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SoftEtherVPN/SoftEtherVPN-iOS/SoftEtherVPN-iOS/SoftEtherVPNClient.swift

149 lines
4.8 KiB
Swift

import Foundation
import UIKit
/// SoftEtherVPNClient provides a simple interface for connecting to SoftEther VPN servers
public class SoftEtherVPNClient {
// MARK: - Properties
private let protocol: SoftEtherProtocol
private var connectionState: ConnectionState = .disconnected
// MARK: - Public Types
/// Connection states for the VPN client
public enum ConnectionState {
case disconnected
case connecting
case connected
case disconnecting
case error(Error)
}
/// Connection delegate to receive state updates
public protocol ConnectionDelegate: AnyObject {
func connectionStateDidChange(_ state: ConnectionState)
}
/// Weak reference to the delegate
public weak var delegate: ConnectionDelegate?
// MARK: - Initialization
public init() {
self.protocol = SoftEtherProtocol()
}
// MARK: - Public Methods
/// Connect to a SoftEther VPN server
/// - Parameters:
/// - host: Server hostname or IP address
/// - port: Server port (default: 443)
/// - completion: Optional completion handler
public func connect(to host: String, port: UInt16 = 443, completion: ((Bool, Error?) -> Void)? = nil) {
// Update state
connectionState = .connecting
delegate?.connectionStateDidChange(connectionState)
// Connect using the protocol implementation
protocol.connect(to: host, port: port) { [weak self] success, error in
guard let self = self else { return }
if success {
self.connectionState = .connected
} else if let error = error {
self.connectionState = .error(error)
} else {
self.connectionState = .disconnected
}
self.delegate?.connectionStateDidChange(self.connectionState)
completion?(success, error)
}
}
/// Disconnect from the server
/// - Parameter completion: Optional completion handler
public func disconnect(completion: (() -> Void)? = nil) {
// Update state
connectionState = .disconnecting
delegate?.connectionStateDidChange(connectionState)
// Disconnect
protocol.disconnect()
// Update state again
connectionState = .disconnected
delegate?.connectionStateDidChange(connectionState)
completion?()
}
/// Get the current connection state
/// - Returns: Current ConnectionState
public func getConnectionState() -> ConnectionState {
return connectionState
}
/// Check if currently connected
/// - Returns: True if connected, false otherwise
public func isConnected() -> Bool {
if case .connected = connectionState {
return true
}
return false
}
// MARK: - Example Usage
/// Example showing how to use this class in a view controller
public static func exampleUsage() -> String {
return """
// In your view controller:
private let vpnClient = SoftEtherVPNClient()
override func viewDidLoad() {
super.viewDidLoad()
// Set delegate
vpnClient.delegate = self
}
@IBAction func connectButtonTapped(_ sender: UIButton) {
if vpnClient.isConnected() {
vpnClient.disconnect()
} else {
vpnClient.connect(to: "vpn.example.com") { success, error in
if !success {
print("Failed to connect: \\(error?.localizedDescription ?? "Unknown error")")
}
}
}
}
// MARK: - ConnectionDelegate
extension YourViewController: SoftEtherVPNClient.ConnectionDelegate {
func connectionStateDidChange(_ state: SoftEtherVPNClient.ConnectionState) {
switch state {
case .connected:
connectButton.setTitle("Disconnect", for: .normal)
statusLabel.text = "Connected"
case .connecting:
statusLabel.text = "Connecting..."
case .disconnecting:
statusLabel.text = "Disconnecting..."
case .disconnected:
connectButton.setTitle("Connect", for: .normal)
statusLabel.text = "Disconnected"
case .error(let error):
statusLabel.text = "Error: \\(error.localizedDescription)"
connectButton.setTitle("Connect", for: .normal)
}
}
}
"""
}
}