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SoftEtherVPN/src/Cedar/UdpAccel.h

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2017-10-19 05:48:23 +03:00
// SoftEther VPN Source Code - Developer Edition Master Branch
2014-01-04 17:00:08 +04:00
// Cedar Communication Module
// UdpAccel.h
// Header of UdpAccel.c
#ifndef UDPACCEL_H
#define UDPACCEL_H
// Constants
#define UDP_ACCELERATION_COMMON_KEY_SIZE 20 // Common key size
#define UDP_ACCELERATION_PACKET_KEY_SIZE 20 // Key size for the packet
#define UDP_ACCELERATION_PACKET_IV_SIZE 20 // IV size for the packet
#define UDP_ACCELERATION_TMP_BUF_SIZE 2048 // Temporary buffer size
#define UDP_ACCELERATION_WINDOW_SIZE_MSEC (30 * 1000) // Receive window size (in milliseconds)
#define UDP_ACCELERATION_SUPPORTED_MAX_PAYLOAD_SIZE 1600 // Maximum supported payload size
#define UDP_ACCELERATION_MAX_PADDING_SIZE 32 // Maximum padding size
#define UDP_ACCELERATION_REQUIRE_CONTINUOUS (10 * 1000) // Not to use if stable communication is not continued at least for this time
// Time constant for Build 8534 or earlier
#define UDP_ACCELERATION_KEEPALIVE_INTERVAL_MIN (1 * 1000) // Keep Alive Interval (minimum)
#define UDP_ACCELERATION_KEEPALIVE_INTERVAL_MAX (3 * 1000) // Keep Alive Interval (maximum)
#define UDP_ACCELERATION_KEEPALIVE_TIMEOUT (9 * 1000) // Time to disconnect time by non-communication
// Time constant for Build 8535 or later
#define UDP_ACCELERATION_KEEPALIVE_INTERVAL_MIN_FAST (500) // Keep Alive Interval (minimum)
#define UDP_ACCELERATION_KEEPALIVE_INTERVAL_MAX_FAST (1000) // Keep Alive Interval (maximum)
#define UDP_ACCELERATION_KEEPALIVE_TIMEOUT_FAST (2100) // Time to disconnect time by non-communication
// Range of port numbers
#define UDP_SERVER_PORT_LOWER 40000 // Minimum port
#define UDP_SERVER_PORT_HIGHER 44999 // Maximum port
// NAT-T port signature to be embedded in the Keep Alive of the session
#define UDP_NAT_T_PORT_SIGNATURE_IN_KEEP_ALIVE "NATT_MY_PORT"
// UDP Acceleration Mode
struct UDP_ACCEL
{
CEDAR *Cedar; // Cedar
bool NoNatT; // Not to communicate with the NAT-T server (To communicate with the query server instead)
bool ClientMode; // Whether client mode
bool IsInCedarPortList; // Whether included in the port list of the Cedar
UINT64 Now; // Current time
UCHAR MyKey[UDP_ACCELERATION_COMMON_KEY_SIZE]; // Submit-direction common key
UCHAR YourKey[UDP_ACCELERATION_COMMON_KEY_SIZE]; // Receiving-direction common key
SOCK *UdpSock; // UDP socket
UINT MyPort; // My port number
UINT YourPort; // Port number of the other party
IP MyIp; // My IP address
IP YourIp; // IP address of the other party
IP YourIp2; // IP address of the other party (second)
bool IsIPv6; // Whether it's an IPv6
UCHAR TmpBuf[UDP_ACCELERATION_TMP_BUF_SIZE]; // Temporary buffer
UINT64 LastRecvYourTick; // Opponent's tick value of the last reception
UINT64 LastRecvMyTick; // My tick value of the last reception
QUEUE *RecvBlockQueue; // Reception block queue
bool UseHMac; // Flag to use the HMAC
bool PlainTextMode; // No encryption
UINT64 LastSetSrcIpAndPortTick; // Opponent's tick ??value at the time of storing the IP address and port number of the opponent at the end
UINT64 LastRecvTick; // Tick when data has received at the end
UINT64 NextSendKeepAlive; // Next time to send a KeepAlive packet
