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* spelling: accepts * spelling: account * spelling: accept * spelling: accumulate * spelling: adapter * spelling: address * spelling: additional * spelling: aggressive * spelling: adhered * spelling: allowed * spelling: ambiguous * spelling: amount * spelling: anonymous * spelling: acquisition * spelling: assemble * spelling: associated * spelling: assigns * spelling: attach * spelling: attempt * spelling: attribute * spelling: authenticate * spelling: authentication * spelling: available * spelling: bridging * spelling: cascade * spelling: cancel * spelling: check * spelling: challenge * spelling: changing * spelling: characters * spelling: cloud * spelling: compare * spelling: communication * spelling: compatible * spelling: compatibility * spelling: completion * spelling: complete * spelling: computers * spelling: configure * spelling: configuration * spelling: conformant * spelling: connection * spelling: contains * spelling: continuously * spelling: continue * spelling: convert * spelling: counters * spelling: create * spelling: created * spelling: cumulate * spelling: currently * spelling: debugging * spelling: decryption * spelling: description * spelling: default * spelling: driver * spelling: delete * spelling: destination * spelling: disabled * spelling: different * spelling: dynamically * spelling: directory * spelling: disappeared * spelling: disable * spelling: doesn't * spelling: download * spelling: dropped * spelling: enable * spelling: established * spelling: ether * spelling: except * spelling: expired * spelling: field * spelling: following * spelling: forever * spelling: firewall * spelling: first * spelling: fragment * spelling: function * spelling: gateway * spelling: identifier * spelling: identify * spelling: incoming * spelling: information * spelling: initialize * spelling: injection * spelling: inner * spelling: instead * spelling: installation * spelling: inserted * spelling: integer * spelling: interrupt * spelling: intuitive * spelling: interval * spelling: january * spelling: keybytes * spelling: know * spelling: language * spelling: length * spelling: library * spelling: listener * spelling: maintain * spelling: modified * spelling: necessary * spelling: number * spelling: obsoleted * spelling: occurred * spelling: occurring * spelling: occur * spelling: original * spelling: omittable * spelling: omit * spelling: opening * spelling: operation * spelling: packet * spelling: parameters * spelling: pointed * spelling: popupmenuopen * spelling: privilege * spelling: product * spelling: protection * spelling: promiscuous * spelling: prompt * spelling: query * spelling: random * spelling: reconnection * spelling: revocation * spelling: received * spelling: red hat * spelling: registry * spelling: release * spelling: retrieve
483 lines
15 KiB
C
483 lines
15 KiB
C
// SoftEther VPN Source Code - Developer Edition Master Branch
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// Mayaqua Kernel
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
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//
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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// Memory.h
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// Header of Memory.c
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#ifndef MEMORY_H
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#define MEMORY_H
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// MallocFast (not implemented)
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#define MallocFast Malloc
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#define ZeroMallocFast ZeroMalloc
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// Memory size that can be passed to the kernel at a time
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#define MAX_SEND_BUF_MEM_SIZE (10 * 1024 * 1024)
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// The magic number for memory tag
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#define MEMTAG_MAGIC 0x49414449
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#define CALC_MALLOCSIZE(size) ((MAX(size, 1)) + sizeof(MEMTAG))
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#define MEMTAG_TO_POINTER(p) ((void *)(((UCHAR *)(p)) + sizeof(MEMTAG)))
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#define POINTER_TO_MEMTAG(p) ((MEMTAG *)(((UCHAR *)(p)) - sizeof(MEMTAG)))
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#define IS_NULL_POINTER(p) (((p) == NULL) || ((POINTER_TO_UINT64(p) == (UINT64)sizeof(MEMTAG))))
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// Fixed size of a block of memory pool
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#define MEMPOOL_MAX_SIZE 3000
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// Memory tag
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struct MEMTAG
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{
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UINT Magic;
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UINT Size;
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bool ZeroFree;
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UINT Padding;
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};
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// Buffer
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struct BUF
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{
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void *Buf;
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UINT Size;
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UINT SizeReserved;
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UINT Current;
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};
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// FIFO
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struct FIFO
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{
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REF *ref;
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LOCK *lock;
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void *p;
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UINT pos, size, memsize;
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UINT64 total_read_size;
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UINT64 total_write_size;
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bool fixed;
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};
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// List
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struct LIST
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{
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REF *ref;
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UINT num_item, num_reserved;
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void **p;
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LOCK *lock;
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COMPARE *cmp;
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bool sorted;
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UINT64 Param1;
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};
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// Queue
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struct QUEUE
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{
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REF *ref;
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UINT num_item;
