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Cedar/Protocol.c: Fix connection to server clusters

This commit is contained in:
Yihong Wu 2021-09-18 08:06:10 +00:00
parent f74c53b449
commit 82af38c482

View File

@ -6276,7 +6276,7 @@ SOCK *ClientConnectGetSocket(CONNECTION *c, bool additional_connect)
c->ServerPort = o->Port;
}
if (IsZeroIP(&sess->ServerIP_CacheForNextConnect) == false)
if (additional_connect && IsZeroIP(&sess->ServerIP_CacheForNextConnect) == false)
{
IPToStr(hostname, sizeof(hostname), &sess->ServerIP_CacheForNextConnect);
Debug("ClientConnectGetSocket(): Using cached IP address %s\n", hostname);