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https://github.com/SoftEtherVPN/SoftEtherVPN.git
synced 2026-03-11 02:39:19 +03:00
Add iOS client implementation with SoftEther protocol handshake support
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import Foundation
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import Network
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import Security
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import CryptoKit
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/// SoftEtherProtocol manages the communication between iOS client and SoftEther VPN server
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class SoftEtherProtocol {
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// MARK: - Properties
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private var secureConnection: SecureConnection?
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private var isConnected = false
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private var host: String = ""
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private var port: UInt16 = 443
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private var nextPacketId: UInt32 = 1
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// MARK: - Public Methods
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/// Connect to a SoftEther VPN server
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/// - Parameters:
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/// - host: The server hostname or IP address
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/// - port: The server port (default: 443)
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/// - completion: Callback with connection result
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public func connect(to host: String, port: UInt16 = 443, completion: @escaping (Bool, Error?) -> Void) {
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self.host = host
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self.port = port
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// Create a secure connection
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secureConnection = SecureConnection(host: host, port: port)
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// Connect using TLS
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secureConnection?.connect { [weak self] success, error in
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guard let self = self, success else {
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completion(false, error ?? NSError(domain: "SoftEtherError", code: 1, userInfo: [NSLocalizedDescriptionKey: "TLS connection failed"]))
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return
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}
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// After successful TLS connection, send the client signature
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self.sendClientSignature { success, error in
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if success {
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self.isConnected = true
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}
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completion(success, error)
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}
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}
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}
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/// Disconnect from the server
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public func disconnect() {
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secureConnection?.disconnect()
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isConnected = false
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}
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// MARK: - Private Methods
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/// Send the SoftEther client signature to identify as a legitimate client
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/// - Parameter completion: Callback with result
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private func sendClientSignature(completion: @escaping (Bool, Error?) -> Void) {
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// Generate client signature using our specialized class
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let signatureData = SoftEtherClientSignature.generateSignature()
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// Create a packet with the signature data
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let packetId = self.nextPacketId
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self.nextPacketId += 1
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let packet = SoftEtherPacket(type: 0x01, id: packetId, data: signatureData)
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let packetData = packet.serialize()
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print("Sending client signature packet: \(packetData.count) bytes")
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// Send the packet
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secureConnection?.send(data: packetData) { [weak self] error in
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guard let self = self else { return }
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if let error = error {
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print("Error sending client signature: \(error)")
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completion(false, error)
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return
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}
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// After sending signature, wait for server response
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self.receiveServerResponse { success, error in
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completion(success, error)
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}
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}
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}
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/// Receive and process server response after sending signature
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/// - Parameter completion: Callback with result
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private func receiveServerResponse(completion: @escaping (Bool, Error?) -> Void) {
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secureConnection?.receive { data, error in
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if let error = error {
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print("Error receiving server response: \(error)")
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completion(false, error)
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return
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}
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guard let data = data, data.count > 4 else {
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let error = NSError(domain: "SoftEtherError", code: 2, userInfo: [NSLocalizedDescriptionKey: "Invalid server response"])
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print("Invalid server response: insufficient data")
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completion(false, error)
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return
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}
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print("Received server response: \(data.count) bytes")
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// Parse the response packet
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guard let packet = SoftEtherPacket(fromData: data) else {
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let error = NSError(domain: "SoftEtherError", code: 3, userInfo: [NSLocalizedDescriptionKey: "Invalid packet format"])
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print("Could not parse server response packet")
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completion(false, error)
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return
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}
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// Verify the response
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let packetData = packet.getData()
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let isValid = SoftEtherClientSignature.verifyServerResponse(packetData)
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if isValid {
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print("Server accepted our client signature")
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completion(true, nil)
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} else {
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print("Server rejected our client signature")
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let error = NSError(domain: "SoftEtherError", code: 4, userInfo: [NSLocalizedDescriptionKey: "Server rejected client signature"])
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completion(false, error)
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}
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}
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}
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/// Send a data packet to the server
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/// - Parameters:
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/// - data: Data to send
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/// - completion: Callback with result
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func sendData(data: Data, completion: @escaping (Bool, Error?) -> Void) {
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guard isConnected else {
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completion(false, NSError(domain: "SoftEtherError", code: 5, userInfo: [NSLocalizedDescriptionKey: "Not connected to server"]))
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return
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}
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let packetId = self.nextPacketId
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self.nextPacketId += 1
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let packet = SoftEtherPacket(type: 0x05, id: packetId, data: data)
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let packetData = packet.serialize()
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secureConnection?.send(data: packetData) { error in
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if let error = error {
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completion(false, error)
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return
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}
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completion(true, nil)
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}
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}
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/// Receive data from the server
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/// - Parameter completion: Callback with received data and result
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func receiveData(completion: @escaping (Data?, Bool, Error?) -> Void) {
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guard isConnected else {
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completion(nil, false, NSError(domain: "SoftEtherError", code: 5, userInfo: [NSLocalizedDescriptionKey: "Not connected to server"]))
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return
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}
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secureConnection?.receive { data, error in
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if let error = error {
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completion(nil, false, error)
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return
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}
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guard let data = data, data.count > 4 else {
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completion(nil, false, NSError(domain: "SoftEtherError", code: 2, userInfo: [NSLocalizedDescriptionKey: "Invalid server response"]))
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return
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}
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// Parse the packet
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guard let packet = SoftEtherPacket(fromData: data) else {
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completion(nil, false, NSError(domain: "SoftEtherError", code: 3, userInfo: [NSLocalizedDescriptionKey: "Invalid packet format"]))
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return
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}
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completion(packet.getData(), true, nil)
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}
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}
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}
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