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FIFO *fifo;
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LOCK *lock;
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};
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// Stack
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struct SK
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{
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REF *ref;
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UINT num_item, num_reserved;
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void **p;
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LOCK *lock;
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bool no_compact;
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};
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// Candidate list
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struct CANDIDATE
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{
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wchar_t *Str; // String
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UINT64 LastSelectedTime; // Date and time last selected
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};
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struct STRMAP_ENTRY
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{
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char *Name;
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void *Value;
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};
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// Shared buffer
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struct SHARED_BUFFER
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{
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REF *Ref;
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void *Data;
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UINT Size;
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};
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// Macro
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#define LIST_DATA(o, i) (((o) != NULL) ? ((o)->p[(i)]) : NULL)
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#define LIST_NUM(o) (((o) != NULL) ? (o)->num_item : 0)
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#define HASH_LIST_NUM(o) (((o) != NULL) ? (o)->NumItems : 0)
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// Function pointer type to get a hash function
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typedef UINT (GET_HASH)(void *p);
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// Hash list
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struct HASH_LIST
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{
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UINT Bits;
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UINT Size;
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GET_HASH *GetHashProc;
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COMPARE *CompareProc;
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LOCK *Lock;
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REF *Ref;
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LIST **Entries;
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UINT NumItems;
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LIST *AllList;
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};
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// PRAND
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struct PRAND
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{
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UCHAR Key[20];
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CRYPT *Rc4;
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};
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// Function prototype
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HASH_LIST *NewHashList(GET_HASH *get_hash_proc, COMPARE *compare_proc, UINT bits, bool make_list);
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void ReleaseHashList(HASH_LIST *h);
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void CleanupHashList(HASH_LIST *h);
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void AddHash(HASH_LIST *h, void *p);
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bool DeleteHash(HASH_LIST *h, void *p);
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void *SearchHash(HASH_LIST *h, void *t);
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UINT CalcHashForHashList(HASH_LIST *h, void *p);
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void **HashListToArray(HASH_LIST *h, UINT *num);
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void LockHashList(HASH_LIST *h);
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void UnlockHashList(HASH_LIST *h);
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bool IsInHashListKey(HASH_LIST *h, UINT key);
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void *HashListKeyToPointer(HASH_LIST *h, UINT key);
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PRAND *NewPRand(void *key, UINT key_size);
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void FreePRand(PRAND *r);
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void PRand(PRAND *p, void *data, UINT size);
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UINT PRandInt(PRAND *p);
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LIST *NewCandidateList();
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void FreeCandidateList(LIST *o);
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int CompareCandidate(void *p1, void *p2);
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void AddCandidate(LIST *o, wchar_t *str, UINT num_max);
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BUF *CandidateToBuf(LIST *o);
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LIST *BufToCandidate(BUF *b);
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void *Malloc(UINT size);
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void *MallocEx(UINT size, bool zero_clear_when_free);
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void *ZeroMalloc(UINT size);
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void *ZeroMallocEx(UINT size, bool zero_clear_when_free);
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void *ReAlloc(void *addr, UINT size);
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void Free(void *addr);
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void CheckMemTag(MEMTAG *tag);
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UINT GetMemSize(void *addr);
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void *InternalMalloc(UINT size);
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void *InternalReAlloc(void *addr, UINT size);
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void InternalFree(void *addr);
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void Copy(void *dst, void *src, UINT size);
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void Move(void *dst, void *src, UINT size);
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int Cmp(void *p1, void *p2, UINT size);
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int CmpCaseIgnore(void *p1, void *p2, UINT size);
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void ZeroMem(void *addr, UINT size);
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void Zero(void *addr, UINT size);
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void *Clone(void *addr, UINT size);