UCHAR NextIv[UDP_ACCELERATION_PACKET_IV_SIZE]; // IV to be used next
UINT MyCookie; // My cookie
UINT YourCookie; // Cookie of the other party
bool Inited; // Initialized flag
UINT Mss; // Optimal MSS
UINT MaxUdpPacketSize; // Get the maximum transmittable UDP size
LOCK *NatT_Lock; // Lock the IP address field of NAT-T server
IP NatT_IP; // IP address of the NAT-T server
THREAD *NatT_GetIpThread; // IP address acquisition thread of NAT-T server
bool NatT_Halt; // Halting flag of IP address acquisition thread of NAT-T server
EVENT *NatT_HaltEvent; // Halting event of IP address acquisition thread of NAT-T server
UINT64 NextPerformNatTTick; // Time to communicate with NAT-T server next time
UINT CommToNatT_NumFail; // Number of failures to communicate with NAT-T server
UINT MyPortByNatTServer; // Self port number which is received from the NAT-T server
bool MyPortByNatTServerChanged; // The self port number which is received from the NAT-T server changes
UINT YourPortByNatTServer; // Port number of the opponent that was found via the NAT-T server
bool YourPortByNatTServerChanged; // Port number of the opponent that was found via the NAT-T server has been changed
bool FatalError; // A fatal error occurred
bool NatT_IP_Changed; // IP address of the NAT-T server has changed
UINT64 NatT_TranId; // Transaction ID to be exchanged with the NAT-T server
bool IsReachedOnce; // It is true if it succeeds in mutual transmission and reception of packets at least once
UINT64 CreatedTick; // Object creation time
bool FastDetect; // Fast disconnection detection mode
UINT64 FirstStableReceiveTick; // Start time of current stable continued receivable period
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bool UseSuperRelayQuery; // Use the super relay query
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bool UseUdpIpQuery; // Use the self IP address query by UDP
IP UdpIpQueryHost; // Host for the self IP address query by UDP
UINT UdpIpQueryPort; // Port number for self IP address for query by UDP
UCHAR UdpIpQueryPacketData[16]; // Query packet data (final transmission)
UINT UdpIpQueryPacketSize; // Query packet data size (final transmission)
UCHAR UdpHostUniqueKey[SHA1_SIZE]; // Unique key for UDP self endpoint query
};
// Function prototype
UDP_ACCEL *NewUdpAccel(CEDAR *cedar, IP *ip, bool client_mode, bool random_port, bool no_nat_t);
void FreeUdpAccel(UDP_ACCEL *a);
bool UdpAccelInitClient(UDP_ACCEL *a, UCHAR *server_key, IP *server_ip, UINT server_port, UINT server_cookie, UINT client_cookie, IP *server_ip_2);
bool UdpAccelInitServer(UDP_ACCEL *a, UCHAR *client_key, IP *client_ip, UINT client_port, IP *client_ip_2);
void UdpAccelPoll(UDP_ACCEL *a);
void UdpAccelSetTick(UDP_ACCEL *a, UINT64 tick64);
BLOCK *UdpAccelProcessRecvPacket(UDP_ACCEL *a, UCHAR *buf, UINT size, IP *src_ip, UINT src_port);
void UdpAccelCalcKey(UCHAR *key, UCHAR *common_key, UCHAR *iv);
bool UdpAccelIsSendReady(UDP_ACCEL *a, bool check_keepalive);
void UdpAccelSend(UDP_ACCEL *a, UCHAR *data, UINT data_size, bool compressed, UINT max_size, bool high_priority);
void UdpAccelSendBlock(UDP_ACCEL *a, BLOCK *b);
UINT UdpAccelCalcMss(UDP_ACCEL *a);
void NatT_GetIpThread(THREAD *thread, void *param);
#endif // UDPACCEL_H