2014-01-04 17:00:08 +04:00
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// SoftEther VPN Source Code
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// Kernel Device Driver
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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2017-10-18 12:24:21 +03:00
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// Copyright (c) Daiyuu Nobori, Ph.D..
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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2014-01-04 17:00:08 +04:00
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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// Author: Daiyuu Nobori
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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2014-07-11 21:06:20 +04:00
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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2014-01-04 17:00:08 +04:00
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//
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//
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2014-01-15 13:01:42 +04:00
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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2014-01-04 17:00:08 +04:00
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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2014-03-20 00:45:05 +04:00
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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2014-01-04 17:00:08 +04:00
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// Neo.c
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// Driver main program
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#include <GlobalConst.h>
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#define NEO_DEVICE_DRIVER
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#include "Neo.h"
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// Whether Win8
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extern bool g_is_win8;
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// Neo driver context
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static NEO_CTX static_ctx;
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NEO_CTX *ctx = &static_ctx;
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// Read the packet data from the transmit packet queue
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void NeoRead(void *buf)
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{
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NEO_QUEUE *q;
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UINT num;
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BOOL left;
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// Validate arguments
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if (buf == NULL)
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{
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return;
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}
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// Copy the packets one by one from the queue
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num = 0;
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left = TRUE;
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NeoLockPacketQueue();
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{
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while (TRUE)
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{
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if (num >= NEO_MAX_PACKET_EXCHANGE)
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{
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if (ctx->PacketQueue == NULL)
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{
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left = FALSE;
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}
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break;
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}
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q = NeoGetNextQueue();
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if (q == NULL)
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{
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left = FALSE;
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break;
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}
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NEO_SIZE_OF_PACKET(buf, num) = q->Size;
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NeoCopy(NEO_ADDR_OF_PACKET(buf, num), q->Buf, q->Size);
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num++;
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NeoFreeQueue(q);
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}
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}
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NeoUnlockPacketQueue();
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NEO_NUM_PACKET(buf) = num;
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NEO_LEFT_FLAG(buf) = left;
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if (left == FALSE)
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{
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NeoReset(ctx->Event);
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}
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else
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{
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NeoSet(ctx->Event);
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}
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return;
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}
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// Process the received packet
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void NeoWrite(void *buf)
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{
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UINT num, i, size;
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void *packet_buf;
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// Validate arguments
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if (buf == NULL)
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{
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return;
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}
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// Number of packets
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num = NEO_NUM_PACKET(buf);
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if (num > NEO_MAX_PACKET_EXCHANGE)
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{
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// Number of packets is too many
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return;
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}
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if (num == 0)
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{
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// No packet
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return;
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}
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if (ctx->Halting != FALSE)
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{
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// Halting
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return;
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}
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if (ctx->Opened == FALSE)
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{
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// Not connected
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return;
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}
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for (i = 0;i < num;i++)
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{
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PACKET_BUFFER *p = ctx->PacketBuffer[i];
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size = NEO_SIZE_OF_PACKET(buf, i);
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if (size > NEO_MAX_PACKET_SIZE)
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{
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size = NEO_MAX_PACKET_SIZE;
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}
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if (size < NEO_PACKET_HEADER_SIZE)
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{
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size = NEO_PACKET_HEADER_SIZE;
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}
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packet_buf = NEO_ADDR_OF_PACKET(buf, i);
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// Buffer copy
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NeoCopy(p->Buf, packet_buf, size);
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if (g_is_win8 == false)
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{
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// Adjust the buffer size
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NdisAdjustBufferLength(p->NdisBuffer, size);
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// Set the packet information
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NDIS_SET_PACKET_STATUS(p->NdisPacket, NDIS_STATUS_RESOURCES);
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NDIS_SET_PACKET_HEADER_SIZE(p->NdisPacket, NEO_PACKET_HEADER_SIZE);
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}
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else
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{
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NdisMEthIndicateReceive(ctx->NdisMiniport, ctx,
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p->Buf, NEO_PACKET_HEADER_SIZE,
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((UCHAR *)p->Buf) + NEO_PACKET_HEADER_SIZE, size - NEO_PACKET_HEADER_SIZE,
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size - NEO_PACKET_HEADER_SIZE);
