mirror of
https://github.com/SoftEtherVPN/SoftEtherVPN.git
synced 2024-11-14 05:30:41 +03:00
785 lines
17 KiB
C
785 lines
17 KiB
C
// SoftEther VPN Source Code - Developer Edition Master Branch
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// Cedar Communication Module
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
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//
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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// Link.c
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// Inter-HUB Link
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#include "CedarPch.h"
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// Link server thread
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void LinkServerSessionThread(THREAD *t, void *param)
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{
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LINK *k = (LINK *)param;
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CONNECTION *c;
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SESSION *s;
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POLICY *policy;
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wchar_t name[MAX_SIZE];
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// Validate arguments
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if (t == NULL || param == NULL)
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{
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return;
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}
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// Create a server connection
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c = NewServerConnection(k->Cedar, NULL, t);
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c->Protocol = CONNECTION_HUB_LINK_SERVER;
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// Create a policy
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policy = ZeroMalloc(sizeof(POLICY));
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Copy(policy, k->Policy, sizeof(POLICY));
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// Create a server session
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s = NewServerSession(k->Cedar, c, k->Hub, LINK_USER_NAME, policy);
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s->LinkModeServer = true;
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s->Link = k;
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c->Session = s;
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ReleaseConnection(c);
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// User name
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s->Username = CopyStr(LINK_USER_NAME_PRINT);
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k->ServerSession = s;
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AddRef(k->ServerSession->ref);
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// Notify the initialization completion
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NoticeThreadInit(t);
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UniStrCpy(name, sizeof(name), k->Option->AccountName);
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HLog(s->Hub, "LH_LINK_START", name, s->Name);
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// Main function of session
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SessionMain(s);
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HLog(s->Hub, "LH_LINK_STOP", name);
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ReleaseSession(s);
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}
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// Initialize the packet adapter
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bool LinkPaInit(SESSION *s)
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{
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LINK *k;
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THREAD *t;
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// Validate arguments
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if (s == NULL || (k = (LINK *)s->PacketAdapter->Param) == NULL)
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{
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return false;
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}
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if (k->Halting || (*k->StopAllLinkFlag))
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{
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return false;
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}
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// Create a transmission packet queue
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k->SendPacketQueue = NewQueue();
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// Creat a link server thread
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t = NewThread(LinkServerSessionThread, (void *)k);
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WaitThreadInit(t);
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k->LastServerConnectionReceivedBlocksNum = 0;
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k->CurrentSendPacketQueueSize = 0;
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ReleaseThread(t);
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return true;
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}
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// Get the cancel object
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CANCEL *LinkPaGetCancel(SESSION *s)
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{
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LINK *k;
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// Validate arguments
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if (s == NULL || (k = (LINK *)s->PacketAdapter->Param) == NULL)
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{
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return NULL;
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}
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return NULL;
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}
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// Get the next packet
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UINT LinkPaGetNextPacket(SESSION *s, void **data)
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{
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LINK *k;
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UINT ret = 0;
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// Validate arguments
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if (s == NULL || data == NULL || (k = (LINK *)s->PacketAdapter->Param) == NULL)
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{
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return INFINITE;
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}
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if (k->Halting || (*k->StopAllLinkFlag))
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{
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return INFINITE;
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}
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// Examine whether there are packets in the queue
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LockQueue(k->SendPacketQueue);
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{
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BLOCK *block = GetNext(k->SendPacketQueue);
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if (block != NULL)
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{
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// There was a packet
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*data = block->Buf;
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ret = block->Size;
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k->CurrentSendPacketQueueSize -= block->Size;
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// Discard the memory for the structure
