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Cedar: remove all references to binaries with "_x64" and "_ia64" suffix
BuildUtil compiles the project as 32 bit and 64 bit, before building the installer package. 64 bit binaries have the "_x64" suffix and are added to the package alongside the 32 bit ones (that have no suffix). The CMake project compiles the binaries for a single architecture and they have no suffix. We decided that providing two separate installers is the best solution. As for the binaries with the "_ia64" suffix: they never existed during the this repository's lifespan.
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@ -1286,7 +1286,7 @@ void *CmExecUiHelperMain()
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HANDLE h;
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wchar_t tmp[MAX_SIZE];
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UniFormat(tmp, sizeof(tmp), L"%s\\%S", MsGetExeDirNameW(), CiGetVpnClientExeFileName());
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UniFormat(tmp, sizeof(tmp), L"%s\\%S", MsGetExeDirNameW(), CLIENT_WIN32_EXE_FILENAME);
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// Start
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h = Win32RunExW(tmp, SVC_ARG_UIHELP_W, false);
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