2014-01-04 17:00:08 +04:00
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// SoftEther VPN Source Code
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// SeLow - SoftEther Lightweight Network Protocol
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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// Copyright (c) 2012-2014 Daiyuu Nobori.
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// Copyright (c) 2012-2014 SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) 2012-2014 SoftEther Corporation.
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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// Author: Daiyuu Nobori
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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2014-07-11 21:06:20 +04:00
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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2014-01-04 17:00:08 +04:00
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//
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//
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2014-01-15 13:01:42 +04:00
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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2014-01-04 17:00:08 +04:00
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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2014-03-20 00:45:05 +04:00
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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2014-01-04 17:00:08 +04:00
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// SeLow.h
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// Header of SeLow.c
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#ifndef SELOW_H
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#define SELOW_H
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// Win32 DDK related
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#ifndef CPU_64
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#define _X86_
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#else // CPU_64
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#ifndef NEO_IA64
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#define _AMD64_
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#define AMD64
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#else // NEO_IA64
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#define _IA64_
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#define IA64
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#endif // NEO_IA64
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#endif // CPU_64
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#define NDIS_MINIPORT_DRIVER
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// NDIS 6.2
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#define NDIS620_MINIPORT
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#define NDIS_SUPPORT_NDIS61 1
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#define NDIS_SUPPORT_NDIS620 1
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#define NEO_NDIS_MAJOR_VERSION 6
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#define NEO_NDIS_MINOR_VERSION 20
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#define NDIS_WDM 1
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#include <wdm.h>
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#include <wdmsec.h>
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#include <ndis.h>
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#include <stdio.h>
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#include <string.h>
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// OS determination
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#ifdef WIN32
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#define OS_WIN32 // Microsoft Windows
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#else
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#define OS_UNIX // UNIX / Linux
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#endif
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// Type declaration
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#ifndef WINDOWS_H_INCLUDED
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#ifndef WIN9X
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typedef unsigned long BOOL;
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#endif // WIN9X
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#define TRUE 1
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#define FALSE 0
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#endif
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typedef unsigned long bool;
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#define true 1
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#define false 0
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typedef unsigned long long UINT64;
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typedef signed long long INT64;
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typedef unsigned short WORD;
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typedef unsigned short USHORT;
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typedef signed short SHORT;
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typedef unsigned char BYTE;
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typedef unsigned char UCHAR;
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typedef signed char CHAR;
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typedef unsigned long DWORD;
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#define INFINITE 0xFFFFFFFF
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#define LESS(a, max_value) ((a) < (max_value) ? (a) : (max_value))
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#define MORE(a, min_value) ((a) > (min_value) ? (a) : (min_value))
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#define INNER(a, b, c) (((b) <= (c) && (a) >= (b) && (a) <= (c)) || ((b) >= (c) && (a) >= (c) && (a) <= (b)))
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#define OUTER(a, b, c) (!INNER((a), (b), (c)))
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#define MAKESURE(a, b, c) (((b) <= (c)) ? (MORE(LESS((a), (c)), (b))) : (MORE(LESS((a), (b)), (c))))
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#define MIN(a, b) ((a) >= (b) ? (b) : (a))
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#define MAX(a, b) ((a) >= (b) ? (a) : (b))
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#define EQUAL_BOOL(a, b) (((a) && (b)) || ((!(a)) && (!(b))))
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// Error checking macro
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#define OK(val) ((val) == STATUS_SUCCESS)
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#define NG(val) (!OK(val))
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#define MAX_PATH 260
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#define MAX_SIZE 512
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#define STD_SIZE 512
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#define SL_WHERE SlCrash(__LINE__, __LINE__, __LINE__, __LINE__)
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#define SL_CRUSH(x) SlCrash(__LINE__, (UINT)(x), (UINT)(x), (UINT)(x))
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// Common header
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#include "SeLowCommon.h"
