mirror of
https://github.com/SoftEtherVPN/SoftEtherVPN.git
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251 lines
10 KiB
C
251 lines
10 KiB
C
// SoftEther VPN Source Code - Developer Edition Master Branch
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// Cedar Communication Module
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
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//
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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// Console.h
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// Header of Console.c
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#ifndef CONSOLE_H
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#define CONSOLE_H
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// Constant
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#define MAX_PROMPT_STRSIZE 65536
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#define WIN32_DEFAULT_CONSOLE_WIDTH 100
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// Types of console
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#define CONSOLE_LOCAL 0 // Local console
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#define CONSOLE_CSV 1 // CSV output mode
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// Parameters completion prompt function
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typedef wchar_t *(PROMPT_PROC)(CONSOLE *c, void *param);
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// Parameter validation prompt function
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typedef bool (EVAL_PROC)(CONSOLE *c, wchar_t *str, void *param);
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// Definition of the parameter item
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struct PARAM
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{
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char *Name; // Parameter name
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PROMPT_PROC *PromptProc; // Prompt function that automatically invoked if the parameter is not specified
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// (This is not called in the case of NULL)
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void *PromptProcParam; // Any pointers to pass to the prompt function
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EVAL_PROC *EvalProc; // Parameter string validation function
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void *EvalProcParam; // Any pointers to be passed to the validation function
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char *Tmp; // Temporary variable
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};
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// Parameter value of the internal data
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struct PARAM_VALUE
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{
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char *Name; // Name
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char *StrValue; // String value
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wchar_t *UniStrValue; // Unicode string value
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UINT IntValue; // Integer value
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};
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// Console service structure
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struct CONSOLE
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{
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UINT ConsoleType; // Type of console
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UINT RetCode; // The last exit code
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void *Param; // Data of any
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void (*Free)(CONSOLE *c); // Release function
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wchar_t *(*ReadLine)(CONSOLE *c, wchar_t *prompt, bool nofile); // Function to read one line
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char *(*ReadPassword)(CONSOLE *c, wchar_t *prompt); // Function to read the password
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bool (*Write)(CONSOLE *c, wchar_t *str); // Function to write a string
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UINT (*GetWidth)(CONSOLE *c); // Get the width of the screen
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bool ProgrammingMode; // Programming Mode
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LOCK *OutputLock; // Output Lock
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};
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// Local console parameters
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struct LOCAL_CONSOLE_PARAM
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{
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IO *InFile; // Input file
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BUF *InBuf; // Input buffer
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IO *OutFile; // Output file
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UINT Win32_OldConsoleWidth; // Previous console size
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};
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// Command procedure
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typedef UINT (COMMAND_PROC)(CONSOLE *c, char *cmd_name, wchar_t *str, void *param);
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// Definition of command
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struct CMD
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{
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char *Name; // Command name
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COMMAND_PROC *Proc; // Procedure function
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};
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// Evaluate the minimum / maximum value of the parameter
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struct CMD_EVAL_MIN_MAX
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{
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char *StrName;
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UINT MinValue, MaxValue;
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};
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// Function prototype
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wchar_t *Prompt(wchar_t *prompt_str);
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char *PromptA(wchar_t *prompt_str);
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bool PasswordPrompt(char *password, UINT size);
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void *SetConsoleRaw();
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void RestoreConsole(void *p);
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wchar_t *ParseCommandEx(wchar_t *str, wchar_t *name, TOKEN_LIST **param_list);
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wchar_t *ParseCommand(wchar_t *str, wchar_t *name);
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TOKEN_LIST *GetCommandNameList(wchar_t *str);
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char *ParseCommandA(wchar_t *str, char *name);
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LIST *NewParamValueList();
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int CmpParamValue(void *p1, void *p2);
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void FreeParamValueList(LIST *o);
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PARAM_VALUE *FindParamValue(LIST *o, char *name);
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char *GetParamStr(LIST *o, char *name);
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wchar_t *GetParamUniStr(LIST *o, char *name);
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UINT GetParamInt(LIST *o, char *name);
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bool GetParamYes(LIST *o, char *name);
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LIST *ParseCommandList(CONSOLE *c, char *cmd_name, wchar_t *command, PARAM param[], UINT num_param);
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bool IsNameInRealName(char *input_name, char *real_name);
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void GetOmissionName(char *dst, UINT size, char *src);
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bool IsOmissionName(char *input_name, char *real_name);
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TOKEN_LIST *GetRealnameCandidate(char *input_name, TOKEN_LIST *real_name_list);
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bool SeparateCommandAndParam(wchar_t *src, char **cmd, wchar_t **param);
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UINT GetConsoleWidth(CONSOLE *c);
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bool DispatchNextCmd(CONSOLE *c, char *prompt, CMD cmd[], UINT num_cmd, void *param);
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bool DispatchNextCmdEx(CONSOLE *c, wchar_t *exec_command, char *prompt, CMD cmd[], UINT num_cmd, void *param);
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void PrintCandidateHelp(CONSOLE *c, char *cmd_name, TOKEN_LIST *candidate_list, UINT left_space);
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UNI_TOKEN_LIST *SeparateStringByWidth(wchar_t *str, UINT width);
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UINT GetNextWordWidth(wchar_t *str);
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bool IsWordChar(wchar_t c);
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void GetCommandHelpStr(char *command_name, wchar_t **description, wchar_t **args, wchar_t **help);
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void GetCommandParamHelpStr(char *command_name, char *param_name, wchar_t **description);
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bool CmdEvalMinMax(CONSOLE *c, wchar_t *str, void *param);
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wchar_t *CmdPrompt(CONSOLE *c, void *param);
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bool CmdEvalNotEmpty(CONSOLE *c, wchar_t *str, void *param);
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bool CmdEvalInt1(CONSOLE *c, wchar_t *str, void *param);
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bool CmdEvalIsFile(CONSOLE *c, wchar_t *str, void *param);
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bool CmdEvalSafe(CONSOLE *c, wchar_t *str, void *param);
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void PrintCmdHelp(CONSOLE *c, char *cmd_name, TOKEN_LIST *param_list);
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int CompareCandidateStr(void *p1, void *p2);
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bool IsHelpStr(char *str);
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CONSOLE *NewLocalConsole(wchar_t *infile, wchar_t *outfile);
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void ConsoleLocalFree(CONSOLE *c);
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wchar_t *ConsoleLocalReadLine(CONSOLE *c, wchar_t *prompt, bool nofile);
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char *ConsoleLocalReadPassword(CONSOLE *c, wchar_t *prompt);
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bool ConsoleLocalWrite(CONSOLE *c, wchar_t *str);
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void ConsoleWriteOutFile(CONSOLE *c, wchar_t *str, bool add_last_crlf);
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wchar_t *ConsoleReadNextFromInFile(CONSOLE *c);
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UINT ConsoleLocalGetWidth(CONSOLE *c);
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#endif // CONSOLE_H
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