2017-10-19 05:48:23 +03:00
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// SoftEther VPN Source Code - Developer Edition Master Branch
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2014-01-04 17:00:08 +04:00
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// Mayaqua Kernel
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//
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// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
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//
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2017-10-19 05:48:23 +03:00
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// Copyright (c) Daiyuu Nobori.
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2017-10-18 12:24:21 +03:00
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
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// Copyright (c) SoftEther Corporation.
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2014-01-04 17:00:08 +04:00
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//
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// All Rights Reserved.
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//
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// http://www.softether.org/
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//
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2017-10-19 05:48:23 +03:00
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// Author: Daiyuu Nobori, Ph.D.
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2014-01-04 17:00:08 +04:00
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// Comments: Tetsuo Sugiyama, Ph.D.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// version 2 as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License version 2
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
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// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
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//
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//
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// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
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// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
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// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
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// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
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// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
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// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
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// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
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// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
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// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
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// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
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// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
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// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
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// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
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// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
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//
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2014-07-11 21:06:20 +04:00
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
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// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
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// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
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// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
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// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
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// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
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// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
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// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
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// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
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// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
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// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
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// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
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// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
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// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
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// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
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// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
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// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
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// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
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// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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2014-01-04 17:00:08 +04:00
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//
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//
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2014-01-15 13:01:42 +04:00
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// SOURCE CODE CONTRIBUTION
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// ------------------------
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//
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// Your contribution to SoftEther VPN Project is much appreciated.
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// Please send patches to us through GitHub.
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// Read the SoftEther VPN Patch Acceptance Policy in advance:
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// http://www.softether.org/5-download/src/9.patch
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//
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//
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2014-01-04 17:00:08 +04:00
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// DEAR SECURITY EXPERTS
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// ---------------------
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//
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// If you find a bug or a security vulnerability please kindly inform us
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// about the problem immediately so that we can fix the security problem
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// to protect a lot of users around the world as soon as possible.
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//
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// Our e-mail address for security reports is:
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// softether-vpn-security [at] softether.org
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//
