// SoftEther VPN Source Code - Developer Edition Master Branch // Mayaqua Kernel // OS.c // Operating system dependent code #include "OS.h" #undef Yield // Dispatch table static OS_DISPATCH_TABLE *os = NULL; // Convert OS type to a string char *OsTypeToStr(UINT type) { switch (type) { case 0: return "Unsupported OS by SoftEther VPN\0\n"; case OSTYPE_WINDOWS_95: return "Windows 95\0\n"; case OSTYPE_WINDOWS_98: return "Windows 98\0\n"; case OSTYPE_WINDOWS_ME: return "Windows Millennium Edition\0\n"; case OSTYPE_WINDOWS_UNKNOWN: return "Windows 9x Unknown Version\0\n"; case OSTYPE_WINDOWS_NT_4_WORKSTATION: return "Windows NT 4.0 Workstation\0\n"; case OSTYPE_WINDOWS_NT_4_SERVER: return "Windows NT 4.0 Server\0\n"; case OSTYPE_WINDOWS_NT_4_SERVER_ENTERPRISE: return "Windows NT 4.0 Server, Enterprise Edition\0\n"; case OSTYPE_WINDOWS_NT_4_BACKOFFICE: return "BackOffice Server 4.5\0\n"; case OSTYPE_WINDOWS_NT_4_SMS: return "Small Business Server 4.5\0\n"; case OSTYPE_WINDOWS_2000_PROFESSIONAL: return "Windows 2000 Professional\0\n"; case OSTYPE_WINDOWS_2000_SERVER: return "Windows 2000 Server\0\n"; case OSTYPE_WINDOWS_2000_ADVANCED_SERVER: return "Windows 2000 Advanced Server\0\n"; case OSTYPE_WINDOWS_2000_DATACENTER_SERVER: return "Windows 2000 Datacenter Server\0\n"; case OSTYPE_WINDOWS_2000_BACKOFFICE: return "BackOffice Server 2000\0\n"; case OSTYPE_WINDOWS_2000_SBS: return "Small Business Server 2000\0\n"; case OSTYPE_WINDOWS_XP_HOME: return "Windows XP Home Edition\0\n"; case OSTYPE_WINDOWS_XP_PROFESSIONAL: return "Windows XP Professional\0\n"; case OSTYPE_WINDOWS_2003_WEB: return "Windows Server 2003 Web Edition\0\n"; case OSTYPE_WINDOWS_2003_STANDARD: return "Windows Server 2003 Standard Edition\0\n"; case OSTYPE_WINDOWS_2003_ENTERPRISE: return "Windows Server 2003 Enterprise Edition\0\n"; case OSTYPE_WINDOWS_2003_DATACENTER: return "Windows Server 2003 Datacenter Edition\0\n"; case OSTYPE_WINDOWS_2003_BACKOFFICE: return "BackOffice Server 2003\0\n"; case OSTYPE_WINDOWS_2003_SBS: return "Small Business Server 2003\0\n"; case OSTYPE_WINDOWS_LONGHORN_PROFESSIONAL: return "Windows Vista\0\n"; case OSTYPE_WINDOWS_LONGHORN_SERVER: return "Windows Server 2008\0\n"; case OSTYPE_WINDOWS_7: return "Windows 7\0\n"; case OSTYPE_WINDOWS_SERVER_2008_R2: return "Windows Server 2008 R2\0\n"; case OSTYPE_WINDOWS_8: return "Windows 8\0\n"; case OSTYPE_WINDOWS_SERVER_8: return "Windows Server 2012\0\n"; case OSTYPE_WINDOWS_81: return "Windows 8.1\0\n"; case OSTYPE_WINDOWS_SERVER_81: return "Windows Server 2012 R2\0\n"; case OSTYPE_WINDOWS_10: return "Windows 10\0\n"; case OSTYPE_WINDOWS_SERVER_10: return "Windows Server 2016\0\n"; case OSTYPE_WINDOWS_11: return "Newer than Windows 10\0\n"; case OSTYPE_WINDOWS_SERVER_11: return "Newer than Windows Server 2016\0\n"; case OSTYPE_UNIX_UNKNOWN: return "UNIX System\0\n"; case OSTYPE_LINUX: return "Linux\0\n"; case OSTYPE_SOLARIS: return "Sun Solaris\0\n"; case OSTYPE_CYGWIN: return "Gnu Cygwin\0\n"; case OSTYPE_BSD: return "BSD System\0\n"; case OSTYPE_MACOS_X: return "Mac OS X\0\n"; } return "Unknown OS"; } // Initialization void OSInit() { // Get the dispatch table #ifdef OS_WIN32 os = Win32GetDispatchTable(); #else // OS_WIN32 os = UnixGetDispatchTable(); #endif // OS_WIN32 // Calling the OS-specific initialization function os->Init(); } // Release void OSFree() { os->Free(); } // Get the memory information void OSGetMemInfo(MEMINFO *info) { // Validate arguments if (info == NULL) { return; } os->GetMemInfo(info); } // Yield void OSYield() { os->Yield(); } // Start a Single instance void *OSNewSingleInstance(char *instance_name) { return os->NewSingleInstance(instance_name); } void