// SoftEther VPN Source Code - Developer Edition Master Branch // Cedar Communication Module // Connection.c // Connection Manager #include "CedarPch.h" // Determine whether the socket is to use to send #define IS_SEND_TCP_SOCK(ts) \ ((ts->Direction == TCP_BOTH) || ((ts->Direction == TCP_SERVER_TO_CLIENT) && (s->ServerMode)) || ((ts->Direction == TCP_CLIENT_TO_SERVER) && (s->ServerMode == false))) // Determine whether the socket is to use to receive #define IS_RECV_TCP_SOCK(ts) \ ((ts->Direction == TCP_BOTH) || ((ts->Direction == TCP_SERVER_TO_CLIENT) && (s->ServerMode == false)) || ((ts->Direction == TCP_CLIENT_TO_SERVER) && (s->ServerMode))) // Conversion of SECURE_SIGN void InRpcSecureSign(SECURE_SIGN *t, PACK *p) { // Validate arguments if (t == NULL || p == NULL) { return; } Zero(t, sizeof(SECURE_SIGN)); PackGetStr(p, "SecurePublicCertName", t->SecurePublicCertName, sizeof(t->SecurePublicCertName)); PackGetStr(p, "SecurePrivateKeyName", t->SecurePrivateKeyName, sizeof(t->SecurePrivateKeyName)); t->ClientCert = PackGetX(p, "ClientCert"); PackGetData2(p, "Random", t->Random, sizeof(t->Random)); PackGetData2(p, "Signature", t->Signature, sizeof(t->Signature)); t->UseSecureDeviceId = PackGetInt(p, "UseSecureDeviceId"); t->BitmapId = PackGetInt(p, "BitmapId"); } void OutRpcSecureSign(PACK *p, SECURE_SIGN *t) { // Validate arguments if (p == NULL || t == NULL) { return; } PackAddStr(p, "SecurePublicCertName", t->SecurePublicCertName); PackAddStr(p, "SecurePrivateKeyName", t->SecurePrivateKeyName); PackAddX(p, "ClientCert", t->ClientCert); PackAddData(p, "Random", t->Random, sizeof(t->Random)); PackAddData(p, "Signature", t->Signature, sizeof(t->Signature)); PackAddInt(p, "UseSecureDeviceId", t->UseSecureDeviceId); PackAddInt(p, "BitmapId", t->BitmapId); } void FreeRpcSecureSign(SECURE_SIGN *t) { // Validate arguments if (t == NULL) { return; } FreeX(t->ClientCert); } // Generate the next packet BUF *NewKeepPacket(bool server_mode) { BUF *b = NewBuf(); char *string = KEEP_ALIVE_STRING; WriteBuf(b, string, StrLen(string)); SeekBuf(b, 0, 0); return b; } // KEEP thread void KeepThread(THREAD *thread, void *param) { KEEP *k = (KEEP *)param; SOCK *s; char server_name[MAX_HOST_NAME_LEN + 1]; UINT server_port; bool udp_mode; bool enabled; // Validate arguments if (thread == NULL || k == NULL) { return; } WAIT_FOR_ENABLE: Wait(k->HaltEvent, KEEP_POLLING_INTERVAL); // Wait until it becomes enabled while (true) { enabled = false; Lock(k->lock); { if (k->Enable) { if (StrLen(k->ServerName) != 0 && k->ServerPort != 0 && k->Interval != 0) { StrCpy(server_name, sizeof(server_name), k->ServerName); server_port = k->ServerPort; udp_mode = k->UdpMode; enabled = true; } } } Unlock(k->lock); if (enabled) { break; } if (k->Halt) { return; } Wait(k->HaltEvent, KEEP_POLLING_INTERVAL); } if (udp_mode == false) { // TCP mode // Try until a success to connection while (true) { UINT64 connect_started_tick; bool changed = false; Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode) { changed = true; } } Unlock(k->lock); if (changed) { // Settings are changed goto WAIT_FOR_ENABLE; } if (k->Halt) { // Stop return; } // Attempt to connect to the server connect_started_tick = Tick64(); s = ConnectEx2(server_name, server_port, KEEP_TCP_TIMEOUT, (bool *)&k->Halt); if (s != NULL) { // Successful connection break; } // Connection failure: Wait until timeout or the setting is changed while (true) { changed = false; if (k->Halt) { // Stop return; } Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode) { changed = true; } } Unlock(k->lock); if (changed) { // Settings are changed goto WAIT_FOR_ENABLE; } if ((Tick64() - connect_started_tick) >= KEEP_RETRY_INTERVAL) { break; } Wait(k->HaltEvent, KEEP_POLLING_INTERVAL); } } // Success to connect the server // Send and receive packet data periodically if (s != NULL) { UINT64 last_packet_sent_time = 0; while (true) { SOCKSET set; UINT ret; UCHAR buf[MAX_SIZE]; bool changed; InitSockSet(&set); AddSockSet(&set, s); Select(&set, KEEP_POLLING_INTERVAL, k->Cancel, NULL); ret = Recv(s, buf, sizeof(buf), false); if (ret == 0) { // Disconnected Disconnect(s); ReleaseSock(s); s = NULL; } if (s != NULL) { if ((Tick64() - last_packet_sent_time) >= (UINT64)k->Interval) { BUF *b; // Send the next packet last_packet_sent_time = Tick64(); b = NewKeepPacket(k->Server); ret = Send(s, b->Buf, b->Size, false); FreeBuf(b); if (ret == 0) { // Disconnected Disconnect(s); ReleaseSock(s); s = NULL; } } } changed = false; Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode) { changed = true; } } Unlock(k->lock); if (changed || s == NULL) { // Setting has been changed or disconnected Disconnect(s); ReleaseSock(s); s = NULL; goto WAIT_FOR_ENABLE; } else { if (k->Halt) { // Stop Disconnect(s); ReleaseSock(s); return; } } } } } else { IP dest_ip; // UDP mode // Try to create socket until it successes while (true) { UINT64 connect_started_tick; bool changed = false; Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode == false) { changed = true; } } Unlock(k->lock); if (changed) { // Settings are changed goto WAIT_FOR_ENABLE; } if (k->Halt) { // Stop return; } // Attempt to create a socket connect_started_tick = Tick64(); // Attempt to resolve the name first if (GetIP(&dest_ip, server_name)) { // After successful name resolution, create a socket s = NewUDP(0); if (s != NULL) { // Creating success break; } } // Failure to create: wait until timeout or the setting is changed while (true) { changed = false; if (k->Halt) { // Stop return; } Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode) { changed = true; } } Unlock(k->lock); if (changed) { // Settings are changed goto WAIT_FOR_ENABLE; } if ((Tick64() - connect_started_tick) >= KEEP_RETRY_INTERVAL) { break; } Wait(k->HaltEvent, KEEP_POLLING_INTERVAL); } } // Send the packet data periodically if (s != NULL) { UINT64 last_packet_sent_time = 0; UINT num_ignore_errors = 0; while (true) { SOCKSET set; UINT ret; UCHAR buf[MAX_SIZE]; bool changed; IP src_ip; UINT src_port; InitSockSet(&set); AddSockSet(&set, s); Select(&set, KEEP_POLLING_INTERVAL, k->Cancel, NULL); // Receive ret = RecvFrom(s, &src_ip, &src_port, buf, sizeof(buf)); if (ret == 0) { if (s->IgnoreRecvErr == false) { LABEL_DISCONNECTED: // Disconnected Disconnect(s); ReleaseSock(s); s = NULL; } else { if ((num_ignore_errors++) >= MAX_NUM_IGNORE_ERRORS) { goto LABEL_DISCONNECTED; } } } if (s != NULL) { if ((Tick64() - last_packet_sent_time) >= (UINT64)k->Interval) { BUF *b; // Send the next packet last_packet_sent_time = Tick64(); b = NewKeepPacket(k->Server); ret = SendTo(s, &dest_ip, server_port, b->Buf, b->Size); FreeBuf(b); if (ret == 0 && s->IgnoreSendErr == false) { // Disconnected Disconnect(s); ReleaseSock(s); s = NULL; } } } changed = false; Lock(k->lock); { if (StrCmpi(k->ServerName, server_name) != 0 || k->ServerPort != server_port || k->Enable == false || k->UdpMode == false) { changed = true; } } Unlock(k->lock); if (changed || s == NULL) { // Setting has been changed or disconnected Disconnect(s); ReleaseSock(s); s = NULL; goto WAIT_FOR_ENABLE; } else { if (k->Halt) { // Stop Disconnect(s); ReleaseSock(s); return; } } } } } } // Stop the KEEP void StopKeep(KEEP *k) { // Validate arguments if (k == NULL) { return; } k->Halt = true; Set(k->HaltEvent); Cancel(k->Cancel); WaitThread(k->Thread, INFINITE); ReleaseThread(k->Thread); DeleteLock(k->lock); ReleaseCancel(k->Cancel); ReleaseEvent(k->HaltEvent); Free(k); } // Start the KEEP KEEP *StartKeep() { KEEP *k = ZeroMalloc(sizeof(KEEP)); k->lock = NewLock(); k->HaltEvent = NewEvent(); k->Cancel = NewCancel(); // Thread start k->Thread = NewThread(KeepThread, k); return k; } // Copy the client authentication data CLIENT_AUTH *CopyClientAuth(CLIENT_AUTH *a) { CLIENT_AUTH *ret; // Validate arguments if (a == NULL) { return NULL; } ret = ZeroMallocEx(sizeof(CLIENT_AUTH), true); ret->AuthType = a->AuthType; StrCpy(ret->Username, sizeof(ret->Username), a->Username); switch (a->AuthType) { case CLIENT_AUTHTYPE_ANONYMOUS: // Anonymous authentication break; case CLIENT_AUTHTYPE_PASSWORD: // Password authentication Copy(ret->HashedPassword, a->HashedPassword, SHA1_SIZE); break; case CLIENT_AUTHTYPE_PLAIN_PASSWORD: // Plaintext password authentication StrCpy(ret->PlainPassword, sizeof(ret->PlainPassword), a->PlainPassword); break; case CLIENT_AUTHTYPE_CERT: // Certificate authentication ret->ClientX = CloneX(a->ClientX); ret->ClientK = CloneK(a->ClientK); break; case CLIENT_AUTHTYPE_SECURE: // Secure device authentication StrCpy(ret->SecurePublicCertName, sizeof(ret->SecurePublicCertName), a->SecurePublicCertName); StrCpy(ret->SecurePrivateKeyName, sizeof(ret->SecurePrivateKeyName), a->SecurePrivateKeyName); break; } return ret; } // Write data to the transmit FIFO (automatic encryption) void WriteSendFifo(SESSION *s, TCPSOCK *ts, void *data, UINT size) { // Validate arguments if (s == NULL || ts == NULL || data == NULL) { return; } WriteFifo(ts->SendFifo, data, size); } // Write data to the reception FIFO (automatic decryption) void WriteRecvFifo(SESSION *s, TCPSOCK *ts, void *data, UINT size) { // Validate arguments if (s == NULL || ts == NULL || data == NULL) { return; } WriteFifo(ts->RecvFifo, data, size); } // TCP socket receive UINT TcpSockRecv(SESSION *s, TCPSOCK *ts, void *data, UINT size) { // Receive return Recv(ts->Sock, data, size, s->UseEncrypt); } // TCP socket send UINT TcpSockSend(SESSION *s, TCPSOCK *ts, void *data, UINT size) { // Transmission return Send(ts->Sock, data, size, s->UseEncrypt); } // Send the data as UDP packet void SendDataWithUDP(SOCK *s, CONNECTION *c) { UCHAR *buf; BUF *b; UINT64 dummy_64 = 0; UCHAR dummy_buf[16]; UINT64 now = Tick64(); UINT ret; bool force_flag = false; bool packet_sent = false; // Validate arguments if (s == NULL || c == NULL) { return; } // Allocate the temporary buffer in heap if (c->RecvBuf == NULL) { c->RecvBuf = Malloc(RECV_BUF_SIZE); } buf = c->RecvBuf; if (c->Udp->NextKeepAliveTime == 0 || c->Udp->NextKeepAliveTime <= now) { force_flag = true; } // Creating a buffer while ((c->SendBlocks->num_item > 0) || force_flag) { UINT *key32; UINT64 *seq; char *sign; force_flag = false; // Assemble a buffer from the current queue b = NewBuf(); // Keep an area for packet header (16 bytes) WriteBuf(b, dummy_buf, sizeof(dummy_buf)); // Pack the packets in transmission queue while (true) { BLOCK *block; if (b->Size > UDP_BUF_SIZE) { break; } block = GetNext(c->SendBlocks); if (block == NULL) { break; } if (block->Size != 0) { WriteBufInt(b, block->Size); WriteBuf(b, block->Buf, block->Size); c->Session->TotalSendSize += (UINT64)block->SizeofData; c->Session->TotalSendSizeReal += (UINT64)block->Size; } FreeBlock(block); break; } // Write sequence number and session key sign = (char *)(((UCHAR *)b->Buf)); key32 = (UINT *)(((UCHAR *)b->Buf + 4)); seq = (UINT64 *)(((UCHAR *)b->Buf + 8)); Copy(sign, SE_UDP_SIGN, 4); *key32 = Endian32(c->Session->SessionKey32); *seq = Endian64(c->Udp->Seq++); // Increment the sequence number // InsertQueue(c->Udp->BufferQueue, b); packet_sent = true; /* } // Send a buffer while (c->Udp->BufferQueue->num_item != 0) { FIFO *f = c->Udp->BufferQueue->fifo; BUF **pb = (BUF**)(((UCHAR *)f->p) + f->pos); BUF *b = *pb; */ ret = SendTo(s, &c->Udp->ip, c->Udp->port, b->Buf, b->Size); if (ret == SOCK_LATER) { // Blocking Debug("."); // break; } if (ret != b->Size) { if (s->IgnoreSendErr == false) { // Error Debug("******* SendTo Error !!!\n"); } } // Memory release FreeBuf(b); // GetNext(c->Udp->BufferQueue); } if (packet_sent) { // KeepAlive time update c->Udp->NextKeepAliveTime = now + (UINT64)GenNextKeepAliveSpan(c); } } // Write the data of the UDP packet to the connection void PutUDPPacketData(CONNECTION *c, void *data, UINT size) { BUF *b; char sign[4]; // Validate arguments if (c == NULL || data == NULL) { return; } // Examine the protocol if (c->Protocol != CONNECTION_UDP) { // UDP protocol is not used return; } // Buffer configuration b = NewBuf(); WriteBuf(b, data, size); SeekBuf(b, 0, 0); ReadBuf(b, sign, 4); // Signature confirmation if (Cmp(sign, SE_UDP_SIGN, 4) == 0) { UINT key32; // Session key number key32 = ReadBufInt(b); if (c->Session->SessionKey32 == key32) { UINT64 seq; // Read the Sequence number ReadBuf(b, &seq, sizeof(seq)); seq = Endian64(seq); if ((UINT)(seq - c->Udp->RecvSeq - (UINT64)1)) { //Debug("** UDP Seq Lost %u\n", (UINT)(seq - c->Udp->RecvSeq - (UINT64)1)); } c->Udp->RecvSeq = seq; //Debug("SEQ: %I32u\n", seq); while (true) { UINT size; size = ReadBufInt(b); if (size == 0) { break; } else if (size <= MAX_PACKET_SIZE) { void *tmp; BLOCK *block; tmp = Malloc(size); if (ReadBuf(b, tmp, size) != size) { Free(tmp); break; } // Block configuration block = NewBlock(tmp, size, 0); // Insert Block InsertReceivedBlockToQueue(c, block, false); } } // Update the last communication time c->Session->LastCommTime = Tick64(); } else { Debug("Invalid SessionKey: 0x%X\n", key32); } } FreeBuf(b); } // Add a block to the receive queue void InsertReceivedBlockToQueue(CONNECTION *c, BLOCK *block, bool no_lock) { SESSION *s; // Validate arguments if (c == NULL || block == NULL) { return; } s = c->Session; if (c->Protocol == CONNECTION_TCP) { s->TotalRecvSizeReal += block->SizeofData; s->TotalRecvSize += block->Size; } if (no_lock == false) { LockQueue(c->ReceivedBlocks); } if (c->ReceivedBlocks->num_item < MAX_STORED_QUEUE_NUM) { InsertQueue(c->ReceivedBlocks, block); } else { FreeBlock(block); } if (no_lock == false) { UnlockQueue(c->ReceivedBlocks); } } // Generate the interval to the next Keep-Alive packet // (This should be a random number for the network load reduction) UINT GenNextKeepAliveSpan(CONNECTION *c) { UINT a, b; // Validate arguments if (c == NULL) { return INFINITE; } a = c->Session->Timeout; b = rand() % (a / 2); b = MAX(b, a / 5); return b; } // send a Keep-Alive packet void SendKeepAlive(CONNECTION *c, TCPSOCK *ts) { UINT size, i, num; UINT size_be; SESSION *s; UCHAR *buf; bool insert_natt_port = false; // Validate arguments if (c == NULL || ts == NULL) { return; } s = c->Session; size = rand() % MAX_KEEPALIVE_SIZE; num = KEEP_ALIVE_MAGIC; if (s != NULL && s->UseUdpAcceleration && s->UdpAccel != NULL) { if (s->UdpAccel->MyPortByNatTServer != 0) { size = MAX(size, (StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE) + sizeof(USHORT))); insert_natt_port = true; } } buf = MallocFast(size); for (i = 0;i < size;i++) { buf[i] = rand(); } if (insert_natt_port) { USHORT myport = Endian16((USHORT)s->UdpAccel->MyPortByNatTServer); Copy(buf, UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE, StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE)); Copy(buf + StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE), &myport, sizeof(USHORT)); } num = Endian32(num); size_be = Endian32(size); WriteSendFifo(c->Session, ts, &num, sizeof(UINT)); WriteSendFifo(c->Session, ts, &size_be, sizeof(UINT)); WriteSendFifo(c->Session, ts, buf, size); c->Session->TotalSendSize += sizeof(UINT) * 2 + size; c->Session->TotalSendSizeReal += sizeof(UINT) * 2 + size; Free(buf); } // Transmission of block void ConnectionSend(CONNECTION *c, UINT64 now) { UINT i, num; UINT min_count; UINT64 max_recv_tick; TCPSOCK **tcpsocks; UINT size; SESSION *s; HUB *hub = NULL; bool use_qos = false; // Validate arguments if (c == NULL) { return; } s = c->Session; if (s != NULL) { hub = s->Hub; use_qos = s->QoS; } // Protocol if (c->Protocol == CONNECTION_TCP) { // TCP TCP *tcp = c->Tcp; TCPSOCK *ts; TCPSOCK *ts_hp; UINT num_available; bool is_rudp = false; UINT tcp_queue_size = 0; int tcp_queue_size_diff = 0; LockList(tcp->TcpSockList); { num = LIST_NUM(tcp->TcpSockList); tcpsocks = ToArrayEx(tcp->TcpSockList, true); } UnlockList(tcp->TcpSockList); if (s != NULL) { is_rudp = s->IsRUDPSession; } // Select the socket that will be used to send // Select a socket which have least delay count min_count = INFINITE; max_recv_tick = 0; ts = NULL; ts_hp = NULL; num_available = 0; if (c->IsInProc == false) { for (i = 0;i < num;i++) { TCPSOCK *tcpsock = tcpsocks[i]; if (s != NULL && tcpsock->Sock->Connected && tcpsock->Sock->AsyncMode && IS_SEND_TCP_SOCK(tcpsock)) { // Processing of KeepAlive if (now >= tcpsock->NextKeepAliveTime || tcpsock->NextKeepAliveTime == 0 || (s->UseUdpAcceleration && s->UdpAccel != NULL && s->UdpAccel->MyPortByNatTServerChanged)) { // Send the KeepAlive SendKeepAlive(c, tcpsock); tcpsock->NextKeepAliveTime = now + (UINT64)GenNextKeepAliveSpan(c); if (s->UseUdpAcceleration && s->UdpAccel != NULL) { s->UdpAccel->MyPortByNatTServerChanged = false; } } // Count the number of available sockets to send num_available++; ts_hp = tcpsock; } } } for (i = 0;i < num;i++) { TCPSOCK *tcpsock = tcpsocks[i]; if (tcpsock->Sock->Connected && tcpsock->Sock->AsyncMode && IS_SEND_TCP_SOCK(tcpsock)) { // Selection of the socket bool b = false; if (use_qos == false) { b = true; } else if (num_available < 2) { b = true; } else if (tcpsock != ts_hp) { b = true; } if (b) { if (is_rudp == false) { // Use a socket which have minimum delay occurrences in the case of such as a TCP socket if (tcpsock->LateCount <= min_count) { min_count = tcpsock->LateCount; ts = tcpsock; } } else { // Use socket which have the largest last received time in the case of R-UDP socket if (tcpsock->LastRecvTime >= max_recv_tick) { max_recv_tick = tcpsock->LastRecvTime; ts = tcpsock; } } } } tcp_queue_size += tcpsock->SendFifo->size; } tcp_queue_size_diff = ((int)tcp_queue_size) - ((int)c->LastTcpQueueSize); CedarAddCurrentTcpQueueSize(c->Cedar, tcp_queue_size_diff); c->LastTcpQueueSize = tcp_queue_size; if (ts_hp == NULL) { ts_hp = ts; } if (use_qos == false) { ts_hp = ts; } if (ts == NULL || ts_hp == NULL) { // The socket available to send doesn't currently exist } else { TCPSOCK *tss; UINT j; QUEUE *q; if (s != NULL && s->UdpAccel != NULL) { UdpAccelSetTick(s->UdpAccel, now); } for (j = 0;j < 2;j++) { if (j == 0) { q = c->SendBlocks2; tss = ts_hp; } else { q = c->SendBlocks; tss = ts; } // I reserve the data to send on the selected socket ts if (q->num_item != 0) { UINT num_data; BLOCK *b; UINT size_quota_v1 = MAX_SEND_SOCKET_QUEUE_SIZE / s->MaxConnection; UINT size_quota_v2 = MIN_SEND_SOCKET_QUEUE_SIZE; UINT size_quota = MAX(size_quota_v1, size_quota_v2); if (tss->SendFifo->size >= size_quota) { // The size of the socket send queue is exceeded // Unable to send while (b = GetNext(q)) { if (b != NULL) { c->CurrentSendQueueSize -= b->Size; FreeBlock(b); } } } else { if (c->IsInProc == false) { if (s->UseUdpAcceleration && s->UdpAccel != NULL && UdpAccelIsSendReady(s->UdpAccel, true)) { // UDP acceleration mode while (b = GetNext(q)) { UdpAccelSendBlock(s->UdpAccel, b); s->TotalSendSize += b->Size; s->TotalSendSizeReal += b->Size; c->CurrentSendQueueSize -= b->Size; FreeBlock(b); } } else if (s->IsRUDPSession && s->EnableBulkOnRUDP && ts->Sock != NULL && ts->Sock->BulkSendTube != NULL) { // R-UDP bulk transfer TUBE *t = ts->Sock->BulkSendTube; bool flush = false; TCP_PAIR_HEADER h; Zero(&h, sizeof(h)); h.EnableHMac = s->EnableHMacOnBulkOfRUDP; while (b = GetNext(q)) { if (b->Compressed == false) { // Uncompressed TubeSendEx(t, b->Buf, b->Size, &h, true); s->TotalSendSize += b->Size; s->TotalSendSizeReal += b->Size; c->CurrentSendQueueSize -= b->Size; } else { // Compressed UCHAR *new_buf = Malloc(b->Size + sizeof(UINT64)); WRITE_UINT64(new_buf, CONNECTION_BULK_COMPRESS_SIGNATURE); Copy(new_buf + sizeof(UINT64), b->Buf, b->Size); TubeSendEx(t, new_buf, b->Size + sizeof(UINT64), &h, true); s->TotalSendSize += b->SizeofData; s->TotalSendSizeReal += b->Size; c->CurrentSendQueueSize -= b->Size; Free(new_buf); } FreeBlock(b); flush = true; } if (flush) { TubeFlush(t); } } else { // TCP/IP socket bool update_keepalive_timer = false; // Number of data num_data = Endian32(q->num_item); PROBE_DATA2("WriteSendFifo num", &num_data, sizeof(UINT)); WriteSendFifo(s, tss, &num_data, sizeof(UINT)); s->TotalSendSize += sizeof(UINT); s->TotalSendSizeReal += sizeof(UINT); while (b = GetNext(q)) { // Size data UINT size_data; size_data = Endian32(b->Size); PROBE_DATA2("WriteSendFifo size", &size_data, sizeof(UINT)); WriteSendFifo(s, tss, &size_data, sizeof(UINT)); c->CurrentSendQueueSize -= b->Size; s->TotalSendSize += sizeof(UINT); s->TotalSendSizeReal += sizeof(UINT); // Data body PROBE_DATA2("WriteSendFifo data", b->Buf, b->Size); WriteSendFifo(s, tss, b->Buf, b->Size); s->TotalSendSize += b->SizeofData; s->TotalSendSizeReal += b->Size; update_keepalive_timer = true; // Block release FreeBlock(b); } if (s->UseUdpAcceleration && s->UdpAccel != NULL && UdpAccelIsSendReady(s->UdpAccel, false)) { update_keepalive_timer = false; } if (update_keepalive_timer) { // Increase the KeepAlive timer tss->NextKeepAliveTime = now + (UINT64)GenNextKeepAliveSpan(c); } } } else { bool flush = false; // In-process socket while (b = GetNext(q)) { TubeSendEx(ts->Sock->SendTube, b->Buf, b->Size, NULL, true); flush = true; s->TotalSendSize += b->Size; s->TotalSendSizeReal += b->Size; c->CurrentSendQueueSize -= b->Size; FreeBlock(b); } if (flush) { TubeFlush(ts->Sock->SendTube); } } } } } } // Send the reserved data to send registered in each socket now if (c->IsInProc == false) { for (i = 0;i < num;i++) { ts = tcpsocks[i]; SEND_START: if (ts->Sock->Connected == false) { s->LastTryAddConnectTime = Tick64(); // Communication is disconnected LockList(tcp->TcpSockList); { // Remove the socket from socket list Delete(tcp->TcpSockList, ts); // Release of TCPSOCK FreeTcpSock(ts); // Decrement the count Dec(c->CurrentNumConnection); Debug("--- TCP Connection Decremented: %u (%s Line %u)\n", Count(c->CurrentNumConnection), __FILE__, __LINE__); Debug("LIST_NUM(tcp->TcpSockList): %u\n", LIST_NUM(tcp->TcpSockList)); } UnlockList(tcp->TcpSockList); continue; } // Get Fifo size if (ts->SendFifo->size != 0) { UCHAR *buf; UINT want_send_size; // Send only if the data to send exists by 1 byte or more // Get the pointer to the buffer buf = (UCHAR *)ts->SendFifo->p + ts->SendFifo->pos; want_send_size = ts->SendFifo->size; PROBE_DATA2("TcpSockSend", buf, want_send_size); size = TcpSockSend(s, ts, buf, want_send_size); if (size == 0) { // Disconnected continue; } else if (size == SOCK_LATER) { // Packet is jammed ts->LateCount++; // Increment of the delay counter PROBE_STR("ts->LateCount++;"); } else { // Packet is sent only by 'size' // Advance FIFO ReadFifo(ts->SendFifo, NULL, size); if (size < want_send_size) { // Fail to transmit all of the data that has been scheduled #ifdef USE_PROBE { char tmp[MAX_SIZE]; snprintf(tmp, sizeof(tmp), "size < want_send_size: %u < %u", size, want_send_size); PROBE_STR(tmp); } #endif // USE_PROBE } else { // Because sending all the packets is completed // (The queue is exhausted), reset the delay counter ts->LateCount = 0; PROBE_STR("TcpSockSend All Completed"); } // Updated the last communication date and time UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); goto SEND_START; } } } } Free(tcpsocks); } else if (c->Protocol == CONNECTION_UDP) { // UDP UDP *udp = c->Udp; SOCK *sock = NULL; Lock(c->lock); { sock = udp->s; if (sock != NULL) { AddRef(sock->ref); } } Unlock(c->lock); if (sock != NULL) { // Send with UDP // KeepAlive sending if ((udp->NextKeepAliveTime == 0 || udp->NextKeepAliveTime <= now) || (c->SendBlocks->num_item != 0) || (udp->BufferQueue->num_item != 0)) { // Send the current queue with UDP SendDataWithUDP(sock, c); } } if (sock != NULL) { ReleaseSock(sock); } } else if (c->Protocol == CONNECTION_HUB_SECURE_NAT) { // SecureNAT session SNAT *snat = s->SecureNAT; VH *v = snat->Nat->Virtual; BLOCK *block; UINT num_packet = 0; if (hub != NULL) { NatSetHubOption(v, hub->Option); } while (block = GetNext(c->SendBlocks)) { num_packet++; c->CurrentSendQueueSize -= block->Size; VirtualPutPacket(v, block->Buf, block->Size); Free(block); } if (num_packet != 0) { VirtualPutPacket(v, NULL, 0); } } else if (c->Protocol == CONNECTION_HUB_LAYER3) { // Layer-3 session L3IF *f = s->L3If; BLOCK *block; UINT num_packet = 0; while (block = GetNext(c->SendBlocks)) { num_packet++; c->CurrentSendQueueSize -= block->Size; L3PutPacket(f, block->Buf, block->Size); Free(block); } if (num_packet != 0) { L3PutPacket(f, NULL, 0); } } else if (c->Protocol == CONNECTION_HUB_LINK_SERVER) { // HUB Link LINK *k = (LINK *)s->Link; if (k != NULL) { UINT num_blocks = 0; LockQueue(k->SendPacketQueue); { BLOCK *block; // Transfer the packet queue to the client thread while (block = GetNext(c->SendBlocks)) { c->CurrentSendQueueSize -= block->Size; if (k->SendPacketQueue->num_item >= MAX_STORED_QUEUE_NUM) { FreeBlock(block); } else { num_blocks++; k->CurrentSendPacketQueueSize += block->Size; InsertQueue(k->SendPacketQueue, block); } } } UnlockQueue(k->SendPacketQueue); if (num_blocks != 0) { // Issue of cancellation Cancel(k->ClientSession->Cancel1); } } } else if (c->Protocol == CONNECTION_HUB_BRIDGE) { // Local bridge BRIDGE *b = s->Bridge; if (b != NULL) { if (b->Active) { BLOCK *block; UINT num_packet = c->SendBlocks->num_item; // Packet count if (num_packet != 0) { // Packet data array void **datas = MallocFast(sizeof(void *) * num_packet); UINT *sizes = MallocFast(sizeof(UINT) * num_packet); UINT i; i = 0; while (block = GetNext(c->SendBlocks)) { if (hub != NULL && hub->Option != NULL && hub->Option->DisableUdpFilterForLocalBridgeNic == false && b->Eth != NULL && IsDhcpPacketForSpecificMac(block->Buf, block->Size, b->Eth->MacAddress)) { // DHCP Packet is filtered datas[i] = NULL; sizes[i] = 0; Free(block->Buf); } else { datas[i] = block->Buf; sizes[i] = block->Size; if (block->Size > 1514) { NormalizeEthMtu(b, c, block->Size); } } c->CurrentSendQueueSize -= block->Size; Free(block); i++; } // Write the packet EthPutPackets(b->Eth, num_packet, datas, sizes); Free(datas); Free(sizes); } } } } } // Reception of the block void ConnectionReceive(CONNECTION *c, CANCEL *c1, CANCEL *c2) { UINT i, num; SOCKSET set; SESSION *s; TCPSOCK **tcpsocks; UCHAR *buf; UINT size; UINT time; UINT num_delayed = 0; bool no_spinlock_for_delay = false; UINT64 now = Tick64(); HUB *hub = NULL; // Validate arguments if (c == NULL) { return; } PROBE_STR("ConnectionReceive"); s = c->Session; if (s != NULL) { hub = s->Hub; } if (hub != NULL) { no_spinlock_for_delay = hub->Option->NoSpinLockForPacketDelay; } if (c->RecvBuf == NULL) { c->RecvBuf = Malloc(RECV_BUF_SIZE); } buf = c->RecvBuf; // Protocol if (c->Protocol == CONNECTION_TCP) { // TCP TCP *tcp = c->Tcp; UINT next_delay_packet_diff = 0; UINT current_recv_fifo_size = 0; int recv_fifo_size_middle_update = 0; // Disconnect if disconnection interval is specified if (s->ServerMode == false) { if (s->ClientOption->ConnectionDisconnectSpan != 0) { LockList(tcp->TcpSockList); { UINT i; for (i = 0;i < LIST_NUM(tcp->TcpSockList);i++) { TCPSOCK *ts = LIST_DATA(tcp->TcpSockList, i); if (ts->DisconnectTick != 0 && ts->DisconnectTick <= now) { Debug("ts->DisconnectTick <= now\n"); Disconnect(ts->Sock); } } } UnlockList(tcp->TcpSockList); } } if (s->HalfConnection && (s->ServerMode == false)) { // Check the direction of the current TCP connections. // Disconnect one if the number of connections reaches // the limit and has only one direction LockList(tcp->TcpSockList); { UINT i, num; UINT c2s, s2c; c2s = s2c = 0; num = LIST_NUM(tcp->TcpSockList); if (num >= s->MaxConnection) { TCPSOCK *ts; for (i = 0;i < num;i++) { ts = LIST_DATA(tcp->TcpSockList, i); if (ts->Direction == TCP_SERVER_TO_CLIENT) { s2c++; } else { c2s++; } } if (s2c == 0 || c2s == 0) { // Disconnect the last socket Disconnect(ts->Sock); Debug("Disconnect (s2c=%u, c2s=%u)\n", s2c, c2s); } } } UnlockList(tcp->TcpSockList); } // Initializing the socket set InitSockSet(&set); LockList(tcp->TcpSockList); { num = LIST_NUM(tcp->TcpSockList); tcpsocks = ToArrayEx(tcp->TcpSockList, true); } UnlockList(tcp->TcpSockList); for (i = 0;i < num;i++) { AddSockSet(&set, tcpsocks[i]->Sock); } if (s->UseUdpAcceleration && s->UdpAccel != NULL) { if (s->UdpAccel->UdpSock != NULL) { AddSockSet(&set, s->UdpAccel->UdpSock); } } // Select time = SELECT_TIME; if (s->VirtualHost) { time = MIN(time, SELECT_TIME_FOR_NAT); } next_delay_packet_diff = GetNextDelayedPacketTickDiff(s); time = MIN(time, next_delay_packet_diff); num_delayed = LIST_NUM(s->DelayedPacketList); PROBE_STR("ConnectionReceive: Select 0"); if (s->Flag1 != set.NumSocket) { Select(&set, (num_delayed == 0 ? time : 1), c1, c2); s->Flag1 = set.NumSocket; } else { if (no_spinlock_for_delay || time >= 50 || num_delayed == false) { Select(&set, (num_delayed == 0 ? time : (time > 100 ? (time - 100) : 1)), c1, c2); s->Flag1 = set.NumSocket; } else { YieldCpu(); } } now = Tick64(); PROBE_STR("ConnectionReceive: Select 1"); if (s->UseUdpAcceleration && s->UdpAccel != NULL) { // Read the data received by the UDP If using the UDP acceleration mode UdpAccelSetTick(s->UdpAccel, now); UdpAccelPoll(s->UdpAccel); if (s->UdpAccelMss == 0) { s->UdpAccelMss = UdpAccelCalcMss(s->UdpAccel); } while (true) { UINT current_packet_index = 0; BLOCK *b = GetNext(s->UdpAccel->RecvBlockQueue); if (b == NULL) { break; } if (b->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(b); } else { if (CedarGetQueueBudgetBalance(c->Cedar) == 0) { FreeBlock(b); } else { // Add the data block to queue InsertReceivedBlockToQueue(c, b, true); if ((current_packet_index % 32) == 0) { UINT current_recv_block_num = c->ReceivedBlocks->num_item; int diff = (int)current_recv_block_num - (int)c->LastRecvBlocksNum; CedarAddQueueBudget(c->Cedar, diff); c->LastRecvBlocksNum = current_recv_block_num; } current_packet_index++; } } } } { bool new_status = UdpAccelIsSendReady(s->UdpAccel, true); if (s->IsUsingUdpAcceleration != new_status) { Debug("UDP Status Changed: %u\n", new_status); } s->IsUsingUdpAcceleration = new_status; } // Read all the data that has arrived to the TCP socket for (i = 0;i < num;i++) { TCPSOCK *ts = tcpsocks[i]; SOCK *sock = ts->Sock; if (s->IsRUDPSession) { TUBE *t = sock->BulkRecvTube; if (s->EnableBulkOnRUDP) { // R-UDP bulk transfer data reception if (t != NULL && IsTubeConnected(t)) { UINT current_packet_index = 0; while (true) { TUBEDATA *d = TubeRecvAsync(t); BLOCK *block; if (d == NULL) { // All reception complete break; } if (d->DataSize > sizeof(UINT64) && READ_UINT64(d->Data) == CONNECTION_BULK_COMPRESS_SIGNATURE) { // Compression block = NewBlock(Clone(((UCHAR *)d->Data) + sizeof(UINT64), d->DataSize - sizeof(UINT64)), d->DataSize - sizeof(UINT64), -1); } else { // Uncompressed block = NewBlock(Clone(d->Data, d->DataSize), d->DataSize, 0); } if (block->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(block); } else { if (CedarGetQueueBudgetBalance(c->Cedar) == 0) { FreeBlock(block); } else { // Add the data block to queue InsertReceivedBlockToQueue(c, block, true); if ((current_packet_index % 32) == 0) { UINT current_recv_block_num = c->ReceivedBlocks->num_item; int diff = (int)current_recv_block_num - (int)c->LastRecvBlocksNum; CedarAddQueueBudget(c->Cedar, diff); c->LastRecvBlocksNum = current_recv_block_num; } current_packet_index++; } } FreeTubeData(d); UPDATE_LAST_COMM_TIME(ts->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastRecvTime, now); UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); } } } } if (c->IsInProc) { TUBEDATA *d; UINT current_packet_index = 0; // Socket for in-process connection if (IsTubeConnected(sock->RecvTube) == false) { // Communication is disconnected goto DISCONNECT_THIS_TCP; } while (true) { BLOCK *block; // Get the packet data from the tube d = TubeRecvAsync(sock->RecvTube); if (d == NULL) { // All acquisition completed break; } block = NewBlock(Clone(d->Data, d->DataSize), d->DataSize, 0); if (block->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(block); } else { if (CedarGetQueueBudgetBalance(c->Cedar) == 0) { FreeBlock(block); } else { // Add the data block to queue InsertReceivedBlockToQueue(c, block, true); if ((current_packet_index % 32) == 0) { UINT current_recv_block_num = c->ReceivedBlocks->num_item; int diff = (int)current_recv_block_num - (int)c->LastRecvBlocksNum; CedarAddQueueBudget(c->Cedar, diff); c->LastRecvBlocksNum = current_recv_block_num; } current_packet_index++; } } FreeTubeData(d); } UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); } else { UINT current_fifo_budget = 0; UINT current_packet_index = 0; // A normal socket (Not in-process) if (ts->WantSize == 0) { // Read for sizeof(UINT) first ts->WantSize = sizeof(UINT); } now = Tick64(); RECV_START: current_fifo_budget = CedarGetFifoBudgetBalance(c->Cedar); // Receive if (ts->RecvFifo->size < current_fifo_budget) { UINT recv_buf_size = current_fifo_budget - ts->RecvFifo->size; recv_buf_size = MIN(recv_buf_size, RECV_BUF_SIZE); size = TcpSockRecv(s, ts, buf, recv_buf_size); } else { size = SOCK_LATER; UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastCommTime, now); } /* // Experiment if (c->ServerMode) { if ((ts->EstablishedTick + (UINT64)3000) <= now) { size = 0; WHERE; } }*/ if (size == 0) { DISCONNECT_THIS_TCP: s->LastTryAddConnectTime = Tick64(); s->NumDisconnected++; // Communication is disconnected LockList(tcp->TcpSockList); { // Remove the socket from socket list Delete(tcp->TcpSockList, ts); // Release of TCPSOCK FreeTcpSock(ts); // Decrement Dec(c->CurrentNumConnection); Debug("--- TCP Connection Decremented: %u (%s Line %u)\n", Count(c->CurrentNumConnection), __FILE__, __LINE__); Debug("LIST_NUM(tcp->TcpSockList): %u\n", LIST_NUM(tcp->TcpSockList)); } UnlockList(tcp->TcpSockList); continue; } else if (size == SOCK_LATER) { // State of waiting reception : don't do anything if (IS_RECV_TCP_SOCK(ts)) { if ((now > ts->LastCommTime) && ((now - ts->LastCommTime) >= ((UINT64)s->Timeout))) { // The connection has timed out Debug("Connection %u Timeouted.\n", i); goto DISCONNECT_THIS_TCP; } } } else { UINT budget_balance = CedarGetFifoBudgetBalance(c->Cedar); UINT fifo_size_limit = budget_balance; if (fifo_size_limit > MAX_BUFFERING_PACKET_SIZE) { fifo_size_limit = MAX_BUFFERING_PACKET_SIZE; } // Update the last communication time UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastRecvTime, now); CedarAddFifoBudget(c->Cedar, (int)size); recv_fifo_size_middle_update += (int)size; // Write the received data into the FIFO PROBE_DATA2("WriteRecvFifo", buf, size); WriteRecvFifo(s, ts, buf, size); // Stop receiving when the receive buffer is full if (ts->RecvFifo->size < fifo_size_limit) { goto RECV_START; } } current_recv_fifo_size += FifoSize(ts->RecvFifo); // process the data written to FIFO while (ts->RecvFifo->size >= ts->WantSize) { UCHAR *buf; void *data; BLOCK *block; UINT sz; // A sufficient amount of data is already stored // Get the pointer of the data buf = (UCHAR *)ts->RecvFifo->p + ts->RecvFifo->pos; switch (ts->Mode) { case 0: // The number of Data blocks ts->WantSize = sizeof(UINT); Copy(&sz, buf, sizeof(UINT)); PROBE_DATA2("ReadFifo 0", buf, sizeof(UINT)); sz = Endian32(sz); ts->NextBlockNum = sz; ReadFifo(ts->RecvFifo, NULL, sizeof(UINT)); s->TotalRecvSize += sizeof(UINT); s->TotalRecvSizeReal += sizeof(UINT); ts->CurrentPacketNum = 0; if (ts->NextBlockNum != 0) { if (ts->NextBlockNum == KEEP_ALIVE_MAGIC) { ts->Mode = 3; } else { ts->Mode = 1; } } break; case 1: // Data block size Copy(&sz, buf, sizeof(UINT)); sz = Endian32(sz); PROBE_DATA2("ReadFifo 1", buf, sizeof(UINT)); if (sz > (MAX_PACKET_SIZE * 2)) { // received a strange data size // TCP/IP Error? Debug("%s %u sz > (MAX_PACKET_SIZE * 2)\n", __FILE__, __LINE__); Disconnect(ts->Sock); } ts->NextBlockSize = MIN(sz, MAX_PACKET_SIZE * 2); ReadFifo(ts->RecvFifo, NULL, sizeof(UINT)); s->TotalRecvSize += sizeof(UINT); s->TotalRecvSizeReal += sizeof(UINT); ts->WantSize = ts->NextBlockSize; if (ts->WantSize != 0) { ts->Mode = 2; } else { ts->Mode = 1; ts->WantSize = sizeof(UINT); ts->CurrentPacketNum++; if (ts->CurrentPacketNum >= ts->NextBlockNum) { ts->Mode = 0; } } break; case 2: // Data block body ts->WantSize = sizeof(UINT); ts->CurrentPacketNum++; data = MallocFast(ts->NextBlockSize); Copy(data, buf, ts->NextBlockSize); PROBE_DATA2("ReadFifo 2", buf, ts->NextBlockSize); ReadFifo(ts->RecvFifo, NULL, ts->NextBlockSize); block = NewBlock(data, ts->NextBlockSize, s->UseCompress ? -1 : 0); UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastCommTime, now); if (block->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(block); } else { if (CedarGetQueueBudgetBalance(c->Cedar) == 0) { FreeBlock(block); } else { // Add the data block to queue InsertReceivedBlockToQueue(c, block, true); if ((current_packet_index % 32) == 0) { UINT current_recv_block_num = c->ReceivedBlocks->num_item; int diff = (int)current_recv_block_num - (int)c->LastRecvBlocksNum; CedarAddQueueBudget(c->Cedar, diff); c->LastRecvBlocksNum = current_recv_block_num; } current_packet_index++; } } if (ts->CurrentPacketNum >= ts->NextBlockNum) { // Reception of all the data blocks completed ts->Mode = 0; } else { // Receive next data block size ts->Mode = 1; } break; case 3: // Keep-Alive packet size ts->Mode = 4; Copy(&sz, buf, sizeof(UINT)); PROBE_DATA2("ReadFifo 3", buf, sizeof(UINT)); sz = Endian32(sz); if (sz > MAX_KEEPALIVE_SIZE) { // received a strange data size // TCP/IP Error? Debug("%s %u sz > MAX_KEEPALIVE_SIZE\n", __FILE__, __LINE__); Disconnect(ts->Sock); } ts->NextBlockSize = MIN(sz, MAX_KEEPALIVE_SIZE); ReadFifo(ts->RecvFifo, NULL, sizeof(UINT)); UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastCommTime, now); s->TotalRecvSize += sizeof(UINT); s->TotalRecvSizeReal += sizeof(UINT); ts->WantSize = sz; break; case 4: // Keep-Alive packet body //Debug("KeepAlive Recved.