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Free(block);
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}
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}
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UnlockQueue(k->SendPacketQueue);
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return ret;
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}
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// Write the received packet
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bool LinkPaPutPacket(SESSION *s, void *data, UINT size)
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{
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LINK *k;
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BLOCK *block = NULL;
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SESSION *server_session;
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CONNECTION *server_connection;
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bool ret = true;
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bool halting = false;
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// Validate arguments
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if (s == NULL || (k = (LINK *)s->PacketAdapter->Param) == NULL)
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{
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return false;
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}
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halting = (k->Halting || (*k->StopAllLinkFlag));
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server_session = k->ServerSession;
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server_connection = server_session->Connection;
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k->Flag1++;
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if ((k->Flag1 % 32) == 0)
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{
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// Ommit for performance
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UINT current_num;
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int diff;
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current_num = GetQueueNum(server_connection->ReceivedBlocks);
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diff = (int)current_num - (int)k->LastServerConnectionReceivedBlocksNum;
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k->LastServerConnectionReceivedBlocksNum = current_num;
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CedarAddQueueBudget(k->Cedar, diff);
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}
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// Since the packet arrives from the HUB of the link destination,
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// deliver it to the ReceivedBlocks of the server session
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if (data != NULL)
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{
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if (halting == false)
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{
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block = NewBlock(data, size, 0);
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}
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if (k->LockFlag == false)
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{
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UINT current_num;
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int diff;
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k->LockFlag = true;
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LockQueue(server_connection->ReceivedBlocks);
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current_num = GetQueueNum(server_connection->ReceivedBlocks);
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diff = (int)current_num - (int)k->LastServerConnectionReceivedBlocksNum;
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k->LastServerConnectionReceivedBlocksNum = current_num;
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CedarAddQueueBudget(k->Cedar, diff);
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}
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if (halting == false)
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{
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if (CedarGetFifoBudgetBalance(k->Cedar) == 0)
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{
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FreeBlock(block);
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}
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else
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{
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InsertReveicedBlockToQueue(server_connection, block, true);
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}
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}
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}
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else
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{
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UINT current_num;
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int diff;
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current_num = GetQueueNum(server_connection->ReceivedBlocks);
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diff = (int)current_num - (int)k->LastServerConnectionReceivedBlocksNum;
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k->LastServerConnectionReceivedBlocksNum = current_num;
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CedarAddQueueBudget(k->Cedar, diff);
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if (k->LockFlag)
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{
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k->LockFlag = false;
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UnlockQueue(server_connection->ReceivedBlocks);
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}
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// Issue the Cancel, since finished store all packets when the data == NULL
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Cancel(server_session->Cancel1);
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if (k->Hub != NULL && k->Hub->Option != NULL && k->Hub->Option->YieldAfterStorePacket)
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{
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YieldCpu();
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}
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}
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if (halting)
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{
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ret = false;
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}
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return ret;
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}
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// Release the packet adapter
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void LinkPaFree(SESSION *s)
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{
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LINK *k;
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// Validate arguments
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if (s == NULL || (k = (LINK *)s->PacketAdapter->Param) == NULL)
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{
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return;
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}
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CedarAddQueueBudget(k->Cedar, -((int)k->LastServerConnectionReceivedBlocksNum));
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k->LastServerConnectionReceivedBlocksNum = 0;
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// Stop the server session
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StopSession(k->ServerSession);
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ReleaseSession(k->ServerSession);