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// Please note that the above e-mail address is not a technical support
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// inquiry address. If you need technical assistance, please visit
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// http://www.softether.org/ and ask your question on the users forum.
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//
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// Thank you for your cooperation.
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2014-03-20 00:45:05 +04:00
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//
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//
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// NO MEMORY OR RESOURCE LEAKS
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// ---------------------------
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//
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// The memory-leaks and resource-leaks verification under the stress
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// test has been passed before release this source code.
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2014-01-04 17:00:08 +04:00
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// OS.c
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// Operating system dependent code
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#include <GlobalConst.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wchar.h>
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#include <stdarg.h>
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#include <time.h>
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#include <errno.h>
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#include <Mayaqua/Mayaqua.h>
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#undef Lock
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#undef Unlock
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// Dispatch table
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static OS_DISPATCH_TABLE *os = NULL;
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// Convert OS type to a string
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char *OsTypeToStr(UINT type)
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{
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switch (type)
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{
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case 0:
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return "Unsupported OS by SoftEther VPN\0\n";
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case OSTYPE_WINDOWS_95:
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return "Windows 95\0\n";
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case OSTYPE_WINDOWS_98:
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return "Windows 98\0\n";
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case OSTYPE_WINDOWS_ME:
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return "Windows Millennium Edition\0\n";
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case OSTYPE_WINDOWS_UNKNOWN:
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return "Windows 9x Unknown Version\0\n";
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case OSTYPE_WINDOWS_NT_4_WORKSTATION:
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return "Windows NT 4.0 Workstation\0\n";
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case OSTYPE_WINDOWS_NT_4_SERVER:
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return "Windows NT 4.0 Server\0\n";
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case OSTYPE_WINDOWS_NT_4_SERVER_ENTERPRISE:
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return "Windows NT 4.0 Server, Enterprise Edition\0\n";
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case OSTYPE_WINDOWS_NT_4_BACKOFFICE:
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return "BackOffice Server 4.5\0\n";
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case OSTYPE_WINDOWS_NT_4_SMS:
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return "Small Business Server 4.5\0\n";
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case OSTYPE_WINDOWS_2000_PROFESSIONAL:
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return "Windows 2000 Professional\0\n";
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case OSTYPE_WINDOWS_2000_SERVER:
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return "Windows 2000 Server\0\n";
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case OSTYPE_WINDOWS_2000_ADVANCED_SERVER:
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return "Windows 2000 Advanced Server\0\n";
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case OSTYPE_WINDOWS_2000_DATACENTER_SERVER:
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return "Windows 2000 Datacenter Server\0\n";
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case OSTYPE_WINDOWS_2000_BACKOFFICE:
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return "BackOffice Server 2000\0\n";
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case OSTYPE_WINDOWS_2000_SBS:
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return "Small Business Server 2000\0\n";
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case OSTYPE_WINDOWS_XP_HOME:
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return "Windows XP Home Edition\0\n";
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case OSTYPE_WINDOWS_XP_PROFESSIONAL:
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return "Windows XP Professional\0\n";
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case OSTYPE_WINDOWS_2003_WEB:
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return "Windows Server 2003 Web Edition\0\n";
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case OSTYPE_WINDOWS_2003_STANDARD:
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return "Windows Server 2003 Standard Edition\0\n";
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case OSTYPE_WINDOWS_2003_ENTERPRISE:
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return "Windows Server 2003 Enterprise Edition\0\n";
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case OSTYPE_WINDOWS_2003_DATACENTER:
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return "Windows Server 2003 Datacenter Edition\0\n";
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case OSTYPE_WINDOWS_2003_BACKOFFICE:
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return "BackOffice Server 2003\0\n";
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case OSTYPE_WINDOWS_2003_SBS:
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return "Small Business Server 2003\0\n";
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case OSTYPE_WINDOWS_LONGHORN_PROFESSIONAL:
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return "Windows Vista\0\n";
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case OSTYPE_WINDOWS_LONGHORN_SERVER:
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return "Windows Server 2008\0\n";
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case OSTYPE_WINDOWS_7:
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return "Windows 7\0\n";
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case OSTYPE_WINDOWS_SERVER_2008_R2:
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return "Windows Server 2008 R2\0\n";
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case OSTYPE_WINDOWS_8:
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return "Windows 8\0\n";
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case OSTYPE_WINDOWS_SERVER_8:
