mirror of
https://github.com/SoftEtherVPN/SoftEtherVPN.git
synced 2025-11-20 18:31:51 +03:00
v4.03-9408-rtm
This commit is contained in:
341
src/Cedar/Connection.h
Normal file
341
src/Cedar/Connection.h
Normal file
@ -0,0 +1,341 @@
|
||||
// SoftEther VPN Source Code
|
||||
// Cedar Communication Module
|
||||
//
|
||||
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
|
||||
//
|
||||
// Copyright (c) 2012-2014 Daiyuu Nobori.
|
||||
// Copyright (c) 2012-2014 SoftEther VPN Project, University of Tsukuba, Japan.
|
||||
// Copyright (c) 2012-2014 SoftEther Corporation.
|
||||
//
|
||||
// All Rights Reserved.
|
||||
//
|
||||
// http://www.softether.org/
|
||||
//
|
||||
// Author: Daiyuu Nobori
|
||||
// Comments: Tetsuo Sugiyama, Ph.D.
|
||||
//
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// version 2 as published by the Free Software Foundation.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License version 2
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
|
||||
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
|
||||
//
|
||||
//
|
||||
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
|
||||
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
|
||||
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
|
||||
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
|
||||
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
|
||||
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
|
||||
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
|
||||
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
|
||||
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
|
||||
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
|
||||
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
|
||||
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
|
||||
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
|
||||
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
|
||||
//
|
||||
// USE ONLY IN JAPAN. DO NOT USE IT IN OTHER COUNTRIES. IMPORTING THIS
|
||||
// SOFTWARE INTO OTHER COUNTRIES IS AT YOUR OWN RISK. SOME COUNTRIES
|
||||
// PROHIBIT ENCRYPTED COMMUNICATIONS. USING THIS SOFTWARE IN OTHER
|
||||
// COUNTRIES MIGHT BE RESTRICTED.
|
||||
//
|
||||
//
|
||||
// DEAR SECURITY EXPERTS
|
||||
// ---------------------
|
||||
//
|
||||
// If you find a bug or a security vulnerability please kindly inform us
|
||||
// about the problem immediately so that we can fix the security problem
|
||||
// to protect a lot of users around the world as soon as possible.
|
||||
//
|
||||
// Our e-mail address for security reports is:
|
||||
// softether-vpn-security [at] softether.org
|
||||
//
|
||||
// Please note that the above e-mail address is not a technical support
|
||||
// inquiry address. If you need technical assistance, please visit
|
||||
// http://www.softether.org/ and ask your question on the users forum.
|
||||
//
|
||||
// Thank you for your cooperation.
|
||||
|
||||
|
||||
// Connection.h
|
||||
// Header of Connection.c
|
||||
|
||||
#ifndef CONNECTION_H
|
||||
#define CONNECTION_H
|
||||
|
||||
// Magic number indicating that the packet is compressed
|
||||
#define CONNECTION_BULK_COMPRESS_SIGNATURE 0xDEADBEEFCAFEFACEULL
|
||||
|
||||
#define KEEP_ALIVE_STRING "Internet Connection Keep Alive Packet"
|
||||
|
||||
// KEEP CONNECT structure
|
||||
struct KEEP
|
||||
{
|
||||
LOCK *lock; // Lock
|
||||
bool Server; // Server mode
|
||||
volatile bool Halt; // Stop flag
|
||||
bool Enable; // Enable flag
|
||||
char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name
|
||||
UINT ServerPort; // Server port number
|
||||
