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https://github.com/SoftEtherVPN/SoftEtherVPN.git
synced 2024-11-22 17:39:53 +03:00
Numerous fixes. First working version.
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@ -1350,9 +1350,8 @@ void IPCProcessL3EventsEx(IPC *ipc, UINT64 now)
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if (Cmp(dest_mac, ipc->MacAddress, 6) == 0 || IsMacBroadcast(dest_mac) || IsMacMulticast(dest_mac))
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{
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// If the source MAC address is itselves or invalid address, ignore the packet
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if (Cmp(src_mac, ipc->MacAddress, 6) != 0 && !IsMacUnicast(src_mac))
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if (Cmp(src_mac, ipc->MacAddress, 6) != 0 && IsMacUnicast(src_mac))
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{
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Debug("Received packed for L3 parsing\n");
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if (protocol == MAC_PROTO_ARPV4)
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{
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// ARP receiving process
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@ -1360,7 +1359,6 @@ void IPCProcessL3EventsEx(IPC *ipc, UINT64 now)
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}
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else if (protocol == MAC_PROTO_IPV4)
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{
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Debug("MAC_PROTO_IPV4\n");
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// IPv4 receiving process
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if (b->Size >= (14 + 20))
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{
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@ -1456,9 +1454,9 @@ void IPCProcessL3EventsEx(IPC *ipc, UINT64 now)
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{
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IP ip_src, ip_dst;
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bool ndtProcessed = false;
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UINT size = p->L3.IPv6Header->PayloadLength + sizeof(IPV6_HEADER);
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UINT size = b->Size - 14;
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UCHAR *data = Clone(p->L3.IPv6Header, size);
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UCHAR *data = Clone(b->Buf + 14, size);
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IPv6AddrToIP(&ip_src, &p->IPv6HeaderPacketInfo.IPv6Header->SrcAddress);
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IPv6AddrToIP(&ip_dst, &p->IPv6HeaderPacketInfo.IPv6Header->DestAddress);
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@ -2177,7 +2175,7 @@ bool IPCIPv6CheckExistingLinkLocal(IPC *ipc, UINT64 eui)
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ZeroIP6(&i.Ip);
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i.Ip.ipv6_addr[0] = 0xFE;
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i.Ip.ipv6_addr[1] = 0x80;
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WRITE_UINT64(&i.Ip.ipv6_addr[8], &eui);
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Copy(&i.Ip.ipv6_addr[8], &eui, sizeof(UINT64));
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h = Search(ipc->Cedar->HubList, &t);
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@ -2274,24 +2272,25 @@ UINT64 IPCIPv6GetServerEui(IPC *ipc)
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// Generate link local from client's EUI
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linkLocal.Value[0] = 0xFE;
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linkLocal.Value[1] = 0x80;
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WRITE_UINT64(&linkLocal.Value[8], &ipc->IPv6ClientEUI);
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Copy(&linkLocal.Value[8], &ipc->IPv6ClientEUI, sizeof(UINT64));
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GetAllRouterMulticastAddress6(&destIP);
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// Generate the MAC address from the multicast address
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destMacAddress[0] = 0x33;
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destMacAddress[1] = 0x33;
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WRITE_UINT(&destMacAddress[2], &destIP.ipv6_addr[12]);
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Copy(&destMacAddress[2], &destIP.ipv6_addr[12], sizeof(UINT));
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IPToIPv6Addr(&senderV6, &senderIP);
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IPToIPv6Addr(&destV6, &destIP);
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packet = BuildICMPv6RouterSoliciation(&senderV6, &destV6, ipc->MacAddress, 0);
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UINT64 giveup_time = Tick64() + (UINT64)(IPC_IPV6_RA_MAX_RETRIES * IPC_IPV6_RA_INTERVAL);
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while (LIST_NUM(ipc->IPv6RouterAdvs) == 0)
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{
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UINT64 giveup_time = Tick64() + (UINT64)(IPC_IPV6_RA_MAX_RETRIES * IPC_IPV6_RA_INTERVAL);
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UINT64 timeout_retry = Tick() + (UINT64)IPC_IPV6_RA_INTERVAL;
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UINT64 timeout_retry = Tick64() + (UINT64)IPC_IPV6_RA_INTERVAL;
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IPCIPv6SendWithDestMacAddr(ipc, packet->Buf, packet->Size, destMacAddress);
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AddInterrupt(ipc->Interrupt, timeout_retry);
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@ -2311,7 +2310,17 @@ UINT64 IPCIPv6GetServerEui(IPC *ipc)
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if (LIST_NUM(ipc->IPv6RouterAdvs) > 0)
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{