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void *CloneTail(void *src, UINT src_size, UINT dst_size);
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void *AddHead(void *src, UINT src_size, void *head, UINT head_size);
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char B64_CodeToChar(BYTE c);
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char B64_CharToCode(char c);
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int B64_Encode(char *set, char *source, int len);
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int B64_Decode(char *set, char *source, int len);
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UINT Encode64(char *dst, char *src);
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UINT Decode64(char *dst, char *src);
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void Swap(void *buf, UINT size);
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USHORT Swap16(USHORT value);
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UINT Swap32(UINT value);
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UINT64 Swap64(UINT64 value);
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USHORT Endian16(USHORT src);
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UINT Endian32(UINT src);
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UINT64 Endian64(UINT64 src);
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void EndianUnicode(wchar_t *str);
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BUF *NewBuf();
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BUF *NewBufFromMemory(void *buf, UINT size);
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void ClearBuf(BUF *b);
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void WriteBuf(BUF *b, void *buf, UINT size);
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void WriteBufBuf(BUF *b, BUF *bb);
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UINT ReadBuf(BUF *b, void *buf, UINT size);
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BUF *ReadBufFromBuf(BUF *b, UINT size);
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void AdjustBufSize(BUF *b, UINT new_size);
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void SeekBuf(BUF *b, UINT offset, int mode);
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void SeekBufToEnd(BUF *b);
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void SeekBufToBegin(BUF *b);
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void FreeBuf(BUF *b);
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bool BufToFile(IO *o, BUF *b);
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BUF *FileToBuf(IO *o);
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UINT ReadBufInt(BUF *b);
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USHORT ReadBufShort(BUF *b);
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UINT64 ReadBufInt64(BUF *b);
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UCHAR ReadBufChar(BUF *b);
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bool WriteBufInt(BUF *b, UINT value);
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bool WriteBufInt64(BUF *b, UINT64 value);
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bool WriteBufChar(BUF *b, UCHAR uc);
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bool WriteBufShort(BUF *b, USHORT value);
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bool ReadBufStr(BUF *b, char *str, UINT size);
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bool WriteBufStr(BUF *b, char *str);
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void WriteBufLine(BUF *b, char *str);
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void AddBufStr(BUF *b, char *str);
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bool DumpBuf(BUF *b, char *filename);
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bool DumpBufW(BUF *b, wchar_t *filename);
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bool DumpBufWIfNecessary(BUF *b, wchar_t *filename);
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bool DumpData(void *data, UINT size, char *filename);
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bool DumpDataW(void *data, UINT size, wchar_t *filename);
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BUF *ReadDump(char *filename);
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BUF *ReadDumpWithMaxSize(char *filename, UINT max_size);
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BUF *ReadDumpW(wchar_t *filename);
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BUF *ReadDumpExW(wchar_t *filename, bool read_lock);
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BUF *CloneBuf(BUF *b);
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BUF *MemToBuf(void *data, UINT size);
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BUF *RandBuf(UINT size);
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BUF *ReadRemainBuf(BUF *b);
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UINT ReadBufRemainSize(BUF *b);
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bool CompareBuf(BUF *b1, BUF *b2);
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UINT PeekFifo(FIFO *f, void *p, UINT size);
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UINT ReadFifo(FIFO *f, void *p, UINT size);
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BUF *ReadFifoAll(FIFO *f);
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void ShrinkFifoMemory(FIFO *f);
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UCHAR *GetFifoPointer(FIFO *f);
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UCHAR *FifoPtr(FIFO *f);
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void WriteFifo(FIFO *f, void *p, UINT size);
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void WriteFifoFront(FIFO *f, void *p, UINT size);
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void PadFifoFront(FIFO *f, UINT size);
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void ClearFifo(FIFO *f);
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UINT FifoSize(FIFO *f);
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void LockFifo(FIFO *f);
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void UnlockFifo(FIFO *f);
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void ReleaseFifo(FIFO *f);
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void CleanupFifo(FIFO *f);
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FIFO *NewFifo();
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FIFO *NewFifoFast();
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FIFO *NewFifoEx(bool fast);
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FIFO *NewFifoEx2(bool fast, bool fixed);
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void InitFifo();
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UINT GetFifoCurrentReallocMemSize();
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void SetFifoCurrentReallocMemSize(UINT size);
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void *Search(LIST *o, void *target);
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void Sort(LIST *o);
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void SortEx(LIST *o, COMPARE *cmp);
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void Add(LIST *o, void *p);
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void AddDistinct(LIST *o, void *p);
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void Insert(LIST *o, void *p);