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//// Utility data structure
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// Lock
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typedef struct SL_LOCK
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{
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NDIS_SPIN_LOCK spin_lock;
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} SL_LOCK;
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// Event
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typedef struct SL_EVENT
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{
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KEVENT *event;
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HANDLE event_handle;
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} SL_EVENT;
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// Unicode string
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typedef struct SL_UNICODE
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{
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UNICODE_STRING String;
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} SL_UNICODE;
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// NDIS packet buffer
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typedef struct SL_PACKET_BUFFER
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{
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NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool
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NET_BUFFER_LIST *NetBufferList; // NET_BUFFER_LIST
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} SL_PACKET_BUFFER;
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// List
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typedef struct SL_LIST
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{
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UINT num_item, num_reserved;
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void **p;
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SL_LOCK *lock;
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} SL_LIST;
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#define SL_LIST_DATA(o, i) (((o) != NULL) ? ((o)->p[(i)]) : NULL)
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#define SL_LIST_NUM(o) (((o) != NULL) ? (o)->num_item : 0)
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#define SL_INIT_NUM_RESERVED 32
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//// SL data structure
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// Packet queue
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typedef struct SL_PACKET
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{
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UCHAR Data[SL_MAX_PACKET_SIZE]; // Data
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UINT Size; // Size
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struct SL_PACKET *Next; // Next packet
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} SL_PACKET;
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// File context
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typedef struct SL_FILE
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{
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struct SL_DEVICE *Device; // Device
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struct SL_ADAPTER *Adapter; // Adapter
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FILE_OBJECT *FileObject; // File object
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SL_EVENT *Event; // Event
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char EventNameWin32[SL_EVENT_NAME_SIZE]; // Win32 event name
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SL_LOCK *RecvLock; // Receive lock
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SL_PACKET *RecvPacketHead; // Head of the received packet
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SL_PACKET *RecvPacketTail; // Tail of the received packet
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UINT NumRecvPackets; // Number of items of the received packet queue
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NDIS_HANDLE NetBufferListPool; // NET_BUFFER_LIST Pool
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volatile UINT NumSendingPacketets; // Number of packets being transmitted
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bool SetEventFlag; // Flag to set an event
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bool FinalWakeUp;
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} SL_FILE;
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// Device context
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typedef struct SL_DEVICE
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{
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DEVICE_OBJECT *DeviceObject; // Device object
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SL_UNICODE *DeviceName; // Device name
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SL_UNICODE *SymbolicLinkName; // Symbolic link name
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volatile bool Halting; // Halting
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bool IsBasicDevice; // Whether basic device
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struct SL_ADAPTER *Adapter; // Adapter
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SL_LIST *FileList; // File List
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SL_LOCK *OpenCloseLock; // Open / Close lock of the device
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} SL_DEVICE;
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// Adapter context
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typedef struct SL_ADAPTER
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{
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volatile bool Halt; // Halt flag
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volatile bool Ready; // Ready flag
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SL_UNICODE *AdapterName; // Adapter name
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NDIS_BIND_PARAMETERS BindParamCopy; // Copy of the bind parameters
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UCHAR MacAddress[6]; // MAC address
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UINT MtuSize; // MTU size
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wchar_t AdapterId[SL_ADAPTER_ID_LEN]; // Adapter ID
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volatile bool IsOpenPending; // Whether Open is Pending
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volatile bool IsClosePending; // Whether Close is Pending
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NDIS_HANDLE BindingContext; // Binding context
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NDIS_HANDLE AdapterHandle; // Handle of the adapter
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NDIS_HANDLE AdapterHandle2; // Handle of the adapter (receive-only)
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NDIS_HANDLE UnbindContext; // Unbind context
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SL_LOCK *Lock; // Lock object
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volatile UINT NumPendingOidRequests; // Number of running OID requests
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volatile UINT NumPendingSendPackets; // Number of packets being transmitted
