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Cedar: move buffer limit handling from ProtoHandleConnection() to protocol implementation

This allows greater control, required by SSTP: the limit only applies to data packets.
This commit is contained in:
Davide Beatrici
2020-07-12 03:09:12 +02:00
parent eb5150a002
commit 19dbdf46be
4 changed files with 3 additions and 16 deletions

View File

@ -215,7 +215,6 @@ char *OvsName();
bool OvsIsPacketForMe(const PROTO_MODE mode, const UCHAR *data, const UINT size);
bool OvsProcessData(void *param, TCP_RAW_DATA *in, FIFO *out);
bool OvsProcessDatagrams(void *param, LIST *in, LIST *out);
void OvsBufferLimit(void *param, const bool reached);
bool OvsIsOk(void *param);
UINT OvsEstablishedSessions(void *param);