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SoftEtherVPN/src/Cedar/Proto.h
Davide Beatrici 7d58e6bf60 Add interface for easy protocol implementation
This commit adds a protocol interface to the server, its purpose is to manage TCP connections and the various third-party protocols.

More specifically, ProtoHandleConnection() takes care of exchanging the packets between the local and remote endpoint; the protocol implementation only has to parse them and act accordingly.

The interface knows which protocol is the connection for by calling IsPacketForMe(), a function implemented for each protocol.
2019-07-26 08:36:54 +02:00

45 lines
1.1 KiB
C

#ifndef PROTO_H
#define PROTO_H
// OpenVPN sends 2 bytes, thus this is the buffer size.
// If another protocol requires more bytes to be detected, the buffer size must be increased.
#define PROTO_CHECK_BUFFER_SIZE 2
#define PROTO_TCP_BUFFER_SIZE (128 * 1024)
#define PROTO_MODE_TCP 1
#define PROTO_MODE_UDP 2
typedef struct PROTO_IMPL
{
bool (*Init)(void **param, CEDAR *cedar, INTERRUPT_MANAGER *im, SOCK_EVENT *se);
void (*Free)(void *param);
char *(*Name)();
UINT (*SupportedModes)();
bool (*IsPacketForMe)(const UCHAR *data, const UINT size);
bool (*ProcessData)(void *param, TCP_RAW_DATA *received_data, FIFO *data_to_send);
void (*BufferLimit)(void *param, const bool reached);
bool (*IsOk)(void *param);
UINT (*EstablishedSessions)(void *param);
} PROTO_IMPL;
typedef struct PROTO
{
PROTO_IMPL *impl;
} PROTO;
int ProtoCompare(void *p1, void *p2);
void ProtoInit();
void ProtoFree();
bool ProtoAdd(PROTO_IMPL *impl);
UINT ProtoNum();
PROTO *ProtoGet(const UINT index);
PROTO *ProtoDetect(SOCK *sock);
bool ProtoHandleConnection(CEDAR *cedar, SOCK *sock);
#endif