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// Release the transmission packet queue
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LockQueue(k->SendPacketQueue);
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{
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BLOCK *block;
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while (block = GetNext(k->SendPacketQueue))
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{
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FreeBlock(block);
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}
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}
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UnlockQueue(k->SendPacketQueue);
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ReleaseQueue(k->SendPacketQueue);
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k->CurrentSendPacketQueueSize = 0;
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}
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// Packet adapter
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PACKET_ADAPTER *LinkGetPacketAdapter()
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{
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return NewPacketAdapter(LinkPaInit, LinkPaGetCancel, LinkPaGetNextPacket,
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LinkPaPutPacket, LinkPaFree);
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}
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// Release all links
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void ReleaseAllLink(HUB *h)
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{
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LINK **kk;
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UINT num, i;
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// Validate arguments
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if (h == NULL)
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{
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return;
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}
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LockList(h->LinkList);
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{
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num = LIST_NUM(h->LinkList);
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kk = ToArray(h->LinkList);
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DeleteAll(h->LinkList);
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}
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UnlockList(h->LinkList);
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for (i = 0;i < num;i++)
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{
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LINK *k = kk[i];
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ReleaseLink(k);
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}
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Free(kk);
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}
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// Release the link
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void ReleaseLink(LINK *k)
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{
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// Validate arguments
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if (k == NULL)
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{
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return;
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}
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if (Release(k->ref) == 0)
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{
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CleanupLink(k);
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}
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}
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// Clean-up the link
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void CleanupLink(LINK *k)
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{
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// Validate arguments
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if (k == NULL)
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{
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return;
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}
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DeleteLock(k->lock);
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if (k->ClientSession)
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{
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ReleaseSession(k->ClientSession);
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}
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Free(k->Option);
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CiFreeClientAuth(k->Auth);
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Free(k->Policy);
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if (k->ServerCert != NULL)
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{
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FreeX(k->ServerCert);
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}
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Free(k);
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}
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// Make the link on-line
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void SetLinkOnline(LINK *k)
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{
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// Validate arguments
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if (k == NULL)
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{
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return;
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}
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if (k->NoOnline)
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{
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return;
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}
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if (k->Offline == false)
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{
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return;
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}
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k->Offline = false;
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StartLink(k);
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}
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// Make the link off-line
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void SetLinkOffline(LINK *k)
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{
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// Validate arguments
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if (k == NULL)
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{
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return;
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}
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if (k->Offline)
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{
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return;
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}
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StopLink(k);
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k->Offline = true;
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}
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// Delete the link
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void DelLink(HUB *hub, LINK *k)
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{
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// Validate arguments
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if (hub == NULL || k == NULL)
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{
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return;
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}
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LockList(hub->LinkList);
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{
