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Protocol: add ProxyCodeToCedar()

This new function translates a proxy error code to a Cedar error code.
This commit is contained in:
Davide Beatrici
2019-10-29 07:40:11 +01:00
parent b8f58a2f94
commit 59dc26aa21
2 changed files with 26 additions and 2 deletions

View File

@ -6185,6 +6185,30 @@ SOCK *ClientConnectGetSocket(CONNECTION *c, bool additional_connect)
return s;
}
UINT ProxyCodeToCedar(UINT code)
{
switch (code)
{
case PROXY_ERROR_SUCCESS:
return ERR_NO_ERROR;
case PROXY_ERROR_GENERIC:
case PROXY_ERROR_VERSION:
return ERR_PROXY_ERROR;
case PROXY_ERROR_CANCELED:
return ERR_USER_CANCEL;
case PROXY_ERROR_CONNECTION:
return ERR_PROXY_CONNECT_FAILED;
case PROXY_ERROR_TARGET:
return ERR_CONNECT_FAILED;
case PROXY_ERROR_DISCONNECTED:
return ERR_DISCONNECTED;
case PROXY_ERROR_AUTHENTICATION:
return ERR_PROXY_AUTH_FAILED;
default:
return ERR_INTERNAL_ERROR;
}
}
// TCP connection function
SOCK *TcpConnectEx3(char *hostname, UINT port, UINT timeout, bool *cancel_flag, void *hWnd, bool no_nat_t, UINT *nat_t_error_code, bool try_start_ssl, IP *ret_ip)
{