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void InsertDistinct(LIST *o, void *p);
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bool Delete(LIST *o, void *p);
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bool DeleteKey(LIST *o, UINT key);
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void DeleteAll(LIST *o);
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void LockList(LIST *o);
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void UnlockList(LIST *o);
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void ReleaseList(LIST *o);
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void CleanupList(LIST *o);
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LIST *NewList(COMPARE *cmp);
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LIST *NewListFast(COMPARE *cmp);
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LIST *NewListEx(COMPARE *cmp, bool fast);
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LIST *NewListEx2(COMPARE *cmp, bool fast, bool fast_malloc);
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LIST *NewListSingle(void *p);
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void CopyToArray(LIST *o, void *p);
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void *ToArray(LIST *o);
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void *ToArrayEx(LIST *o, bool fast);
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LIST *CloneList(LIST *o);
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void SetCmp(LIST *o, COMPARE *cmp);
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void SetSortFlag(LIST *o, bool sorted);
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int CompareStr(void *p1, void *p2);
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bool InsertStr(LIST *o, char *str);
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int CompareUniStr(void *p1, void *p2);
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bool IsInList(LIST *o, void *p);
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bool IsInListKey(LIST *o, UINT key);
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void *ListKeyToPointer(LIST *o, UINT key);
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bool IsInListStr(LIST *o, char *str);
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bool IsInListUniStr(LIST *o, wchar_t *str);
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bool ReplaceListPointer(LIST *o, void *oldptr, void *newptr);
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void AddInt(LIST *o, UINT i);
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void AddInt64(LIST *o, UINT64 i);
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void AddIntDistinct(LIST *o, UINT i);
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void AddInt64Distinct(LIST *o, UINT64 i);
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void DelInt(LIST *o, UINT i);
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void DelInt64(LIST *o, UINT64 i);
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void ReleaseIntList(LIST *o);
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void ReleaseInt64List(LIST *o);
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void DelAllInt(LIST *o);
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bool IsIntInList(LIST *o, UINT i);
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bool IsInt64InList(LIST *o, UINT64 i);
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LIST *NewIntList(bool sorted);
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LIST *NewInt64List(bool sorted);
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int CompareInt(void *p1, void *p2);
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int CompareInt64(void *p1, void *p2);
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void InsertInt(LIST *o, UINT i);
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void InsertInt64(LIST *o, UINT64 i);
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void InsertIntDistinct(LIST *o, UINT i);
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void InsertInt64Distinct(LIST *o, UINT64 i);
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void RandomizeList(LIST *o);
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void *GetNext(QUEUE *q);
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void *GetNextWithLock(QUEUE *q);
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void *PeekQueue(QUEUE *q);
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void InsertQueue(QUEUE *q, void *p);
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void InsertQueueWithLock(QUEUE *q, void *p);
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void InsertQueueInt(QUEUE *q, UINT value);
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void LockQueue(QUEUE *q);
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void UnlockQueue(QUEUE *q);
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void ReleaseQueue(QUEUE *q);
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void CleanupQueue(QUEUE *q);
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QUEUE *NewQueue();
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QUEUE *NewQueueFast();
|
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UINT GetQueueNum(QUEUE *q);
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|
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SK *NewSk();
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|
SK *NewSkEx(bool no_compact);
|
|
void ReleaseSk(SK *s);
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void CleanupSk(SK *s);
|
|
void LockSk(SK *s);
|
|
void UnlockSk(SK *s);
|
|
void Push(SK *s, void *p);
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|
void *Pop(SK *s);
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|
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UINT Uncompress(void *dst, UINT dst_size, void *src, UINT src_size);
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UINT Compress(void *dst, UINT dst_size, void *src, UINT src_size);
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|
UINT CompressEx(void *dst, UINT dst_size, void *src, UINT src_size, UINT level);
|
|
UINT CalcCompress(UINT src_size);
|
|
BUF *CompressBuf(BUF *src_buf);
|
|
BUF *UncompressBuf(BUF *src_buf);
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|
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bool IsZero(void *data, UINT size);
|
|
void FillBytes(void *data, UINT size, UCHAR c);
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|
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LIST *NewStrMap();
|
|
void *StrMapSearch(LIST *map, char *key);
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|
|
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UINT SearchBin(void *data, UINT data_start, UINT data_size, void *key, UINT key_size);
|
|
void CrashNow();
|
|
UINT Power(UINT a, UINT b);
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|
|
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void XorData(void *dst, void *src1, void *src2, UINT size);
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|
|
|
SHARED_BUFFER *NewSharedBuffer(void *data, UINT size);
|
|
void ReleaseSharedBuffer(SHARED_BUFFER *b);
|
|
void CleanupSharedBuffer(SHARED_BUFFER *b);
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|
|
|
void AppendBufUtf8(BUF *b, wchar_t *str);
|
|
void AppendBufStr(BUF *b, char *str);
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#endif // MEMORY_H
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