew(CEDAR *cedar);
void ProtoDelete(PROTO *proto);
bool ProtoImplAdd(PROTO *proto, PROTO_IMPL *impl);
PROTO_IMPL *ProtoImplDetect(PROTO *proto, const PROTO_MODE mode, const UCHAR *data, const UINT size);
PROTO_SESSION *ProtoNewSession(PROTO *proto, PROTO_IMPL *impl, const IP *src_ip, const USHORT src_port, const IP *dst_ip, const USHORT dst_port);
void ProtoDeleteSession(PROTO_SESSION *session);
bool ProtoSetListenIP(PROTO *proto, const IP *ip);
bool ProtoSetUdpPorts(PROTO *proto, const LIST *ports);
bool ProtoHandleConnection(PROTO *proto, SOCK *sock);
void ProtoHandleDatagrams(UDPLISTENER *listener, LIST *datagrams);
void ProtoSessionThread(THREAD *thread, void *param);
#endif