// SoftEther VPN Source Code - Developer Edition Master Branch // Cedar Communication Module // // SoftEther VPN Server, Client and Bridge are free software under GPLv2. // // Copyright (c) Daiyuu Nobori. // Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan. // Copyright (c) SoftEther Corporation. // // All Rights Reserved. // // http://www.softether.org/ // // Author: Daiyuu Nobori, Ph.D. // Comments: Tetsuo Sugiyama, Ph.D. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // version 2 as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License version 2 // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE // AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE. // // // THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN, // UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY, // MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS // SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS // SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER // CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL // DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING, // MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR // SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND // CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO // EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO, // JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION // AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN // THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE. // // USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS // YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY // CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS // SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE // SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO // COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING // PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR // CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE // NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR // INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+ // COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE // WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY // COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE // COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE // SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR // COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO // RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL // RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT // JUST A STATEMENT FOR WARNING AND DISCLAIMER. // // // SOURCE CODE CONTRIBUTION // ------------------------ // // Your contribution to SoftEther VPN Project is much appreciated. // Please send patches to us through GitHub. // Read the SoftEther VPN Patch Acceptance Policy in advance: // http://www.softether.org/5-download/src/9.patch // // // DEAR SECURITY EXPERTS // --------------------- // // If you find a bug or a security vulnerability please kindly inform us // about the problem immediately so that we can fix the security problem // to protect a lot of users around the world as soon as possible. // // Our e-mail address for security reports is: // softether-vpn-security [at] softether.org // // Please note that the above e-mail address is not a technical support // inquiry address. If you need technical assistance, please visit // http://www.softether.org/ and ask your question on the users forum. // // Thank you for your cooperation. // // // NO MEMORY OR RESOURCE LEAKS // --------------------------- // // The memory-leaks and resource-leaks verification under the stress // test has been passed before release this source code. // NullLan.c // Virtual LAN card device driver for testing #include "CedarPch.h" static UCHAR null_lan_broadcast_address[] = {0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; // Get the packet adapter PACKET_ADAPTER *NullGetPacketAdapter() { PACKET_ADAPTER *pa = NewPacketAdapter(NullPaInit, NullPaGetCancel, NullPaGetNextPacket, NullPaPutPacket, NullPaFree); return pa; } // Generate MAC address void NullGenerateMacAddress(UCHAR *mac, UINT id, UINT seq) { UCHAR hash[SHA1_SIZE]; char name[MAX_SIZE]; BUF *b; // Validate arguments if (mac == NULL) { return; } b = NewBuf(); WriteBufInt(b, id); WriteBufInt(b, seq); GetMachineHostName(name, sizeof(name)); #ifdef OS_WIN32 WriteBufInt(b, MsGetCurrentProcessId()); #endif // OS_WIN32 WriteBufStr(b, name); Sha1(hash, b->Buf, b->Size); FreeBuf(b); Copy(mac, hash, 6); mac[0] = 0x7E; } // Packet generation thread void NullPacketGenerateThread(THREAD *t, void *param) { NULL_LAN *n = (NULL_LAN *)param; UINT64 end_tick = Tick64() + (UINT64)(60 * 1000); UINT seq = 0; // Validate arguments if (t == NULL || param == NULL) { return; } while (true) { /*if (Tick64() >= end_tick) { break; }*/ Wait(n->Event, Rand32() % 1500); if (n->Halt) { break; } LockQueue(n->PacketQueue); { UCHAR *data; BLOCK *b; UINT size = Rand32() % 1500 + 14; UCHAR dst_mac[6]; NullGenerateMacAddress(n->MacAddr, n->Id, seq); //NullGenerateMacAddress(dst_mac, n->Id + 1, 0); //StrToMac(dst_mac, "00-1B-21-A9-47-E6"); StrToMac(dst_mac, "00-AC-7A-EF-83-FD"); data = Malloc(size); Copy(data, null_lan_broadcast_address, 6); //Copy(data, dst_mac, 6); Copy(data + 6, n->MacAddr, 6); b = NewBlock(data, size, 0); InsertQueue(n->PacketQueue, b); } UnlockQueue(n->PacketQueue); Cancel(n->Cancel); //seq++; } } // Initialize the packet adapter bool NullPaInit(SESSION *s) { NULL_LAN *n; static UINT id_seed = 0; // Validate arguments if (s == NULL) { return false; } id_seed++; n = ZeroMalloc(sizeof(NULL_LAN)); n->Id = id_seed; s->PacketAdapter->Param = (void *)n; n->Cancel = NewCancel(); n->PacketQueue = NewQueue(); n->Event = NewEvent(); NullGenerateMacAddress(n->MacAddr, n->Id, 0); n->PacketGeneratorThread = NewThread(NullPacketGenerateThread, n); return true; } // Get the cancel object CANCEL *NullPaGetCancel(SESSION *s) { // Validate arguments NULL_LAN *n; if (s == NULL || (n = s->PacketAdapter->Param) == NULL) { return NULL; } AddRef(n->Cancel->ref); return n->Cancel; } // Get the next packet UINT NullPaGetNextPacket(SESSION *s, void **data) { UINT size = 0; // Validate arguments NULL_LAN *n; if (s == NULL || (n = s->PacketAdapter->Param) == NULL) { return INFINITE; } LockQueue(n->PacketQueue); { BLOCK *b = GetNext(n->PacketQueue); if (b != NULL) { *data = b->Buf; size = b->Size; Free(b); } } UnlockQueue(n->PacketQueue); return size; } // Write the packet bool NullPaPutPacket(SESSION *s, void *data, UINT size) { // Validate arguments if (s == NULL) { return false; } if (data == NULL) { return true; } // Packet ignored Free(data); return true; } // Release void NullPaFree(SESSION *s) { // Validate arguments NULL_LAN *n; BLOCK *b; if (s == NULL || (n = s->PacketAdapter->Param) == NULL) { return; } n->Halt = true; Set(n->Event); WaitThread(n->PacketGeneratorThread, INFINITE); ReleaseThread(n->PacketGeneratorThread); LockQueue(n->PacketQueue); { while (b = GetNext(n->PacketQueue)) { FreeBlock(b); } } UnlockQueue(n->PacketQueue); ReleaseQueue(n->PacketQueue); ReleaseCancel(n->Cancel); ReleaseEvent(n->Event); s->PacketAdapter->Param = NULL; Free(n); }