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src/Cedar/Server.c: remove logically dead code

found by coverity
This commit is contained in:
Ilya Shipitsin 2018-08-12 16:19:29 +05:00
parent b8af87adc1
commit 2103520728

View File

@ -5766,7 +5766,6 @@ void SiLoadServerCfg(SERVER *s, FOLDER *f)
char tmp[MAX_SIZE]; char tmp[MAX_SIZE];
X *x = NULL; X *x = NULL;
K *k = NULL; K *k = NULL;
bool cluster_allowed = false;
UINT num_connections_per_ip = 0; UINT num_connections_per_ip = 0;
FOLDER *params_folder; FOLDER *params_folder;
UINT i; UINT i;
@ -6028,13 +6027,8 @@ void SiLoadServerCfg(SERVER *s, FOLDER *f)
} }
Unlock(c->TrafficLock); Unlock(c->TrafficLock);
// Get whether the current license allows cluster mode
cluster_allowed = true;
// Type of server // Type of server
s->UpdatedServerType = s->ServerType = s->UpdatedServerType = s->ServerType = CfgGetInt(f, "ServerType");
cluster_allowed ? CfgGetInt(f, "ServerType") : SERVER_TYPE_STANDALONE;
// Password // Password
if (CfgGetByte(f, "HashedPassword", s->HashedPassword, sizeof(s->HashedPassword)) != sizeof(s->HashedPassword)) if (CfgGetByte(f, "HashedPassword", s->HashedPassword, sizeof(s->HashedPassword)) != sizeof(s->HashedPassword))