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Cedar/Protocol.c: Fix connection to server clusters
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parent
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commit
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@ -6276,7 +6276,7 @@ SOCK *ClientConnectGetSocket(CONNECTION *c, bool additional_connect)
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c->ServerPort = o->Port;
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c->ServerPort = o->Port;
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}
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}
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if (IsZeroIP(&sess->ServerIP_CacheForNextConnect) == false)
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if (additional_connect && IsZeroIP(&sess->ServerIP_CacheForNextConnect) == false)
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{
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{
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IPToStr(hostname, sizeof(hostname), &sess->ServerIP_CacheForNextConnect);
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IPToStr(hostname, sizeof(hostname), &sess->ServerIP_CacheForNextConnect);
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Debug("ClientConnectGetSocket(): Using cached IP address %s\n", hostname);
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Debug("ClientConnectGetSocket(): Using cached IP address %s\n", hostname);
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