bool UdpMode; // UDP mode
|
||||
UINT Interval; // Packet transmission interval
|
||||
THREAD *Thread; // Connection thread
|
||||
EVENT *HaltEvent; // Stop event
|
||||
CANCEL *Cancel; // Cancel
|
||||
};
|
||||
|
||||
// SECURE_SIGN Structure
|
||||
struct SECURE_SIGN
|
||||
{
|
||||
char SecurePublicCertName[MAX_SECURE_DEVICE_FILE_LEN + 1]; // Secure device certificate name
|
||||
char SecurePrivateKeyName[MAX_SECURE_DEVICE_FILE_LEN + 1]; // Secure device secret key name
|
||||
X *ClientCert; // Client certificate
|
||||
UCHAR Random[SHA1_SIZE]; // Random value for signature
|
||||
UCHAR Signature[128]; // Signed data
|
||||
UINT UseSecureDeviceId;
|
||||
UINT BitmapId; // Bitmap ID
|
||||
};
|
||||
|
||||
// Function type declaration
|
||||
typedef bool (CHECK_CERT_PROC)(SESSION *s, CONNECTION *c, X *server_x, bool *expired);
|
||||
typedef bool (SECURE_SIGN_PROC)(SESSION *s, CONNECTION *c, SECURE_SIGN *sign);
|
||||
|
||||
// RC4 key pair
|
||||
struct RC4_KEY_PAIR
|
||||
{
|
||||
UCHAR ServerToClientKey[16];
|
||||
UCHAR ClientToServerKey[16];
|
||||
};
|
||||
|
||||
// Client Options
|
||||
struct CLIENT_OPTION
|
||||
{
|
||||
wchar_t AccountName[MAX_ACCOUNT_NAME_LEN + 1]; // Connection setting name
|
||||
char Hostname[MAX_HOST_NAME_LEN + 1]; // Host name
|
||||
UINT Port; // Port number
|
||||
UINT PortUDP; // UDP port number (0: Use only TCP)
|
||||
UINT ProxyType; // Type of proxy
|
||||
char ProxyName[MAX_HOST_NAME_LEN + 1]; // Proxy server name
|
||||
UINT ProxyPort; // Port number of the proxy server
|
||||
char ProxyUsername[MAX_PROXY_USERNAME_LEN + 1]; // Maximum user name length
|
||||
char ProxyPassword[MAX_PROXY_PASSWORD_LEN + 1]; // Maximum password length
|
||||
UINT NumRetry; // Automatic retries
|
||||
UINT RetryInterval; // Retry interval
|
||||
char HubName[MAX_HUBNAME_LEN + 1]; // HUB name
|
||||
UINT MaxConnection; // Maximum number of concurrent TCP connections
|
||||
bool UseEncrypt; // Use encrypted communication
|
||||
bool UseCompress; // Use data compression
|
||||
bool HalfConnection; // Use half connection in TCP
|
||||
bool NoRoutingTracking; // Disable the routing tracking
|
||||
char DeviceName[MAX_DEVICE_NAME_LEN + 1]; // VLAN device name
|
||||
UINT AdditionalConnectionInterval; // Connection attempt interval when additional connection establish
|
||||
UINT ConnectionDisconnectSpan; // Disconnection interval
|
||||
bool HideStatusWindow; // Hide the status window
|
||||
bool HideNicInfoWindow; // Hide the NIC status window
|
||||
bool RequireMonitorMode; // Monitor port mode
|
||||
bool RequireBridgeRoutingMode; // Bridge or routing mode
|
||||
bool DisableQoS; // Disable the VoIP / QoS function
|
||||
bool FromAdminPack; // For Administration Pack
|
||||
bool NoTls1; // Do not use TLS 1.0
|
||||
bool NoUdpAcceleration; // Do not use UDP acceleration mode
|
||||
UCHAR HostUniqueKey[SHA1_SIZE]; // Host unique key
|
||||
};
|
||||
|
||||
// Client authentication data
|
||||
struct CLIENT_AUTH
|
||||
{
|
||||
UINT AuthType; // Authentication type
|
||||
char Username[MAX_USERNAME_LEN + 1]; // User name
|
||||
UCHAR HashedPassword[SHA1_SIZE]; // Hashed passwords
|
||||
char PlainPassword[MAX_PASSWORD_LEN + 1]; // Password
|
||||
X *ClientX; // Client certificate
|
||||
K *ClientK; // Client private key
|
||||
char SecurePublicCertName[MAX_SECURE_DEVICE_FILE_LEN + 1]; // Secure device certificate name
|
||||
char SecurePrivateKeyName[MAX_SECURE_DEVICE_FILE_LEN + 1]; // Secure device secret key name
|
||||
CHECK_CERT_PROC *CheckCertProc; // Server certificate confirmation procedure
|
||||
SECURE_SIGN_PROC *SecureSignProc; // Security signing procedure