\n"); ts->Mode = 0; sz = ts->NextBlockSize; if (sz >= (StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE) + sizeof(USHORT))) { UCHAR *keep_alive_buffer = FifoPtr(ts->RecvFifo); if (Cmp(keep_alive_buffer, UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE, StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE)) == 0) { USHORT us = READ_USHORT(keep_alive_buffer + StrLen(UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE)); if (us != 0) { if (s->UseUdpAcceleration && s->UdpAccel != NULL) { UINT port = (UINT)us; if (s->UdpAccel->YourPortByNatTServer != port) { s->UdpAccel->YourPortByNatTServer = port; s->UdpAccel->YourPortByNatTServerChanged = true; Debug("s->UdpAccel->YourPortByNatTServer: %u\n", s->UdpAccel->YourPortByNatTServer); } } } } } PROBE_DATA2("ReadFifo 4", NULL, 0); ReadFifo(ts->RecvFifo, NULL, sz); UPDATE_LAST_COMM_TIME(c->Session->LastCommTime, now); UPDATE_LAST_COMM_TIME(ts->LastCommTime, now); s->TotalRecvSize += sz; s->TotalRecvSizeReal += sz; ts->WantSize = sizeof(UINT); break; } } ShrinkFifoMemory(ts->RecvFifo); //printf("Fifo: %u\n", ts->RecvFifo->memsize); } } if (true) { int diff; diff = (int)current_recv_fifo_size - (int)c->LastRecvFifoTotalSize; CedarAddFifoBudget(c->Cedar, (diff - recv_fifo_size_middle_update)); c->LastRecvFifoTotalSize = current_recv_fifo_size; } if (true) { UINT current_recv_block_num = c->ReceivedBlocks->num_item; int diff = (int)current_recv_block_num - (int)c->LastRecvBlocksNum; CedarAddQueueBudget(c->Cedar, diff); c->LastRecvBlocksNum = current_recv_block_num; } Free(tcpsocks); } else if (c->Protocol == CONNECTION_UDP) { // UDP UDP *udp = c->Udp; SOCK *sock = NULL; if (s->ServerMode == false) { Lock(c->lock); { if (c->Udp->s != NULL) { sock = c->Udp->s; if (sock != NULL) { AddRef(sock->ref); } } } Unlock(c->lock); InitSockSet(&set); if (sock != NULL) { AddSockSet(&set, sock); } Select(&set, SELECT_TIME, c1, c2); if (sock != NULL) { IP ip; UINT port; UCHAR *buf; UINT size; while (true) { buf = c->RecvBuf; size = RecvFrom(sock, &ip, &port, buf, RECV_BUF_SIZE); if (size == 0 && sock->IgnoreRecvErr == false) { Debug("UDP Socket Disconnected.\n"); Lock(c->lock); { ReleaseSock(udp->s); udp->s = NULL; } Unlock(c->lock); break; } else if (size == SOCK_LATER) { break; } else { if (size) { PutUDPPacketData(c, buf, size); } } } } if (sock != NULL) { Release(sock->ref); } } else { Select(NULL, SELECT_TIME, c1, c2); } } else if (c->Protocol == CONNECTION_HUB_SECURE_NAT) { SNAT *snat = c->Session->SecureNAT; VH *v = snat->Nat->Virtual; UINT size; void *data; UINT num; UINT select_wait_time = SELECT_TIME_FOR_NAT; UINT next_delay_packet_diff = 0; if (snat->Nat != NULL && snat->Nat->Option.UseNat == false) { select_wait_time = SELECT_TIME; } else { if (snat->Nat != NULL) { LockList(v->NatTable); { if (LIST_NUM(v->NatTable) == 0 && LIST_NUM(v->ArpWaitTable) == 0) { select_wait_time = SELECT_TIME; } } UnlockList(v->NatTable); } } next_delay_packet_diff = GetNextDelayedPacketTickDiff(s); select_wait_time = MIN(select_wait_time, next_delay_packet_diff); num_delayed = LIST_NUM(s->DelayedPacketList); if (no_spinlock_for_delay || select_wait_time >= 50 || num_delayed == false) { Select(NULL, (num_delayed == 0 ? select_wait_time : (select_wait_time > 100 ? (select_wait_time - 100) : 1)), c1, c2); } else { YieldCpu(); } num = 0; if (hub != NULL) { NatSetHubOption(v, hub->Option); } // Receive a packet from the virtual machine while (size = VirtualGetNextPacket(v, &data)) { BLOCK *block; // Generate packet block block = NewBlock(data, size, 0); if (block->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(block); } else { // Add the data block to queue InsertReceivedBlockToQueue(c, block, true); } num++; if (num >= MAX_SEND_SOCKET_QUEUE_NUM) { // WHERE; break; } } } else if (c->Protocol == CONNECTION_HUB_LINK_SERVER) { // HUB Link // Waiting Cancel simply if (c->SendBlocks->num_item == 0) { UINT time = SELECT_TIME; UINT next_delay_packet_diff = 0; next_delay_packet_diff = GetNextDelayedPacketTickDiff(s); time = MIN(time, next_delay_packet_diff); num_delayed = LIST_NUM(s->DelayedPacketList); if (no_spinlock_for_delay || time >= 50 || num_delayed == false) { Select(NULL, (num_delayed == 0 ? time : (time > 100 ? (time - 100) : 1)), c1, c2); } else { YieldCpu(); } } } else if (c->Protocol == CONNECTION_HUB_LAYER3) { // Layer-3 switch session L3IF *f = s->L3If; UINT size, num = 0; void *data; if (f->SendQueue->num_item == 0) { UINT time = SELECT_TIME_FOR_NAT; UINT next_delay_packet_diff = 0; if (f->ArpWaitTable != NULL) { LockList(f->ArpWaitTable); { if (LIST_NUM(f->ArpWaitTable) == 0) { time = SELECT_TIME; } } UnlockList(f->ArpWaitTable); } next_delay_packet_diff = GetNextDelayedPacketTickDiff(s); time = MIN(time, next_delay_packet_diff); num_delayed = LIST_NUM(s->DelayedPacketList); if (no_spinlock_for_delay || time >= 50 || num_delayed == false) { Select(NULL, (num_delayed == 0 ? time : (time > 100 ? (time - 100) : 1)), c1, c2); } else { YieldCpu(); } } // Get the next packet while (size = L3GetNextPacket(f, &data)) { BLOCK *block = NewBlock(data, size, 0); if (block->Size > MAX_PACKET_SIZE) { FreeBlock(block); } else { InsertReceivedBlockToQueue(c, block, true); } num++; if (num >= MAX_SEND_SOCKET_QUEUE_NUM) { break; } } } else if (c->Protocol == CONNECTION_HUB_BRIDGE) { BRIDGE *b = c->Session->Bridge; // Bridge session if (b->Active) { void *data; UINT ret; UINT num = 0; bool check_device_num = false; UINT time = SELECT_TIME; UINT next_delay_packet_diff = 0; next_delay_packet_diff = GetNextDelayedPacketTickDiff(s); time = MIN(time, next_delay_packet_diff); num_delayed = LIST_NUM(s->DelayedPacketList); // Bridge is operating if (no_spinlock_for_delay || time >= 50 || num_delayed == false) { Select(NULL, (num_delayed == 0 ? time : (time > 100 ? (time - 100) : 1)), c1, c2); } else { YieldCpu(); } if ((b->LastNumDeviceCheck + BRIDGE_NUM_DEVICE_CHECK_SPAN) <= Tick64()) { #ifdef OS_WIN32 check_device_num = true; #endif // OS_WIN32 b->LastNumDeviceCheck = Tick64(); } // Get the next packet from the bridge while (true) { if (check_device_num && b->LastNumDevice != GetEthDeviceHash()) { ret = INFINITE; } else { ret = EthGetPacket(b->Eth, &data); } #ifdef OS_WIN32 if (c->Session != NULL) { c->Session->BridgeIsEthLoopbackBlock = false; if (b->Eth != NULL && b->Eth->LoopbackBlock) { // Check whether The Ethernet device in the bridge // has the ability to block the loopback packet c->Session->BridgeIsEthLoopbackBlock = true; } } #endif // OS_WIN32 if (ret == INFINITE) { // Error occured: stop the bridge CloseEth(b->Eth); b->Eth = NULL; b->Active = false; ReleaseCancel(s->Cancel2); s->Cancel2 = NULL; HLog(s->Hub, "LH_BRIDGE_2", s->Name, b->Name); Debug("Bridge Device Error.\n"); break; } else if (ret == 0) { // There is no more packet to receive break; } else { if (hub != NULL && hub->Option != NULL && hub->Option->DisableUdpFilterForLocalBridgeNic == false && b->Eth != NULL && IsDhcpPacketForSpecificMac(data, ret, b->Eth->MacAddress)) { // DHCP Packet is filtered. Free(data); } else { // Add the packet to queue BLOCK *block = NewBlock(data, ret, 0); PROBE_DATA2("ConnectionReceive: NewBlock", data, ret); if (ret > 1514) { NormalizeEthMtu(b, c, ret); } if (block->Size > MAX_PACKET_SIZE) { // Packet size exceeded FreeBlock(block); } else { InsertReceivedBlockToQueue(c, block, true); } num++; if (num >= MAX_SEND_SOCKET_QUEUE_NUM) { // WHERE; break; } } } } } else { ETH *e; // Bridge is stopped currently Select(NULL, SELECT_TIME, c1, NULL); if (b->LastBridgeTry == 0 || (b->LastBridgeTry + BRIDGE_TRY_SPAN) <= Tick64()) { b->LastBridgeTry = Tick64(); // Try to open an Ethernet device e = OpenEth(b->Name, b->Local, b->TapMode, b->TapMacAddress); if (e != NULL) { // Success b->Eth = e; b->Active = true; b->LastNumDeviceCheck = Tick64(); b->LastNumDevice = GetEthDeviceHash(); // Update the NIC name of the bridge #ifdef OS_WIN32 if (IsEmptyStr(e->Title) == false) { StrCpy(b->Name, sizeof(b->Name), e->Title); if (b->ParentLocalBridge != NULL) { StrCpy(b->ParentLocalBridge->DeviceName, sizeof(b->ParentLocalBridge->DeviceName), e->Title); } } #endif // OS_WIN32 Debug("Bridge Open Succeed.