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IPC_IPV6_ROUTER_ADVERTISEMENT *ra = LIST_DATA(ipc->IPv6RouterAdvs, 0);
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ipc->IPv6ServerEUI = READ_UINT64(&ra->RouterAddress.ipv6_addr[8]);
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Copy(&ipc->IPv6ServerEUI, &ra->RouterAddress.ipv6_addr[8], sizeof(UINT64));
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}
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// If it is still not defined, let's just generate something random
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while (ipc->IPv6ServerEUI == 0)
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{
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ipc->IPv6ServerEUI = Rand64();
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if (ipc->IPv6ClientEUI == ipc->IPv6ServerEUI)
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{
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ipc->IPv6ServerEUI = 0;
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}
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}
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return ipc->IPv6ServerEUI;
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@ -2454,15 +2463,39 @@ void IPCIPv6SendUnicast(IPC *ipc, void *data, UINT size, IP *next_ip)
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ndtMatch = IPCNewARP(next_ip, NULL);
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Add(ipc->IPv6NeighborTable, ndtMatch);
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}
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if (ndtMatch->Resolved != true && LIST_NUM(ipc->IPv6RouterAdvs) > 0)
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{
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// First try to look up in router advertisements
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UINT i;
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for (i = 0; i < LIST_NUM(ipc->IPv6RouterAdvs); i++)
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{
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IPC_IPV6_ROUTER_ADVERTISEMENT *ra = LIST_DATA(ipc->IPv6RouterAdvs, i);
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if (CmpIpAddr(next_ip, &ra->RouterAddress) == 0)
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{
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Copy(ndtMatch->MacAddress, IsMacUnicast(ra->RouterLinkLayerAddress) ? ra->RouterLinkLayerAddress : ra->RouterMacAddress, 6);
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ndtMatch->Resolved = true;
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break;
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}
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}
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}
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if (ndtMatch->Resolved != true)
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{
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/// TODO: check if we need to manage NDT manually from here or the client will
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/// TODO: send Neighbor Solicitations by itself and we just proxy them
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// We need to send the Neighbor Solicitation and save the packet for sending later
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// Generate the MAC address from the multicast address
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UCHAR destMacAddress[6];
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BUF *neighborSolicit = BuildICMPv6NeighborSoliciation(&header->SrcAddress, &header->DestAddress, ipc->MacAddress, 0);
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destMacAddress[0] = 0x33;
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destMacAddress[1] = 0x33;
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Copy(&destMacAddress[2], &next_ip->ipv6_addr[12], sizeof(UINT));
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IPCIPv6SendWithDestMacAddr(ipc, neighborSolicit->Buf, neighborSolicit->Size, destMacAddress);
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CHAR tmp[MAX_SIZE];
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BLOCK *blk = NewBlock(data, size, 0);
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UCHAR *copy = Clone(data, size);
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BLOCK *blk = NewBlock(copy, size, 0);
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InsertQueue(ndtMatch->PacketQueue, blk);
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IPToStr6(tmp, MAX_SIZE, next_ip);
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Debug("We can't send the packet because we don't have IP %s in NDT! Need to send Neighbor Solicitation first... Saving for later send.\n", tmp);
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return;
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}
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@ -27,8 +27,8 @@
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// IPv6 constants
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#define IPC_IPV6_NDT_LIFETIME (30 * 1000) // as per REACHABLE_TIME constant of RFC4861
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#define IPC_IPV6_NDT_GIVEUPTIME (3 * 1000) // as per MAX_MULTICAST_SOLICIT * RETRANS_TIMER constants of RFC4861
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#define IPC_IPV6_RA_INTERVAL (4 * 1000) // as per RTR_SOLICITATION_INTERVAL constant of RFC4861
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#define IPC_IPV6_RA_MAX_RETRIES 3 // as per MAX_RTR_SOLICITATIONS constant of RFC4861
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#define IPC_IPV6_RA_INTERVAL (2 * 1000) // Windows gets stuck if it is bigger
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#define IPC_IPV6_RA_MAX_RETRIES 2 // Windows seems to be stuck when it doesn't receive an answer in due time
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// Protocol status
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#define IPC_PROTO_STATUS_CLOSED 0x0
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