|
||||
};
|
||||
|
||||
// TCP socket data structure
|
||||
struct TCPSOCK
|
||||
{
|
||||
SOCK *Sock; // Socket
|
||||
FIFO *RecvFifo; // Reception buffer
|
||||
FIFO *SendFifo; // Transmission buffer
|
||||
UINT Mode; // Read mode
|
||||
UINT WantSize; // Requested data size
|
||||
UINT NextBlockNum; // Total number of blocks that can be read next
|
||||
UINT NextBlockSize; // Block size that is planned to read next
|
||||
UINT CurrentPacketNum; // Current packet number
|
||||
UINT64 LastCommTime; // Last communicated time
|
||||
UINT64 LastRecvTime; // Time the last data received
|
||||
UINT LateCount; // The number of delay occurences
|
||||
UINT Direction; // Direction
|
||||
UINT64 NextKeepAliveTime; // Next time to send a KeepAlive packet
|
||||
RC4_KEY_PAIR Rc4KeyPair; // RC4 key pair
|
||||
CRYPT *SendKey; // Transmission key
|
||||
CRYPT *RecvKey; // Reception key
|
||||
UINT64 DisconnectTick; // Time to disconnect this connection
|
||||
UINT64 EstablishedTick; // Establishment time
|
||||
};
|
||||
|
||||
// TCP communication data structure
|
||||
struct TCP
|
||||
{
|
||||
LIST *TcpSockList; // TCP socket list
|
||||
};
|
||||
|
||||
// UDP communication data structure
|
||||
struct UDP
|
||||
{
|
||||
SOCK *s; // UDP socket (for transmission)
|
||||
IP ip; // Destination IP address
|
||||
UINT port; // Destination port number
|
||||
UINT64 NextKeepAliveTime; // Next time to send a KeepAlive packet
|
||||
UINT64 Seq; // Packet sequence number
|
||||
UINT64 RecvSeq;
|
||||
QUEUE *BufferQueue; // Queue of buffer to be sent
|
||||
};
|
||||
|
||||
// Data block
|
||||
struct BLOCK
|
||||
{
|
||||
BOOL Compressed; // Compression flag
|
||||
UINT Size; // Block size
|
||||
UINT SizeofData; // Data size
|
||||
UCHAR *Buf; // Buffer
|
||||
bool PriorityQoS; // Priority packet for VoIP / QoS function
|
||||
UINT Ttl; // TTL value (Used only in ICMP NAT of Virtual.c)
|
||||
UINT Param1; // Parameter 1
|
||||
};
|
||||
|
||||
// Connection structure
|
||||
struct CONNECTION
|
||||
{
|
||||
LOCK *lock; // Lock
|
||||
REF *ref; // Reference counter
|
||||
CEDAR *Cedar; // Cedar
|
||||
struct SESSION *Session; // Session
|
||||
UINT Protocol; // Protocol
|
||||
SOCK *FirstSock; // Socket for negotiation
|
||||
SOCK *TubeSock; // Socket for in-process communication
|
||||
TCP *Tcp; // TCP communication data structure
|
||||
UDP *Udp; // UDP communication data structure
|
||||
bool ServerMode; // Server mode
|
||||
UINT Status; // Status
|
||||
char *Name; // Connection name
|
||||
THREAD *Thread; // Thread
|
||||
volatile bool Halt; // Stop flag
|
||||
UCHAR Random[SHA1_SIZE]; // Random number for Authentication
|
||||
UINT ServerVer; // Server version
|
||||
UINT ServerBuild; // Server build number
|
||||
UINT ClientVer; // Client version
|
||||
UINT ClientBuild; // Client build number
|
||||
char ServerStr[MAX_SERVER_STR_LEN + 1]; // Server string
|
||||
char ClientStr[MAX_CLIENT_STR_LEN + 1]; // Client string
|
||||
UINT Err; // Error value
|
||||
bool ClientConnectError_NoSavePassword; // Don't save the password for the specified user name
|
||||
QUEUE *ReceivedBlocks; // Block queue that is received
|
||||
QUEUE *SendBlocks; // Block queue planned to be sent
|
||||
QUEUE *SendBlocks2; // Send queue (high priority)
|
||||
COUNTER *CurrentNumConnection; // Counter of the number of current connections
|
||||
LIST *ConnectingThreads; // List of connected threads
|
||||
LIST *ConnectingSocks; // List of the connected sockets
|
||||
bool flag1; // Flag 1
|
||||
UCHAR *RecvBuf; // Receive buffer
|
||||
char ServerName[MAX_HOST_NAME_LEN + 1]; // Server name