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UCHAR TmpBuffer[SL_MAX_PACKET_SIZE]; // Temporally buffer size
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char FriendlyName[256]; // Adapter name
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bool SupportVLan; // Supporting VLAN by hardware
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2014-01-04 17:00:08 +04:00
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SL_DEVICE *Device; // Handle of the device
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} SL_ADAPTER;
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// SL context
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typedef struct SL_CTX
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{
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DRIVER_OBJECT *DriverObject; // Driver object
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NDIS_HANDLE ProtocolHandle; // NDIS protocol handle
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SL_DEVICE *BasicDevice; // Basic device
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SL_LIST *AdapterList; // Adapter list
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volatile UINT IntCounter1;
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UINT DummyInt;
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volatile bool IsEnumCompleted; // Enumeration completion flag
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volatile UINT NumBoundAdapters;
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} SL_CTX;
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//// SL function
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NDIS_STATUS DriverEntry(DRIVER_OBJECT *driver_object, UNICODE_STRING *registry_path);
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NTSTATUS SlDeviceOpenProc(DEVICE_OBJECT *device_object, IRP *irp);
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NTSTATUS SlDeviceCloseProc(DEVICE_OBJECT *device_object, IRP *irp);
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NTSTATUS SlDeviceReadProc(DEVICE_OBJECT *device_object, IRP *irp);
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NTSTATUS SlDeviceWriteProc(DEVICE_OBJECT *device_object, IRP *irp);
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NTSTATUS SlDeviceIoControlProc(DEVICE_OBJECT *device_object, IRP *irp);
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void SlUnloadProc(DRIVER_OBJECT *driver_object);
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NDIS_STATUS SlNdisBindAdapterExProc(NDIS_HANDLE protocol_driver_context, NDIS_HANDLE bind_context, NDIS_BIND_PARAMETERS *bind_parameters);
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NDIS_STATUS SlNdisUnbindAdapterExProc(NDIS_HANDLE unbind_context, NDIS_HANDLE protocol_binding_context);
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void SlNdisOpenAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS status);
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void SlNdisCloseAdapterCompleteExProc(NDIS_HANDLE protocol_binding_context);
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NDIS_STATUS SlNdisNetPnPEventProc(NDIS_HANDLE protocol_binding_context, NET_PNP_EVENT_NOTIFICATION *net_pnp_event);
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void SlNdisUninstallProc(void);
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void SlNdisOidRequestCompleteProc(NDIS_HANDLE protocol_binding_context, NDIS_OID_REQUEST *oid_request, NDIS_STATUS status);
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void SlNdisStatusExProc(NDIS_HANDLE protocol_binding_context, NDIS_STATUS_INDICATION *status_indication);
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void SlNdisReceiveNetBufferListsProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, NDIS_PORT_NUMBER port_number, ULONG NumberOfNetBufferLists, ULONG receive_flags);
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void SlNdisSendNetBufferListsCompleteProc(NDIS_HANDLE protocol_binding_context, NET_BUFFER_LIST *net_buffer_lists, ULONG send_complete_flags);
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SL_DEVICE *SlNewDevice(char *device_name, char *symbolic_link_name);
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SL_DEVICE *SlNewDeviceUnicode(SL_UNICODE *u_device_name, SL_UNICODE *u_sym_name);
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void SlFreeDevice(SL_DEVICE *dev);
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void SlFreeAdapter(SL_ADAPTER *a);
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void SlSendOidRequest(SL_ADAPTER *a, bool set, NDIS_OID oid, void *data, UINT size);
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//// Utility function
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void *SlMalloc(UINT size);
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void *SlZeroMalloc(UINT size);
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void SlFree(void *p);
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void SlCopy(void *dst, void *src, UINT size);
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void SlZero(void *dst, UINT size);
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SL_LOCK *SlNewLock();
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void SlLock(SL_LOCK *lock);
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void SlUnlock(SL_LOCK *lock);
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void SlFreeLock(SL_LOCK *lock);
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SL_EVENT *SlNewEvent(char *name);
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void SlFreeEvent(SL_EVENT *event);
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void SlSet(SL_EVENT *event);
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void SlReset(SL_EVENT *event);
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SL_UNICODE *SlNewUnicode(char *str);
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SL_UNICODE *SlNewUnicodeFromUnicodeString(UNICODE_STRING *src);
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void SlFreeUnicode(SL_UNICODE *u);
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NDIS_STRING *SlGetUnicode(SL_UNICODE *u);
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void SlCrash(UINT a, UINT b, UINT c, UINT d);
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SL_LIST *SlNewList();
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void SlAdd(SL_LIST *o, void *p);
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bool SlDelete(SL_LIST *o, void *p);
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void SlDeleteAll(SL_LIST *o);
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void SlLockList(SL_LIST *o);
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void SlUnlockList(SL_LIST *o);
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void SlFreeList(SL_LIST *o);
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void *SlClone(void *p, UINT size);
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void SlSleep(int milliSeconds);
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#endif // SELOW_H
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// Developed by SoftEther VPN Project at University of Tsukuba in Japan.
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// Department of Computer Science has dozens of overly-enthusiastic geeks.
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// Join us: http://www.tsukuba.ac.jp/english/admission/
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