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Cedar/Proto.c: support secure sockets
This is required for SSTP, because the connection is established through TLS/SSL.
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@ -383,7 +383,7 @@ bool ProtoHandleConnection(PROTO *proto, SOCK *sock, const char *protocol)
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while (true)
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{
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const UINT ret = Recv(sock, buf, PROTO_TCP_BUFFER_SIZE, false);
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const UINT ret = Recv(sock, buf, PROTO_TCP_BUFFER_SIZE, sock->SecureMode);
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if (ret == SOCK_LATER)
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{
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@ -411,7 +411,7 @@ bool ProtoHandleConnection(PROTO *proto, SOCK *sock, const char *protocol)
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// Send data to the TCP socket
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while (FifoSize(send_fifo) >= 1)
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{
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const UINT ret = Send(sock, FifoPtr(send_fifo), FifoSize(send_fifo), false);
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const UINT ret = Send(sock, FifoPtr(send_fifo), FifoSize(send_fifo), sock->SecureMode);
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if (ret == SOCK_LATER)
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{
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