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if (Delete(hub->LinkList, k))
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{
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ReleaseLink(k);
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}
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}
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UnlockList(hub->LinkList);
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}
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// Start all links
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void StartAllLink(HUB *h)
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{
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// Validate arguments
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if (h == NULL)
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{
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return;
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}
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LockList(h->LinkList);
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{
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UINT i;
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for (i = 0;i < LIST_NUM(h->LinkList);i++)
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{
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LINK *k = (LINK *)LIST_DATA(h->LinkList, i);
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if (k->Offline == false)
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{
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StartLink(k);
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}
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}
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}
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UnlockList(h->LinkList);
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}
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// Stop all links
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void StopAllLink(HUB *h)
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{
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LINK **link_list;
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UINT num_link;
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UINT i;
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// Validate arguments
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if (h == NULL)
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{
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return;
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}
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h->StopAllLinkFlag = true;
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LockList(h->LinkList);
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{
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link_list = ToArray(h->LinkList);
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num_link = LIST_NUM(h->LinkList);
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for (i = 0;i < num_link;i++)
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{
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AddRef(link_list[i]->ref);
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}
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}
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UnlockList(h->LinkList);
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for (i = 0;i < num_link;i++)
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{
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StopLink(link_list[i]);
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ReleaseLink(link_list[i]);
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}
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Free(link_list);
|
|
|
|
h->StopAllLinkFlag = false;
|
|
}
|
|
|
|
// Start the link
|
|
void StartLink(LINK *k)
|
|
{
|
|
PACKET_ADAPTER *pa;
|
|
// Validate arguments
|
|
if (k == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LockLink(k);
|
|
{
|
|
if (k->Started || k->Halting)
|
|
{
|
|
UnlockLink(k);
|
|
return;
|
|
}
|
|
k->Started = true;
|
|
|
|
Inc(k->Cedar->CurrentActiveLinks);
|
|
}
|
|
UnlockLink(k);
|
|
|
|
// Connect the client session
|
|
pa = LinkGetPacketAdapter();
|
|
pa->Param = (void *)k;
|
|
LockLink(k);
|
|
{
|
|
k->ClientSession = NewClientSession(k->Cedar, k->Option, k->Auth, pa);
|
|
}
|
|
UnlockLink(k);
|
|
}
|
|
|
|
// Stop the link
|
|
void StopLink(LINK *k)
|
|
{
|
|
// Validate arguments
|
|
if (k == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LockLink(k);
|
|
{
|
|
if (k->Started == false)
|
|
{
|
|
UnlockLink(k);
|
|
return;
|
|
}
|
|
k->Started = false;
|
|
k->Halting = true;
|
|
|
|
Dec(k->Cedar->CurrentActiveLinks);
|
|
}
|
|
UnlockLink(k);
|
|
|
|
if (k->ClientSession != NULL)
|
|
{
|
|
// Disconnect the client session
|
|
StopSession(k->ClientSession);
|
|
|
|
LockLink(k);
|
|
{
|
|
ReleaseSession(k->ClientSession);
|
|
k->ClientSession = NULL;
|
|
}
|
|
UnlockLink(k);
|
|
}
|
|
|
|
LockLink(k);
|
|
{
|
|
k->Halting = false;
|
|
}
|
|
UnlockLink(k);
|
|
}
|
|
|
|
// Lock the link
|
|
void LockLink(LINK *k)
|
|
{
|
|
// Validate arguments
|
|
if (k == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Lock(k->lock);
|
|
}
|
|
|
|
// Unlock the link
|
|
void UnlockLink(LINK *k)
|
|
{
|
|
// Validate arguments
|
|
if (k == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Unlock(k->lock);
|
|
}
|
|
|
|
// Normalize the policy for the link
|
|
void NormalizeLinkPolicy(POLICY *p)
|
|
{
|
|
// Validate arguments
|
|
if (p == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
p->Access = true;
|
|
p->NoBridge = p->NoRouting = p->MonitorPort = false;
|
|
p->MaxConnection = 32;
|
|
p->TimeOut = 20;
|
|
p->FixPassword = false;
|
|
}
|
|
|
|
// Create a Link
|
|
LINK *NewLink(CEDAR *cedar, HUB *hub, CLIENT_OPTION *option, CLIENT_AUTH *auth, POLICY *policy)
|
|
{
|
|
CLIENT_OPTION *o;
|
|
LINK *k;
|
|
CLIENT_AUTH *a;
|
|
// Validate arguments
|
|
if (cedar == NULL || hub == NULL || option == NULL || auth == NULL || policy == NULL)
|
|
{
|
|
return NULL;
|
|
}
|
|
if (hub->Halt)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (LIST_NUM(hub->LinkList) >= MAX_HUB_LINKS)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (UniIsEmptyStr(option->AccountName))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// Limitation of authentication method
|
|
if (auth->AuthType != CLIENT_AUTHTYPE_ANONYMOUS && auth->AuthType != CLIENT_AUTHTYPE_PASSWORD &&
|
|
auth->AuthType != CLIENT_AUTHTYPE_PLAIN_PASSWORD && auth->AuthType != CLIENT_AUTHTYPE_CERT)
|
|
{
|
|
// Authentication method other than anonymous authentication, password authentication, plain password, certificate authentication cannot be used
|
|
return NULL;
|
|
}
|
|
|
|
// Copy of the client options (for modification)
|
|
o = ZeroMalloc(sizeof(CLIENT_OPTION));
|
|
Copy(o, option, sizeof(CLIENT_OPTION));
|
|
StrCpy(o->DeviceName, sizeof(o->DeviceName), LINK_DEVICE_NAME);
|
|
|
|
o->RequireBridgeRoutingMode = true; // Request the bridge mode
|
|
o->RequireMonitorMode = false; // Not to require the monitor mode
|
|
|
|
o->NumRetry = INFINITE; // Retry the connection infinitely
|
|
o->RetryInterval = 10; // Retry interval is 10 seconds
|
|
o->NoRoutingTracking = true; // Stop the routing tracking
|
|
|
|
// Copy the authentication data
|
|
a = CopyClientAuth(auth);
|
|
a->SecureSignProc = NULL;
|
|
a->CheckCertProc = NULL;
|
|
|
|
// Link object
|
|
k = ZeroMalloc(sizeof(LINK));
|
|
|
|
k->StopAllLinkFlag = &hub->StopAllLinkFlag;
|
|
|
|
k->lock = NewLock();
|
|
k->ref = NewRef();
|
|
|
|
k->Cedar = cedar;
|
|
k->Option = o;
|
|
k->Auth = a;
|
|
k->Hub = hub;
|
|
|
|
// Copy the policy
|
|
k->Policy = ZeroMalloc(sizeof(POLICY));
|
|
Copy(k->Policy, policy, sizeof(POLICY));
|
|
|
|
// Normalize the policy
|
|
NormalizeLinkPolicy(k->Policy);
|
|
|
|
// Register in the link list of the HUB
|
|
LockList(hub->LinkList);
|
|
{
|
|
Add(hub->LinkList, k);
|
|
AddRef(k->ref);
|
|
}
|
|
UnlockList(hub->LinkList);
|
|
|
|
return k;
|
|
}
|
|
|