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https://github.com/SoftEtherVPN/SoftEtherVPN.git
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169 lines
5.7 KiB
C
169 lines
5.7 KiB
C
// SoftEther VPN Source Code - Developer Edition Master Branch
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// Mayaqua Kernel
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// Secure.h
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// Header of Secure.c
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#ifndef SECURE_H
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#define SECURE_H
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#include "MayaType.h"
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// Constant
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#define MAX_SEC_DATA_SIZE 4096
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// Secure device
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struct SECURE_DEVICE
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{
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UINT Id; // Device ID
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UINT Type; // Type
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char *DeviceName; // Device name
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char *Manufacturer; // Manufacturer
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char *ModuleName; // Module name
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};
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// Type of secure device
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#define SECURE_IC_CARD 0 // IC card
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#define SECURE_USB_TOKEN 1 // USB token
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// Secure device information
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struct SEC_INFO
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{
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wchar_t *Label; // Label
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wchar_t *ManufacturerId; // Vendor ID
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wchar_t *Model; // Model
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wchar_t *SerialNumber; // Serial number
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UINT MaxSession; // Maximum number of sessions
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UINT MaxRWSession; // Maximum Number of R/W sessions
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UINT MinPinLen; // Minimum length of the PIN string
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UINT MaxPinLen; // Maximum length of the PIN string
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UINT TotalPublicMemory; // Total memory capacity (Public)
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UINT FreePublicMemory; // Free memory capacity (Public)
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UINT TotalPrivateMemory; // Total memory capacity (Private)
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UINT FreePrivateMemory; // Free memory capacity (Private)
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char *HardwareVersion; // Hardware version
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char *FirmwareVersion; // Firmware version
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};
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// Secure device structure
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struct SECURE
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{
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LOCK *lock; // Lock
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SECURE_DEVICE *Dev; // Device Information
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UINT Error; // The error that last occurred
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struct CK_FUNCTION_LIST *Api; // API
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bool Initialized; // Initialization flag
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UINT NumSlot; // The number of slots
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UINT *SlotIdList; // Slot ID list
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bool SessionCreated; // Session creation flags
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UINT SessionId; // Session ID
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UINT SessionSlotNumber; // Slot ID of the session
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bool LoginFlag; // Logged-in flag
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SEC_INFO *Info; // Token information
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LIST *EnumCache; // Enumeration cache
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// Attribute value for the different behavior for each driver
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bool IsEPass1000; // ePass 1000
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bool IsReadOnly; // Read-only mode
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#ifdef OS_WIN32
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struct SEC_DATA_WIN32 *Data; // Data
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#endif // OS_WIN32
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};
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// Secure device object structure
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struct SEC_OBJ
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{
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UINT Type; // Type of object
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UINT Object; // Object handle
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bool Private; // Private flag
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char *Name; // Name
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};
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#define SEC_ERROR_NOERROR 0 // No Error
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#define SEC_ERROR_INVALID_SLOT_NUMBER 1 // Slot number is invalid
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#define SEC_ERROR_OPEN_SESSION 2 // Session creation failure
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#define SEC_ERROR_SESSION_EXISTS 3 // The session already exists
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#define SEC_ERROR_NO_PIN_STR 4 // PIN string is not specified
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#define SEC_ERROR_ALREADY_LOGIN 5 // Already logged in
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#define SEC_ERROR_BAD_PIN_CODE 6 // PIN code is invalid
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#define SEC_ERROR_NO_SESSION 7 // There is no session
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#define SEC_ERROR_DATA_TOO_BIG 8 // Data is too large
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#define SEC_ERROR_NOT_LOGIN 9 // Not logged in
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#define SEC_ERROR_BAD_PARAMETER 10 // Invalid Parameters
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#define SEC_ERROR_HARDWARE_ERROR 11 // Hardware error
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#define SEC_ERROR_OBJ_NOT_FOUND 12 // Object is not found
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#define SEC_ERROR_INVALID_CERT 13 // The certificate is invalid
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#define SEC_DATA 0 // Data
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#define SEC_X 1 // Certificate
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#define SEC_K 2 // Secret key
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#define SEC_P 3 // Public key
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// Function prototype
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void InitSecure();
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void FreeSecure();
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void InitSecureDeviceList();
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void FreeSecureDeviceList();
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bool IsDeviceSupported(SECURE_DEVICE *dev);
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LIST *GetSupportedDeviceList();
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LIST *GetSecureDeviceList();
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bool CheckSecureDeviceId(UINT id);
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SECURE_DEVICE *GetSecureDevice(UINT id);
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SECURE *OpenSec(UINT id);
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void CloseSec(SECURE *sec);
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bool OpenSecSession(SECURE *sec, UINT slot_number);
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void CloseSecSession(SECURE *sec);
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bool LoginSec(SECURE *sec, char *pin);
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void LogoutSec(SECURE *sec);
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void PrintSecInfo(SECURE *sec);
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LIST *EnumSecObject(SECURE *sec);
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void FreeSecObject(SEC_OBJ *obj);
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void FreeEnumSecObject(LIST *o);
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SEC_OBJ *FindSecObject(SECURE *sec, char *name, UINT type);
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bool CheckSecObject(SECURE *sec, char *name, UINT type);
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bool DeleteSecObjectByName(SECURE *sec, char *name, UINT type);
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SEC_OBJ *CloneSecObject(SEC_OBJ *obj);
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LIST *CloneEnumSecObject(LIST *o);
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void EraseEnumSecObjectCache(SECURE *sec);
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void DeleteSecObjFromEnumCache(SECURE *sec, char *name, UINT type);
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bool WriteSecData(SECURE *sec, bool private_obj, char *name, void *data, UINT size);
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int ReadSecDataFromObject(SECURE *sec, SEC_OBJ *obj, void *data, UINT size);
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int ReadSecData(SECURE *sec, char *name, void *data, UINT size);
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bool DeleteSecObject(SECURE *sec, SEC_OBJ *obj);
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bool DeleteSecData(SECURE *sec, char *name);
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void UINT64ToCkDate(void *p_ck_date, UINT64 time64);
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bool WriteSecCert(SECURE *sec, bool private_obj, char *name, X *x);
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bool DeleteSecCert(SECURE *sec, char *name);
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X *ReadSecCertFromObject(SECURE *sec, SEC_OBJ *obj);
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X *ReadSecCert(SECURE *sec, char *name);
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bool WriteSecKey(SECURE *sec, bool private_obj, char *name, K *k);
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bool DeleteSecKey(SECURE *sec, char *name);
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bool SignSecByObject(SECURE *sec, SEC_OBJ *obj, void *dst, void *src, UINT size);
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bool SignSec(SECURE *sec, char *name, void *dst, void *src, UINT size);
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bool ChangePin(SECURE *sec, char *old_pin, char *new_pin);
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void TestSec();
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void TestSecMain(SECURE *sec);
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bool IsJPKI(bool id);
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bool LoadSecModule(SECURE *sec);
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void FreeSecModule(SECURE *sec);
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void GetSecInfo(SECURE *sec);
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void FreeSecInfo(SECURE *sec);
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SEC_INFO *TokenInfoToSecInfo(void *p_t);
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void FreeSecInfoMemory(SEC_INFO *s);
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#ifdef OS_WIN32
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bool Win32IsDeviceSupported(SECURE_DEVICE *dev);
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bool Win32LoadSecModule(SECURE *sec);
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void Win32FreeSecModule(SECURE *sec);
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#endif // OS_WIN32
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#endif // SECURE_H
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