OSFreeSingleInstance(void *data) { os->FreeSingleInstance(data); } // Raise the priority void OSSetHighPriority() { os->SetHighPriority(); } // Restore the priority void OSRestorePriority() { os->RestorePriority(); } // Get the product ID char* OSGetProductId() { return os->GetProductId(); } // Check whether the OS is supported bool OSIsSupportedOs() { return os->IsSupportedOs(); } // Getting OS information void OSGetOsInfo(OS_INFO *info) { os->GetOsInfo(info); } // Show an alert void OSAlert(char *msg, char *caption) { os->Alert(msg, caption); } void OSAlertW(wchar_t *msg, wchar_t *caption) { os->AlertW(msg, caption); } // Run a process bool OSRun(char *filename, char *arg, bool hide, bool wait) { return os->Run(filename, arg, hide, wait); } bool OSRunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait) { return os->RunW(filename, arg, hide, wait); } // Get the Thread ID UINT OSThreadId() { return os->ThreadId(); } // Rename bool OSFileRenameW(wchar_t *old_name, wchar_t *new_name) { return os->FileRenameW(old_name, new_name); } // Get the file size UINT64 OSFileSize(void *pData) { return os->FileSize(pData); } // Seek the file bool OSFileSeek(void *pData, UINT mode, int offset) { return os->FileSeek(pData, mode, offset); } // Delete the file bool OSFileDeleteW(wchar_t *name) { return os->FileDeleteW(name); } // Create a directory bool OSMakeDirW(wchar_t *name) { return os->MakeDirW(name); } // Delete the directory bool OSDeleteDirW(wchar_t *name) { return os->DeleteDirW(name); } // Open the file void *OSFileOpenW(wchar_t *name, bool write_mode, bool read_lock) { return os->FileOpenW(name, write_mode, read_lock); } // Create a file void *OSFileCreateW(wchar_t *name) { return os->FileCreateW(name); } // Write to a file bool OSFileWrite(void *pData, void *buf, UINT size) { return os->FileWrite(pData, buf, size); } // Read from a file bool OSFileRead(void *pData, void *buf, UINT size) { return os->FileRead(pData, buf, size); } // Close the file void OSFileClose(void *pData, bool no_flush) { os->FileClose(pData, no_flush); } // Flush to the file void OSFileFlush(void *pData) { os->FileFlush(pData); } // Get the call stack CALLSTACK_DATA *OSGetCallStack() { return os->GetCallStack(); } // Get the symbol information bool OSGetCallStackSymbolInfo(CALLSTACK_DATA *s) { return os->GetCallStackSymbolInfo(s); } // Wait for the termination of the thread bool OSWaitThread(THREAD *t) { return os->WaitThread(t); } // Release of thread void OSFreeThread(THREAD *t) { os->FreeThread(t); } // Thread initialization bool OSInitThread(THREAD *t) { return os->InitThread(t); } // Memory allocation void *OSMemoryAlloc(UINT size) { return os->MemoryAlloc(size); } // Memory reallocation void *OSMemoryReAlloc(void *addr, UINT size) { return os->MemoryReAlloc(addr, size); } // Memory release void OSMemoryFree(void *addr) { os->MemoryFree(addr); } // Get the system timer UINT OSGetTick() { return os->GetTick(); } // Get the System Time void OSGetSystemTime(SYSTEMTIME *system_time) { os->GetSystemTime(system_time); } // Sleep the thread void OSSleep(UINT time) { os->Sleep(time); } // Create a Lock LOCK *OSNewLock() { return os->NewLock(); } // Lock bool OSLock(LOCK *lock) { return os->Lock(lock); } // Unlock void OSUnlock(LOCK *lock) { os->Unlock(lock); } // Delete the lock void OSDeleteLock(LOCK *lock) { os->DeleteLock(lock); } // Event initialization void OSInitEvent(EVENT *event) { os->InitEvent(event); } // Set event void OSSetEvent(EVENT *event) { os->SetEvent(event); } // Wait for event bool OSWaitEvent(EVENT *event, UINT timeout) { return os->WaitEvent(event, timeout); } // Release of the event void OSFreeEvent(EVENT *event) { os->FreeEvent(event); }