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NdisMEthIndicateReceiveComplete(ctx->NdisMiniport);
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}
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}
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// Notify that packets have received
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ctx->Status.NumPacketRecv += num;
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if (g_is_win8 == false)
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{
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NdisMIndicateReceivePacket(ctx->NdisMiniport, ctx->PacketBufferArray, num);
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}
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}
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// Get the number of queue items
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UINT NeoGetNumQueue()
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{
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return ctx->NumPacketQueue;
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}
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// Insert the queue
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void NeoInsertQueue(void *buf, UINT size)
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{
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NEO_QUEUE *p;
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// Validate arguments
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if (buf == NULL || size == 0)
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{
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return;
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}
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// Prevent the packet accumulation in large quantities in the queue
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if (ctx->NumPacketQueue > NEO_MAX_PACKET_QUEUED)
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{
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NeoFree(buf);
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return;
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}
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// Create a queue
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p = NeoMalloc(sizeof(NEO_QUEUE));
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p->Next = NULL;
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p->Size = size;
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p->Buf = buf;
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// Append to the queue
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if (ctx->PacketQueue == NULL)
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{
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ctx->PacketQueue = p;
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}
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else
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{
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NEO_QUEUE *q = ctx->Tail;
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q->Next = p;
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}
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ctx->Tail = p;
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ctx->NumPacketQueue++;
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}
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// Get the next queued item
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NEO_QUEUE *NeoGetNextQueue()
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{
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NEO_QUEUE *q;
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if (ctx->PacketQueue == NULL)
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{
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// No item queued
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return NULL;
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}
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// Get the next queued item
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q = ctx->PacketQueue;
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ctx->PacketQueue = ctx->PacketQueue->Next;
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q->Next = NULL;
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ctx->NumPacketQueue--;
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if (ctx->PacketQueue == NULL)
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{
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ctx->Tail = NULL;
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}
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return q;
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}
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// Release the buffer queue
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void NeoFreeQueue(NEO_QUEUE *q)
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{
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// Validate arguments
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if (q == NULL)
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{
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return;
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}
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NeoFree(q->Buf);
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NeoFree(q);
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}
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// Lock the packet queue
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void NeoLockPacketQueue()
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{
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NeoLock(ctx->PacketQueueLock);
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}
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// Unlock the packet queue
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void NeoUnlockPacketQueue()
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{
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NeoUnlock(ctx->PacketQueueLock);
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}
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// Initialize the packet queue
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void NeoInitPacketQueue()
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{
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// Create a lock
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ctx->PacketQueueLock = NeoNewLock();
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// Initialize the packet queue
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ctx->PacketQueue = NULL;
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ctx->NumPacketQueue = 0;
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ctx->Tail = NULL;
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}
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// Delete all the packets from the packet queue
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void NeoClearPacketQueue()
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{
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// Release the memory of the packet queue
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NeoLock(ctx->PacketQueueLock);
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{
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NEO_QUEUE *q = ctx->PacketQueue;
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NEO_QUEUE *qn;
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while (q != NULL)
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{
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qn = q->Next;
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NeoFree(q->Buf);
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NeoFree(q);
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q = qn;
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}
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ctx->PacketQueue = NULL;
|
|
|
|
ctx->Tail = NULL;
|
|
|
|
ctx->NumPacketQueue = 0;
|
|
|
|
}
|
|
|
|
NeoUnlock(ctx->PacketQueueLock);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Release the packet queue
|
|
|
|
void NeoFreePacketQueue()
|
|
|
|
{
|
|
|
|
// Delete all packets
|
|
|
|
NeoClearPacketQueue();
|
|
|
|
|
|
|
|
// Delete the lock
|
|
|
|
NeoFreeLock(ctx->PacketQueueLock);
|
|
|
|
ctx->PacketQueueLock = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Start the adapter
|
|
|
|
void NeoStartAdapter()
|
|
|
|
{
|
|
|
|
// Initialize the packet queue
|
|
|
|
NeoInitPacketQueue();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Stop the adapter
|
|
|
|
void NeoStopAdapter()
|
|
|
|
{
|
|
|
|
// Delete the packet queue
|
|
|
|
NeoFreePacketQueue();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Initialization
|
|
|
|
BOOL NeoInit()
|
|
|
|
{
|
|
|
|
// Initialize the context
|
|
|
|
NeoZero(ctx, sizeof(NEO_CTX));
|
|
|
|
|
|
|
|
// Initialize the status information
|
|
|
|
NeoNewStatus(&ctx->Status);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Shutdown
|
|
|
|
void NeoShutdown()
|
|
|
|
{
|
|
|
|
if (ctx == NULL)
|
|
|
|
{
|
|
|
|
// Uninitialized
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Relaese the status information
|
|
|
|
NeoFreeStatus(&ctx->Status);
|
|
|
|
|
|
|
|
NeoZero(ctx, sizeof(NEO_CTX));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a status information
|
|
|
|
void NeoNewStatus(NEO_STATUS *s)
|
|
|
|
{
|
|
|
|
// Validate arguments
|
|
|
|
if (s == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Memory initialization
|
|
|
|
NeoZero(s, sizeof(NEO_STATUS));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Release the status information
|
|
|
|
void NeoFreeStatus(NEO_STATUS *s)
|
|
|
|
{
|
|
|
|
// Validate arguments
|
|
|
|
if (s == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Memory initialization
|
|
|
|
NeoZero(s, sizeof(NEO_STATUS));
|
|
|
|
}
|
|
|
|
|