// SoftEther VPN Source Code - Developer Edition Master Branch // Mayaqua Kernel // Table.h // Header of Table.c #ifndef TABLE_H #define TABLE_H #define UNICODE_CACHE_FILE L".unicode_cache_%s.dat" #define LANGLIST_FILENAME "|languages.txt" #define LANGLIST_FILENAME_WINE "|languages_wine.txt" #define LANG_CONFIG_FILENAME L"@lang.config" #define LANG_CONFIG_TEMPLETE "|lang.config" // Language constant #define SE_LANG_JAPANESE 0 // Japanese #define SE_LANG_ENGLISH 1 // English #define SE_LANG_CHINESE_ZH 2 // Simplified Chinese // String table struct TABLE { char *name; char *str; wchar_t *unistr; }; // Unicode cache structure typedef struct UNICODE_CACHE { char StrFileName[256]; // String file name UINT StrFileSize; // String file size char MachineName[256]; // Machine name UINT OsType; // OS type UCHAR hash[MD5_SIZE]; // Hash UCHAR CharSet[64]; // Type of character code } UNICODE_CACHE; // Macro #define _SS(name) (GetTableStr((char *)(name))) #define _UU(name) (GetTableUniStr((char *)(name))) #define _II(name) (GetTableInt((char *)(name))) #define _E(name) (GetUniErrorStr((UINT)(name))) #define _EA(name) (GetErrorStr((UINT)(name))) #define _GETLANG() (_II("LANG")) // Language list struct LANGLIST { UINT Id; // Number char Name[32]; // Identifier wchar_t TitleEnglish[128]; // English notation wchar_t TitleLocal[128]; // Local notation LIST *LcidList; // Windows LCID list LIST *LangList; // UNIX LANG environment variable list }; // Function prototype bool LoadTable(char *filename); bool LoadTableW(wchar_t *filename); bool LoadTableMain(wchar_t *filename); bool LoadTableFromBuf(BUF *b); void FreeTable(); TABLE *ParseTableLine(char *line, char *prefix, UINT prefix_size, LIST *replace_list); void UnescapeStr(char *src); int CmpTableName(void *p1, void *p2); TABLE *FindTable(char *name); TOKEN_LIST *GetTableNameStartWith(char *str); char *GetTableStr(char *name); wchar_t *GetTableUniStr(char *name); char *GetErrorStr(UINT err); wchar_t *GetUniErrorStr(UINT err); UINT GetTableInt(char *name); void GenerateUnicodeCacheFileName(wchar_t *name, UINT size, wchar_t *strfilename, UINT strfilesize, UCHAR *filehash); void SaveUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash); bool LoadUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash); void InitTable(); LIST *LoadLangList(); void FreeLangList(LIST *o); LANGLIST *GetBestLangByName(LIST *o, char *name); LANGLIST *GetBestLangByLcid(LIST *o, UINT lcid); LANGLIST *GetBestLangByLangStr(LIST *o, char *str); LANGLIST *GetBestLangForCurrentEnvironment(LIST *o); LANGLIST *GetLangById(LIST *o, UINT id); bool LoadLangConfig(wchar_t *filename, char *str, UINT str_size); bool LoadLangConfigCurrentDir(char *str, UINT str_size); bool SaveLangConfig(wchar_t *filename, char *str); bool SaveLangConfigCurrentDir(char *str); void GetCurrentLang(LANGLIST *e); UINT GetCurrentLangId(); void GetCurrentOsLang(LANGLIST *e); UINT GetCurrentOsLangId(); #endif // TABLE_H