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return "Windows Server 2012\0\n";
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case OSTYPE_WINDOWS_81:
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return "Windows 8.1\0\n";
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case OSTYPE_WINDOWS_SERVER_81:
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return "Windows Server 2012 R2\0\n";
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2014-10-03 19:09:23 +04:00
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case OSTYPE_WINDOWS_10:
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return "Windows 10\0\n";
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case OSTYPE_WINDOWS_SERVER_10:
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2015-07-26 13:39:40 +03:00
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return "Windows Server 2016\0\n";
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2014-10-03 19:09:23 +04:00
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case OSTYPE_WINDOWS_11:
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2015-07-26 13:39:40 +03:00
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return "Newer than Windows 10\0\n";
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2014-10-03 19:09:23 +04:00
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case OSTYPE_WINDOWS_SERVER_11:
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2015-07-26 13:39:40 +03:00
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return "Newer than Windows Server 2016\0\n";
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2014-01-04 17:00:08 +04:00
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case OSTYPE_UNIX_UNKNOWN:
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return "UNIX System\0\n";
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case OSTYPE_LINUX:
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return "Linux\0\n";
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case OSTYPE_SOLARIS:
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return "Sun Solaris\0\n";
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case OSTYPE_CYGWIN:
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return "Gnu Cygwin\0\n";
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case OSTYPE_BSD:
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return "BSD System\0\n";
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case OSTYPE_MACOS_X:
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return "Mac OS X\0\n";
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}
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return "Unknown OS";
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}
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// Initialization
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void OSInit()
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{
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// Get the dispatch table
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#ifdef OS_WIN32
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os = Win32GetDispatchTable();
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#else // OS_WIN32
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os = UnixGetDispatchTable();
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#endif // OS_WIN32
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// Calling the OS-specific initialization function
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os->Init();
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}
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// Release
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void OSFree()
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{
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os->Free();
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}
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// Get the memory information
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void OSGetMemInfo(MEMINFO *info)
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{
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// Validate arguments
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if (info == NULL)
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{
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return;
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}
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os->GetMemInfo(info);
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}
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// Yield
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void OSYield()
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{
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os->Yield();
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}
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// Start a Single instance
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void *OSNewSingleInstance(char *instance_name)
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{
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return os->NewSingleInstance(instance_name);
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}
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void OSFreeSingleInstance(void *data)
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{
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os->FreeSingleInstance(data);
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}
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// Raise the priority
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void OSSetHighPriority()
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{
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os->SetHighPriority();
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}
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// Restore the priority
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void OSRestorePriority()
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{
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os->RestorePriority();
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}
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// Get the product ID
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char* OSGetProductId()
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{
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return os->GetProductId();
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}
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// Check whether the OS is supported
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bool OSIsSupportedOs()
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{
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return os->IsSupportedOs();
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}
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// Getting OS information
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void OSGetOsInfo(OS_INFO *info)
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{
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os->GetOsInfo(info);
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}
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// Show an alert
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void OSAlert(char *msg, char *caption)
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{
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os->Alert(msg, caption);
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}
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void OSAlertW(wchar_t *msg, wchar_t *caption)
