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https://github.com/SoftEtherVPN/SoftEtherVPN.git
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Add iOS client implementation with SoftEther protocol handshake support
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149
SoftEtherVPN-iOS/SoftEtherVPN-iOS/SoftEtherVPNClient.swift
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149
SoftEtherVPN-iOS/SoftEtherVPN-iOS/SoftEtherVPNClient.swift
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import Foundation
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import UIKit
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/// SoftEtherVPNClient provides a simple interface for connecting to SoftEther VPN servers
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public class SoftEtherVPNClient {
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// MARK: - Properties
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private let protocol: SoftEtherProtocol
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private var connectionState: ConnectionState = .disconnected
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// MARK: - Public Types
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/// Connection states for the VPN client
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public enum ConnectionState {
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case disconnected
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case connecting
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case connected
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case disconnecting
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case error(Error)
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}
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/// Connection delegate to receive state updates
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public protocol ConnectionDelegate: AnyObject {
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func connectionStateDidChange(_ state: ConnectionState)
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}
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/// Weak reference to the delegate
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public weak var delegate: ConnectionDelegate?
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// MARK: - Initialization
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public init() {
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self.protocol = SoftEtherProtocol()
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}
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// MARK: - Public Methods
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/// Connect to a SoftEther VPN server
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/// - Parameters:
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/// - host: Server hostname or IP address
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/// - port: Server port (default: 443)
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/// - completion: Optional completion handler
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public func connect(to host: String, port: UInt16 = 443, completion: ((Bool, Error?) -> Void)? = nil) {
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// Update state
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connectionState = .connecting
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delegate?.connectionStateDidChange(connectionState)
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// Connect using the protocol implementation
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protocol.connect(to: host, port: port) { [weak self] success, error in
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guard let self = self else { return }
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if success {
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self.connectionState = .connected
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} else if let error = error {
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self.connectionState = .error(error)
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} else {
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self.connectionState = .disconnected
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}
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self.delegate?.connectionStateDidChange(self.connectionState)
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completion?(success, error)
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}
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}
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/// Disconnect from the server
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/// - Parameter completion: Optional completion handler
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public func disconnect(completion: (() -> Void)? = nil) {
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// Update state
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connectionState = .disconnecting
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delegate?.connectionStateDidChange(connectionState)
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// Disconnect
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protocol.disconnect()
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// Update state again
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connectionState = .disconnected
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delegate?.connectionStateDidChange(connectionState)
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completion?()
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}
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/// Get the current connection state
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/// - Returns: Current ConnectionState
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public func getConnectionState() -> ConnectionState {
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return connectionState
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}
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/// Check if currently connected
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/// - Returns: True if connected, false otherwise
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public func isConnected() -> Bool {
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if case .connected = connectionState {
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return true
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}
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return false
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}
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// MARK: - Example Usage
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/// Example showing how to use this class in a view controller
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public static func exampleUsage() -> String {
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return """
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// In your view controller:
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private let vpnClient = SoftEtherVPNClient()
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override func viewDidLoad() {
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super.viewDidLoad()
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// Set delegate
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vpnClient.delegate = self
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}
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@IBAction func connectButtonTapped(_ sender: UIButton) {
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if vpnClient.isConnected() {
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vpnClient.disconnect()
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} else {
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vpnClient.connect(to: "vpn.example.com") { success, error in
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if !success {
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print("Failed to connect: \\(error?.localizedDescription ?? "Unknown error")")
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}
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}
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}
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}
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// MARK: - ConnectionDelegate
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extension YourViewController: SoftEtherVPNClient.ConnectionDelegate {
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func connectionStateDidChange(_ state: SoftEtherVPNClient.ConnectionState) {
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switch state {
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case .connected:
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connectButton.setTitle("Disconnect", for: .normal)
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statusLabel.text = "Connected"
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case .connecting:
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statusLabel.text = "Connecting..."
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case .disconnecting:
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statusLabel.text = "Disconnecting..."
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case .disconnected:
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connectButton.setTitle("Connect", for: .normal)
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statusLabel.text = "Disconnected"
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case .error(let error):
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statusLabel.text = "Error: \\(error.localizedDescription)"
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connectButton.setTitle("Connect", for: .normal)
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}
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}
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}
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"""
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}
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}
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