// SoftEther VPN Source Code - Developer Edition Master Branch // Cedar Communication Module // VLanWin32.h // Header of VLanWin32.c #ifdef OS_WIN32 #ifndef VLANWIN32_H #define VLANWIN32_H #include "CedarType.h" #include "VLan.h" #include "Mayaqua/Network.h" // Routing table tracking timer #define TRACKING_INTERVAL_INITIAL 444 // Initial #define TRACKING_INTERVAL_ADD 444 // Adding value #define TRACKING_INTERVAL_MAX 12345 // Maximum value #define TRACKING_INTERVAL_MAX_RC 87654 // Maximum value (OS which change detection mechanism enabled) typedef void *HANDLE; // Routing tracking state machine struct ROUTE_TRACKING { UINT VLanInterfaceId; ROUTE_ENTRY *RouteToServer; bool RouteToServerAlreadyExists; ROUTE_ENTRY *DefaultGatewayByVLan; ROUTE_ENTRY *VistaDefaultGateway1, *VistaDefaultGateway2, *VistaOldDefaultGatewayByVLan; ROUTE_ENTRY *RouteToDefaultDns; ROUTE_ENTRY *RouteToEight; ROUTE_ENTRY *RouteToNatTServer; ROUTE_ENTRY *RouteToRealServerGlobal; UINT64 NextTrackingTime; UINT64 NextTrackingTimeAdd; UINT64 NextRouteChangeCheckTime; UINT LastRoutingTableHash; QUEUE *DeletedDefaultGateway; UINT OldDefaultGatewayMetric; IP OldDnsServer; bool VistaAndUsingPPP; ROUTE_CHANGE *RouteChange; }; // VLAN structure struct VLAN { volatile bool Halt; // Halting flag char *InstanceName; // Instance name char *DeviceNameWin32; // Win32 device name char *EventNameWin32; // Win32 event name HANDLE Handle; // Device driver file HANDLE Event; // Handle of the event void *GetBuffer; // Sent packet capturing buffer UINT CurrentPacketCount; // Packet number to be read next void *PutBuffer; // Buffer for writing received packet ROUTE_TRACKING *RouteState; // Routing tracking state machine }; // Instance list struct INSTANCE_LIST { UINT NumInstance; char **InstanceName; }; // Function prototype VLAN *NewVLan(char *instance_name, VLAN_PARAM *param); void FreeVLan(VLAN *v); CANCEL *VLanGetCancel(VLAN *v); bool VLanGetNextPacket(VLAN *v, void **buf, UINT *size); bool VLanGetPacketsFromDriver(VLAN *v); bool VLanPutPacketsToDriver(VLAN *v); bool VLanPutPacket(VLAN *v, void *buf, UINT size); PACKET_ADAPTER *VLanGetPacketAdapter(); bool VLanPaInit(SESSION *s); CANCEL *VLanPaGetCancel(SESSION *s); UINT VLanPaGetNextPacket(SESSION *s, void **data); bool VLanPaPutPacket(SESSION *s, void *data, UINT size); void VLanPaFree(SESSION *s); INSTANCE_LIST *GetInstanceList(); void FreeInstanceList(INSTANCE_LIST *n); UINT GetInstanceId(char *name); void RouteTrackingStart(SESSION *s); void RouteTrackingStop(SESSION *s, ROUTE_TRACKING *t); void RouteTrackingMain(SESSION *s); void Win32GetWinVer(RPC_WINVER *v); #endif // VLANWIN32_H #endif // OS_WIN32