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{
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os->AlertW(msg, caption);
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}
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// Run a process
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bool OSRun(char *filename, char *arg, bool hide, bool wait)
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{
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return os->Run(filename, arg, hide, wait);
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}
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bool OSRunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait)
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{
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return os->RunW(filename, arg, hide, wait);
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}
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// Get the Thread ID
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UINT OSThreadId()
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{
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return os->ThreadId();
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}
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// Rename
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bool OSFileRename(char *old_name, char *new_name)
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{
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return os->FileRename(old_name, new_name);
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}
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bool OSFileRenameW(wchar_t *old_name, wchar_t *new_name)
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{
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return os->FileRenameW(old_name, new_name);
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}
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// Get the file size
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UINT64 OSFileSize(void *pData)
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{
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return os->FileSize(pData);
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}
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// Seek the file
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bool OSFileSeek(void *pData, UINT mode, int offset)
|
|
|
|
{
|
|
|
|
return os->FileSeek(pData, mode, offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete the file
|
|
|
|
bool OSFileDelete(char *name)
|
|
|
|
{
|
|
|
|
return os->FileDelete(name);
|
|
|
|
}
|
|
|
|
bool OSFileDeleteW(wchar_t *name)
|
|
|
|
{
|
|
|
|
return os->FileDeleteW(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a directory
|
|
|
|
bool OSMakeDir(char *name)
|
|
|
|
{
|
|
|
|
return os->MakeDir(name);
|
|
|
|
}
|
|
|
|
bool OSMakeDirW(wchar_t *name)
|
|
|
|
{
|
|
|
|
return os->MakeDirW(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete the directory
|
|
|
|
bool OSDeleteDir(char *name)
|
|
|
|
{
|
|
|
|
return os->DeleteDir(name);
|
|
|
|
}
|
|
|
|
bool OSDeleteDirW(wchar_t *name)
|
|
|
|
{
|
|
|
|
return os->DeleteDirW(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Open the file
|
|
|
|
void *OSFileOpen(char *name, bool write_mode, bool read_lock)
|
|
|
|
{
|
|
|
|
return os->FileOpen(name, write_mode, read_lock);
|
|
|
|
}
|
|
|
|
void *OSFileOpenW(wchar_t *name, bool write_mode, bool read_lock)
|
|
|
|
{
|
|
|
|
return os->FileOpenW(name, write_mode, read_lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a file
|
|
|
|
void *OSFileCreate(char *name)
|
|
|
|
{
|
|
|
|
return os->FileCreate(name);
|
|
|
|
}
|
|
|
|
void *OSFileCreateW(wchar_t *name)
|
|
|
|
{
|
|
|
|
return os->FileCreateW(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Write to a file
|
|
|
|
bool OSFileWrite(void *pData, void *buf, UINT size)
|
|
|
|
{
|
|
|
|
return os->FileWrite(pData, buf, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read from a file
|
|
|
|
bool OSFileRead(void *pData, void *buf, UINT size)
|
|
|
|
{
|
|
|
|
return os->FileRead(pData, buf, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close the file
|
|
|
|
void OSFileClose(void *pData, bool no_flush)
|
|
|
|
{
|
|
|
|
os->FileClose(pData, no_flush);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Flush to the file
|
|
|
|
void OSFileFlush(void *pData)
|
|
|
|
{
|
|
|
|
os->FileFlush(pData);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the call stack
|
|
|
|
CALLSTACK_DATA *OSGetCallStack()
|
|
|
|
{
|
|
|
|
return os->GetCallStack();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the symbol information
|
|
|
|
bool OSGetCallStackSymbolInfo(CALLSTACK_DATA *s)
|
|
|
|
{
|
|
|
|
return os->GetCallStackSymbolInfo(s);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wait for the termination of the thread
|
|
|
|
bool OSWaitThread(THREAD *t)
|
|
|
|
{
|
|
|
|
return os->WaitThread(t);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Release of thread
|
|
|
|
void OSFreeThread(THREAD *t)
|
|
|
|
{
|
|
|
|
os->FreeThread(t);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Thread initialization
|
|
|
|
bool OSInitThread(THREAD *t)
|
|
|
|
{
|
|
|
|
return os->InitThread(t);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Memory allocation
|
|
|
|
void *OSMemoryAlloc(UINT size)
|
|
|
|
{
|
|
|
|
return os->MemoryAlloc(size);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Memory reallocation
|
|
|
|
void *OSMemoryReAlloc(void *addr, UINT size)
|
|
|
|
{
|
|
|
|
return os->MemoryReAlloc(addr, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Memory release
|
|
|
|
void OSMemoryFree(void *addr)
|
|
|
|
{
|
|
|
|
os->MemoryFree(addr);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the system timer
|
|
|
|
UINT OSGetTick()
|
|
|
|
{
|
|
|
|
return os->GetTick();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get the System Time
|
|
|
|
void OSGetSystemTime(SYSTEMTIME *system_time)
|
|
|
|
{
|
|
|
|
os->GetSystemTime(system_time);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 32bit increment
|
|
|
|
void OSInc32(UINT *value)
|
|
|
|
{
|
|
|
|
os->Inc32(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
// 32bit decrement
|
|
|
|
void OSDec32(UINT *value)
|
|
|
|
{
|
|
|
|
os->Dec32(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Sleep the thread
|
|
|
|
void OSSleep(UINT time)
|
|
|
|
{
|
|
|
|
os->Sleep(time);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Create a Lock
|
|
|
|
LOCK *OSNewLock()
|
|
|
|
{
|
|
|
|
return os->NewLock();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Lock
|
|
|
|
bool OSLock(LOCK *lock)
|
|
|
|
{
|
|
|
|
return os->Lock(lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Unlock
|
|
|
|
void OSUnlock(LOCK *lock)
|
|
|
|
{
|
|
|
|
os->Unlock(lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete the lock
|
|
|
|
void OSDeleteLock(LOCK *lock)
|
|
|
|
{
|
|
|
|
os->DeleteLock(lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Event initialization
|
|
|
|
void OSInitEvent(EVENT *event)
|
|
|
|
{
|
|
|
|
os->InitEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set event
|
|
|
|
void OSSetEvent(EVENT *event)
|
|
|
|
{
|
|
|
|
os->SetEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Reset event
|
|
|
|
void OSResetEvent(EVENT *event)
|
|
|
|
{
|
|
|
|
os->ResetEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Wait for event
|
|
|
|
bool OSWaitEvent(EVENT *event, UINT timeout)
|
|
|
|
{
|
|
|
|
return os->WaitEvent(event, timeout);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Release of the event
|
|
|
|
void OSFreeEvent(EVENT *event)
|
|
|
|
{
|
|
|
|
os->FreeEvent(event);
|
|
|
|
}
|
|
|
|
|