|
||||
UINT ServerPort; // Port number
|
||||
bool RestoreServerNameAndPort; // Flag to restore the server name and port number to original
|
||||
bool UseTicket; // Ticket using flag
|
||||
UCHAR Ticket[SHA1_SIZE]; // Ticket
|
||||
UINT CurrentSendQueueSize; // Total size of the transmission queue
|
||||
X *ServerX; // Server certificate
|
||||
X *ClientX; // Client certificate
|
||||
char *CipherName; // Encryption algorithm name
|
||||
UINT64 ConnectedTick; // Time it is connected
|
||||
IP ClientIp; // Client IP address
|
||||
char ClientHostname[MAX_HOST_NAME_LEN + 1]; // Client host name
|
||||
UINT Type; // Type
|
||||
bool DontUseTls1; // Do not use TLS 1.0
|
||||
void *hWndForUI; // Parent window
|
||||
bool IsInProc; // In-process
|
||||
char InProcPrefix[64]; // Prefix
|
||||
UINT AdditionalConnectionFailedCounter; // Additional connection failure counter
|
||||
UINT64 LastCounterResetTick; // Time the counter was reset finally
|
||||
bool WasSstp; // Processed the SSTP
|
||||
bool WasDatProxy; // DAT proxy processed
|
||||
UCHAR CToken_Hash[SHA1_SIZE]; // CTOKEN_HASH
|
||||
};
|
||||
|
||||
|
||||
|
||||
// Function prototypes
|
||||
|
||||
CONNECTION *NewClientConnection(SESSION *s);
|
||||
CONNECTION *NewClientConnectionEx(SESSION *s, char *client_str, UINT client_ver, UINT client_build);
|
||||
CONNECTION *NewServerConnection(CEDAR *cedar, SOCK *s, THREAD *t);
|
||||
void ReleaseConnection(CONNECTION *c);
|
||||
void CleanupConnection(CONNECTION *c);
|
||||
int CompareConnection(void *p1, void *p2);
|
||||
void StopConnection(CONNECTION *c, bool no_wait);
|
||||
void ConnectionAccept(CONNECTION *c);
|
||||
void StartTunnelingMode(CONNECTION *c);
|
||||
void EndTunnelingMode(CONNECTION *c);
|
||||
void DisconnectTcpSockets(CONNECTION *c);
|
||||
void ConnectionReceive(CONNECTION *c, CANCEL *c1, CANCEL *c2);
|
||||
void ConnectionSend(CONNECTION *c);
|
||||
TCPSOCK *NewTcpSock(SOCK *s);
|
||||
void FreeTcpSock(TCPSOCK *ts);
|
||||
BLOCK *NewBlock(void *data, UINT size, int compress);
|
||||
void FreeBlock(BLOCK *b);
|
||||
void StopAllAdditionalConnectThread(CONNECTION *c);
|
||||
UINT GenNextKeepAliveSpan(CONNECTION *c);
|
||||
void SendKeepAlive(CONNECTION *c, TCPSOCK *ts);
|
||||
void DisconnectUDPSockets(CONNECTION *c);
|
||||
void PutUDPPacketData(CONNECTION *c, void *data, UINT size);
|
||||
void SendDataWithUDP(SOCK *s, CONNECTION *c);
|
||||
void InsertReveicedBlockToQueue(CONNECTION *c, BLOCK *block);
|
||||
void InitTcpSockRc4Key(TCPSOCK *ts, bool server_mode);
|
||||
UINT TcpSockRecv(SESSION *s, TCPSOCK *ts, void *data, UINT size);
|
||||
UINT TcpSockSend(SESSION *s, TCPSOCK *ts, void *data, UINT size);
|
||||
void WriteSendFifo(SESSION *s, TCPSOCK *ts, void *data, UINT size);
|
||||
void WriteRecvFifo(SESSION *s, TCPSOCK *ts, void *data, UINT size);
|
||||
CLIENT_AUTH *CopyClientAuth(CLIENT_AUTH *a);
|
||||
BUF *NewKeepPacket(bool server_mode);
|
||||
void KeepThread(THREAD *thread, void *param);
|
||||
KEEP *StartKeep();
|
||||
void StopKeep(KEEP *k);
|
||||
void InRpcSecureSign(SECURE_SIGN *t, PACK *p);
|
||||
void OutRpcSecureSign(PACK *p, SECURE_SIGN *t);
|
||||
void FreeRpcSecureSign(SECURE_SIGN *t);
|
||||
void NormalizeEthMtu(BRIDGE *b, CONNECTION *c, UINT packet_size);
|
||||
UINT GetMachineRand();
|
||||
|
||||
|
||||
|
||||
#endif // CONNECTION_H
|
||||
|
||||
// Developed by SoftEther VPN Project at University of Tsukuba in Japan.
|
||||
// Department of Computer Science has dozens of overly-enthusiastic geeks.
|
||||
// Join us: http://www.tsukuba.ac.jp/english/admission/
|
||||
Reference in New Issue
Block a user