\n"); HLog(c->Session->Hub, "LH_BRIDGE_1", c->Session->Name, b->Name); s->Cancel2 = EthGetCancel(b->Eth); } } } } } // Normalize the MTU of the Ethernet device void NormalizeEthMtu(BRIDGE *b, CONNECTION *c, UINT packet_size) { // Validate arguments if (packet_size == 0 || b == NULL || c == NULL) { return; } // Raise the MTU when the packet exceeds the current MTU if (EthIsChangeMtuSupported(b->Eth)) { UINT currentMtu = EthGetMtu(b->Eth); if (currentMtu != 0) { if (packet_size > currentMtu) { bool ok = EthSetMtu(b->Eth, packet_size); if (ok) { HLog(c->Session->Hub, "LH_SET_MTU", c->Session->Name, b->Name, currentMtu, packet_size, packet_size); } else { UINT64 now = Tick64(); if (b->LastChangeMtuError == 0 || now >= (b->LastChangeMtuError + 60000ULL)) { HLog(c->Session->Hub, "LH_SET_MTU_ERROR", c->Session->Name, b->Name, currentMtu, packet_size, packet_size); b->LastChangeMtuError = now; } } } } } } // Release of the block void FreeBlock(BLOCK *b) { // Validate arguments if (b == NULL) { return; } Free(b->Buf); Free(b); } // Create a new block BLOCK *NewBlock(void *data, UINT size, int compress) { BLOCK *b; // Validate arguments if (data == NULL) { return NULL; } b = MallocFast(sizeof(BLOCK)); b->RawFlagRetUdpAccel = 0; b->IsFlooding = false; b->PriorityQoS = b->Ttl = b->Param1 = 0; if (compress == 0) { // Uncompressed b->Compressed = false; b->Buf = data; b->Size = size; b->SizeofData = size; } else if (compress == 1) { UINT max_size; // Compressed b->Compressed = true; max_size = CalcCompress(size); b->Buf = MallocFast(max_size); b->Size = Compress(b->Buf, max_size, data, size); b->SizeofData = size; // Discard old data block Free(data); } else { // Expand UINT max_size; b->Compressed = false; max_size = MAX_PACKET_SIZE; b->Buf = MallocFast(max_size); b->Size = Uncompress(b->Buf, max_size, data, size); b->SizeofData = size; // Discard old data Free(data); } return b; } // Create a TCP socket TCPSOCK *NewTcpSock(SOCK *s) { TCPSOCK *ts; // Validate arguments if (s == NULL) { return NULL; } ts = ZeroMalloc(sizeof(TCPSOCK)); ts->Sock = s; AddRef(s->ref); ts->RecvFifo = NewFifo(); ts->SendFifo = NewFifo(); ts->EstablishedTick = ts->LastRecvTime = ts->LastCommTime = Tick64(); // Unset the time-out value SetTimeout(s, TIMEOUT_INFINITE); return ts; } // Release of TCP socket void FreeTcpSock(TCPSOCK *ts) { // Validate arguments if (ts == NULL) { return; } Disconnect(ts->Sock); ReleaseSock(ts->Sock); ReleaseFifo(ts->RecvFifo); ReleaseFifo(ts->SendFifo); if (ts->SendKey) { FreeCrypt(ts->SendKey); } if (ts->RecvKey) { FreeCrypt(ts->RecvKey); } Free(ts); } // Exit the tunneling mode of connection void EndTunnelingMode(CONNECTION *c) { // Validate arguments if (c == NULL) { return; } // Protocol if (c->Protocol == CONNECTION_TCP) { // TCP DisconnectTcpSockets(c); } else { // UDP DisconnectUDPSockets(c); } } // Shift the connection to tunneling mode void StartTunnelingMode(CONNECTION *c) { SOCK *s; TCP *tcp; TCPSOCK *ts; IP ip; UINT port; // Validate arguments if (c == NULL) { return; } tcp = c->Tcp; // Protocol if (c->Protocol == CONNECTION_TCP) { // TCP s = c->FirstSock; if (c->IsInProc) { AddRef(s->ref); c->TubeSock = s; } ts = NewTcpSock(s); if (c->ServerMode == false) { if (c->Session->ClientOption->ConnectionDisconnectSpan != 0) { ts->DisconnectTick = Tick64() + c->Session->ClientOption->ConnectionDisconnectSpan * (UINT64)1000; } } LockList(tcp->TcpSockList); { Add(tcp->TcpSockList, ts); } UnlockList(tcp->TcpSockList); ReleaseSock(s); c->FirstSock = NULL; } else { // UDP s = c->FirstSock; Copy(&ip, &s->RemoteIP, sizeof(IP)); // May disconnect TCP connection at this point c->FirstSock = NULL; Disconnect(s); ReleaseSock(s); // Initialization of UDP structure c->Udp = ZeroMalloc(sizeof(UDP)); if (c->ServerMode) { // Server mode // Add an UDP Entry AddUDPEntry(c->Cedar, c->Session); c->Udp->s = NULL; } else { port = c->Session->ClientOption->PortUDP; // Client mode c->Udp->s = NewUDP(0); // Write the IP address and port number Copy(&c->Udp->ip, &ip, sizeof(IP)); c->Udp->port = port; } // Queue c->Udp->BufferQueue = NewQueue(); } } // Generate a random value that depends on each machine UINT GetMachineRand() { char pcname[MAX_SIZE]; UCHAR hash[SHA1_SIZE]; Zero(pcname, sizeof(pcname)); GetMachineName(pcname, sizeof(pcname)); Sha1(hash, pcname, StrLen(pcname)); return READ_UINT(hash); } // Function that accepts a new connection void ConnectionAccept(CONNECTION *c) { SOCK *s; X *x; K *k; char tmp[128]; UINT initial_timeout = CONNECTING_TIMEOUT; UCHAR ctoken_hash[SHA1_SIZE]; // Validate arguments if (c == NULL) { return; } Zero(ctoken_hash, sizeof(ctoken_hash)); // Get a socket s = c->FirstSock; AddRef(s->ref); Dec(c->Cedar->AcceptingSockets); IPToStr(tmp, sizeof(tmp), &s->RemoteIP); SLog(c->Cedar, "LS_CONNECTION_START_1", tmp, s->RemoteHostname, (IS_SPECIAL_PORT(s->RemotePort) ? 0 : s->RemotePort), c->Name); // Timeout setting initial_timeout += GetMachineRand() % (CONNECTING_TIMEOUT / 2); SetTimeout(s, initial_timeout); // Handle third-party protocols if (s->IsReverseAcceptedSocket == false && s->Type == SOCK_TCP) { if (c->Cedar != NULL && c->Cedar->Server != NULL) { PROTO *proto = c->Cedar->Server->Proto; if (proto && ProtoHandleConnection(proto, s, NULL) == true) { c->Type = CONNECTION_TYPE_OTHER; goto FINAL; } } } // Specify the encryption algorithm Lock(c->Cedar->lock); { if (c->Cedar->CipherList != NULL) { SetWantToUseCipher(s, c->Cedar->CipherList); } x = CloneX(c->Cedar->ServerX); k = CloneK(c->Cedar->ServerK); } Unlock(c->Cedar->lock); // Start the SSL communication Copy(&s->SslAcceptSettings, &c->Cedar->SslAcceptSettings, sizeof(SSL_ACCEPT_SETTINGS)); if (StartSSL(s, x, k) == false) { // Failed AddNoSsl(c->Cedar, &s->RemoteIP); Debug("ConnectionAccept(): StartSSL() failed\n"); FreeX(x); FreeK(k); goto FINAL; } FreeX(x); FreeK(k); SLog(c->Cedar, "LS_SSL_START", c->Name, s->CipherName); Copy(c->CToken_Hash, ctoken_hash, SHA1_SIZE); // Accept the connection if (ServerAccept(c) == false) { // Failed Debug("ConnectionAccept(): ServerAccept() failed with error %u\n", c->Err); } FINAL: if (c->flag1 == false) { Debug("%s %u c->flag1 == false\n", __FILE__, __LINE__); Disconnect(s); } DelConnection(c->Cedar, c); ReleaseSock(s); } // Stop the threads putting additional connection of all that are currently running void StopAllAdditionalConnectThread(CONNECTION *c) { UINT i, num; SOCK **socks; THREAD **threads; // Validate arguments if (c == NULL || c->ServerMode != false) { return; } // Disconnect the socket first LockList(c->ConnectingSocks); { num = LIST_NUM(c->ConnectingSocks); socks = ToArray(c->ConnectingSocks); DeleteAll(c->ConnectingSocks); } UnlockList(c->ConnectingSocks); for (i = 0;i < num;i++) { Disconnect(socks[i]); ReleaseSock(socks[i]); } Free(socks); // Then, wait for the suspension of the thread LockList(c->ConnectingThreads); { num = LIST_NUM(c->ConnectingThreads); Debug("c->ConnectingThreads: %u\n", num); threads = ToArray(c->ConnectingThreads); DeleteAll(c->ConnectingThreads); } UnlockList(c->ConnectingThreads); for (i = 0;i < num;i++) { WaitThread(threads[i], INFINITE); ReleaseThread(threads[i]); } Free(threads); } // Stop the connection void StopConnection(CONNECTION *c, bool no_wait) { // Validate arguments if (c == NULL) { return; } Debug("Stop Connection: %s\n", c->Name); // Stop flag c->Halt = true; Disconnect(c->FirstSock); if (no_wait == false) { // Wait until the thread terminates WaitThread(c->Thread, INFINITE); } } // Close all the UDP socket void DisconnectUDPSockets(CONNECTION *c) { // Validate arguments if (c == NULL) { return; } if (c->Protocol != CONNECTION_UDP) { return; } // Delete entry if (c->ServerMode) { DelUDPEntry(c->Cedar, c->Session); } // Delete the UDP structure if (c->Udp != NULL) { if (c->Udp->s != NULL) { ReleaseSock(c->Udp->s); } if (c->Udp->BufferQueue != NULL) { // Release of the queue BUF *b; while (b = GetNext(c->Udp->BufferQueue)) { FreeBuf(b); } ReleaseQueue(c->Udp->BufferQueue); } Free(c->Udp); c->Udp = NULL; } if (c->FirstSock != NULL) { Disconnect(c->FirstSock); ReleaseSock(c->FirstSock); c->FirstSock = NULL; } } // Close all TCP connections void DisconnectTcpSockets(CONNECTION *c) { UINT i, num; TCP *tcp; TCPSOCK **tcpsocks; // Validate arguments if (c == NULL) { return; } if (c->Protocol != CONNECTION_TCP) { return; } tcp = c->Tcp; LockList(tcp->TcpSockList); { tcpsocks = ToArray(tcp->TcpSockList); num = LIST_NUM(tcp->TcpSockList); DeleteAll(tcp->TcpSockList); } UnlockList(tcp->TcpSockList); if (num != 0) { Debug("--- SOCKET STATUS ---\n"); for (i = 0;i < num;i++) { TCPSOCK *ts = tcpsocks[i]; Debug(" SOCK %2u: %u\n", i, ts->Sock->SendSize); FreeTcpSock(ts); } } Free(tcpsocks); } // Clean up of the connection void CleanupConnection(CONNECTION *c) { UINT i, num; // Validate arguments if (c == NULL) { return; } if (c->LastRecvFifoTotalSize != 0) { CedarAddFifoBudget(c->Cedar, -((int)c->LastRecvFifoTotalSize)); c->LastRecvFifoTotalSize = 0; } if (c->LastRecvBlocksNum != 0) { CedarAddQueueBudget(c->Cedar, -((int)c->LastRecvBlocksNum)); c->LastRecvBlocksNum = 0; } if (c->LastTcpQueueSize != 0) { int diff = -((int)c->LastTcpQueueSize); CedarAddCurrentTcpQueueSize(c->Cedar, diff); c->LastTcpQueueSize = 0; } if (c->LastPacketQueueSize != 0) { int diff = -((int)c->LastPacketQueueSize); CedarAddCurrentTcpQueueSize(c->Cedar, diff); c->LastPacketQueueSize = 0; } DeleteLock(c->lock); ReleaseCedar(c->Cedar); switch (c->Protocol) { case CONNECTION_TCP: // Release of TCP connection list DisconnectTcpSockets(c); break; case CONNECTION_UDP: break; } ReleaseList(c->Tcp->TcpSockList); Free(c->Tcp); ReleaseSock(c->FirstSock); c->FirstSock = NULL; ReleaseSock(c->TubeSock); c->TubeSock = NULL; ReleaseThread(c->Thread); Free(c->Name); // Release all the receive block and send block if (c->SendBlocks) { LockQueue(c->SendBlocks); { BLOCK *b; while (b = GetNext(c->SendBlocks)) { FreeBlock(b); } } UnlockQueue(c->SendBlocks); } if (c->SendBlocks2) { LockQueue(c->SendBlocks2); { BLOCK *b; while (b = GetNext(c->SendBlocks2)) { FreeBlock(b); } } UnlockQueue(c->SendBlocks2); } if (c->ReceivedBlocks) { LockQueue(c->ReceivedBlocks); { BLOCK *b; while (b = GetNext(c->ReceivedBlocks)) { FreeBlock(b); } } UnlockQueue(c->ReceivedBlocks); } if (c->ConnectingThreads) { THREAD **threads; LockList(c->ConnectingThreads); { num = LIST_NUM(c->ConnectingThreads); threads = ToArray(c->ConnectingThreads); for (i = 0;i < num;i++) { ReleaseThread(threads[i]); } Free(threads); } UnlockList(c->ConnectingThreads); ReleaseList(c->ConnectingThreads); } if (c->ConnectingSocks) { SOCK **socks; LockList(c->ConnectingSocks); { num = LIST_NUM(c->ConnectingSocks); socks = ToArray(c->ConnectingSocks); for (i = 0;i < num;i++) { Disconnect(socks[i]); ReleaseSock(socks[i]); } Free(socks); } UnlockList(c->ConnectingSocks); ReleaseList(c->ConnectingSocks); } if (c->RecvBuf) { Free(c->RecvBuf); } if (c->ServerX != NULL) { FreeX(c->ServerX); } if (c->ClientX != NULL) { FreeX(c->ClientX); } ReleaseQueue(c->ReceivedBlocks); ReleaseQueue(c->SendBlocks); ReleaseQueue(c->SendBlocks2); DeleteCounter(c->CurrentNumConnection); if (c->CipherName != NULL) { Free(c->CipherName); } Free(c); } // Release of the connection void ReleaseConnection(CONNECTION *c) { // Validate arguments if (c == NULL) { return; } if (Release(c->ref) == 0) { CleanupConnection(c); } } // Comparison of connection int CompareConnection(void *p1, void *p2) { CONNECTION *c1, *c2; if (p1 == NULL || p2 == NULL) { return 0; } c1 = *(CONNECTION **)p1; c2 = *(CONNECTION **)p2; if (c1 == NULL || c2 == NULL) { return 0; } return StrCmpi(c1->Name, c2->Name); } // Creating a server connection CONNECTION *NewServerConnection(CEDAR *cedar, SOCK *s, THREAD *t) { CONNECTION *c; // Validate arguments if (cedar == NULL) { return NULL; } c = ZeroMalloc(sizeof(CONNECTION)); c->ConnectedTick = Tick64(); c->lock = NewLock(); c->ref = NewRef(); c->Cedar = cedar; AddRef(c->Cedar->ref); c->Protocol = CONNECTION_TCP; c->Type = CONNECTION_TYPE_INIT; c->FirstSock = s; if (s != NULL) { AddRef(c->FirstSock->ref); Copy(&c->ClientIp, &s->RemoteIP, sizeof(IP)); StrCpy(c->ClientHostname, sizeof(c->ClientHostname), s->RemoteHostname); } c->Tcp = ZeroMalloc(sizeof(TCP)); c->Tcp->TcpSockList = NewList(NULL); c->ServerMode = true; c->Status = CONNECTION_STATUS_ACCEPTED; c->Name = CopyStr("INITING"); c->Thread = t; AddRef(t->ref); c->CurrentNumConnection = NewCounter(); Inc(c->CurrentNumConnection); c->ServerVer = cedar->Version; c->ServerBuild = cedar->Build; StrCpy(c->ServerStr, sizeof(c->ServerStr), cedar->ServerStr); GetServerProductName(cedar->Server, c->ServerStr, sizeof(c->ServerStr)); if (s != NULL && s->RemoteX != NULL) { c->ServerX = CloneX(s->RemoteX); } if (s != NULL && s->Type == SOCK_INPROC) { // In-process socket c->IsInProc = true; } // Creating a Queue c->ReceivedBlocks = NewQueue(); c->SendBlocks = NewQueue(); c->SendBlocks2 = NewQueue(); return c; } // Creating a Client Connection CONNECTION *NewClientConnection(SESSION *s) { return NewClientConnectionEx(s, NULL, 0, 0); } CONNECTION *NewClientConnectionEx(SESSION *s, char *client_str, UINT client_ver, UINT client_build) { CONNECTION *c; // Initialization of CONNECTION object c = ZeroMalloc(sizeof(CONNECTION)); c->ConnectedTick = Tick64(); c->lock = NewLock(); c->ref = NewRef(); c->Cedar = s->Cedar; AddRef(c->Cedar->ref); c->Protocol = CONNECTION_TCP; c->Tcp = ZeroMalloc(sizeof(TCP)); c->Tcp->TcpSockList = NewList(NULL); c->ServerMode = false; c->Status = CONNECTION_STATUS_CONNECTING; c->Name = CopyStr("CLIENT_CONNECTION"); c->Session = s; c->CurrentNumConnection = NewCounter(); c->LastCounterResetTick = Tick64(); Inc(c->CurrentNumConnection); c->ConnectingThreads = NewList(NULL); c->ConnectingSocks = NewList(NULL); if (client_str == NULL) { c->ClientVer = s->Cedar->Version; c->ClientBuild = s->Cedar->Build; if (c->Session->VirtualHost == false) { if (c->Session->LinkModeClient == false) { StrCpy(c->ClientStr, sizeof(c->ClientStr), CEDAR_CLIENT_STR); } else { StrCpy(c->ClientStr, sizeof(c->ClientStr), CEDAR_SERVER_LINK_STR); } } else { StrCpy(c->ClientStr, sizeof(c->ClientStr), CEDAR_ROUTER_STR); } } else { c->ClientVer = client_ver; c->ClientBuild = client_build; StrCpy(c->ClientStr, sizeof(c->ClientStr), client_str); } // Server name and port number StrCpy(c->ServerName, sizeof(c->ServerName), s->ClientOption->Hostname); c->ServerPort = s->ClientOption->Port; // Create queues c->ReceivedBlocks = NewQueue(); c->SendBlocks = NewQueue(); c->SendBlocks2 = NewQueue(); return c; }