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SoftEtherVPN/src/Mayaqua/Kernel.h

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// SoftEther VPN Source Code - Developer Edition Master Branch
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// Mayaqua Kernel
//
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
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//
// All Rights Reserved.
//
// http://www.softether.org/
//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
//
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
//
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// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
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// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
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//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
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#ifndef KERNEL_H
#define KERNEL_H
// Memory usage information
struct MEMINFO
{
UINT64 TotalMemory;
UINT64 UsedMemory;
UINT64 FreeMemory;
UINT64 TotalPhys;
UINT64 UsedPhys;
UINT64 FreePhys;
};
// Locale information
struct LOCALE
{
wchar_t YearStr[16], MonthStr[16], DayStr[16];
wchar_t HourStr[16], MinuteStr[16], SecondStr[16];
wchar_t DayOfWeek[7][16];
wchar_t SpanDay[16], SpanHour[16], SpanMinute[16], SpanSecond[16];
wchar_t Unknown[32];
};
// Thread procedure
typedef void (THREAD_PROC)(THREAD *thread, void *param);
// Thread
struct THREAD
{
REF *ref;
THREAD_PROC *thread_proc;
void *param;
void *pData;
EVENT *init_finished_event;
void *AppData1, *AppData2, *AppData3;
UINT AppInt1, AppInt2, AppInt3;
UINT ThreadId;
bool PoolThread;
THREAD *PoolHostThread;
LIST *PoolWaitList; // Thread termination waiting list
volatile bool PoolHalting; // Thread stopped
EVENT *release_event;
bool Stopped; // Indicates that the operation is Stopped
char *Name; // Thread name
};
// Thread pool data
struct THREAD_POOL_DATA
{
EVENT *Event; // Waiting Event
EVENT *InitFinishEvent; // Initialization is completed event
THREAD *Thread; // Threads that are currently assigned
THREAD_PROC *ThreadProc; // Thread procedure that is currently assigned
};
// Instance
struct INSTANCE
{
char *Name; // Name
void *pData; // Data
};
// Create a new thread
#define NewThread(thread_proc, param) NewThreadNamed((thread_proc), (param), (#thread_proc))
// Function prototype
void SleepThread(UINT time);
THREAD *NewThreadInternal(THREAD_PROC *thread_proc, void *param);
void ReleaseThreadInternal(THREAD *t);
void CleanupThreadInternal(THREAD *t);
void NoticeThreadInitInternal(THREAD *t);
void WaitThreadInitInternal(THREAD *t);
bool WaitThreadInternal(THREAD *t);
THREAD *NewThreadNamed(THREAD_PROC *thread_proc, void *param, char *name);
void ReleaseThread(THREAD *t);
void CleanupThread(THREAD *t);
void NoticeThreadInit(THREAD *t);
void WaitThreadInit(THREAD *t);
bool WaitThread(THREAD *t, UINT timeout);
void InitThreading();
void FreeThreading();
void ThreadPoolProc(THREAD *t, void *param);
void SetThreadName(UINT thread_id, char *name, void *param);
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struct tm * c_gmtime_r(const time_64t* timep, struct tm *tm);
time_64t c_mkgmtime(struct tm *tm);
time_64t System64ToTime(UINT64 i);
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void TmToSystem(SYSTEMTIME *st, struct tm *t);
void SystemToTm(struct tm *t, SYSTEMTIME *st);
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void TimeToSystem(SYSTEMTIME *st, time_64t t);
UINT64 TimeToSystem64(time_64t t);
time_64t SystemToTime(SYSTEMTIME *st);
time_64t TmToTime(struct tm *t);
void TimeToTm(struct tm *t, time_64t time);
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void NormalizeTm(struct tm *t);
void NormalizeSystem(SYSTEMTIME *st);
void LocalToSystem(SYSTEMTIME *system, SYSTEMTIME *local);
void SystemToLocal(SYSTEMTIME *local, SYSTEMTIME *system);
INT64 GetTimeDiffEx(SYSTEMTIME *basetime, bool local_time);
void UINT64ToSystem(SYSTEMTIME *st, UINT64 sec64);
UINT64 SystemToUINT64(SYSTEMTIME *st);
UINT64 LocalTime64();
UINT64 SystemTime64();
USHORT SystemToDosDate(SYSTEMTIME *st);
USHORT System64ToDosDate(UINT64 i);
USHORT SystemToDosTime(SYSTEMTIME *st);
USHORT System64ToDosTime(UINT64 i);
void LocalTime(SYSTEMTIME *st);
void SystemTime(SYSTEMTIME *st);
void SetLocale(wchar_t *str);
bool LoadLocale(LOCALE *locale, wchar_t *str);
void GetCurrentLocale(LOCALE *locale);
void GetDateTimeStr(char *str, UINT size, SYSTEMTIME *st);
void GetDateTimeStrMilli(char *str, UINT size, SYSTEMTIME *st);
void GetDateStr(char *str, UINT size, SYSTEMTIME *st);
void GetDateTimeStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale);
void GetTimeStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale);
void GetDateStrEx(wchar_t *str, UINT size, SYSTEMTIME *st, LOCALE *locale);
void GetTimeStrMilli(char *str, UINT size, SYSTEMTIME *st);
void GetTimeStr(char *str, UINT size, SYSTEMTIME *st);
UINT Tick();
UINT TickRealtime();
UINT TickRealtimeManual();
UINT64 TickGetRealtimeTickValue64();
UINT64 SystemToLocal64(UINT64 t);
UINT64 LocalToSystem64(UINT64 t);
UINT ThreadId();
void GetDateTimeStr64(char *str, UINT size, UINT64 sec64);
void GetDateTimeStr64Uni(wchar_t *str, UINT size, UINT64 sec64);
void GetDateTimeStrMilli64(char *str, UINT size, UINT64 sec64);
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void GetDateTimeStrMilli64ForFileName(char *str, UINT size, UINT64 sec64);
void GetDateTimeStrMilliForFileName(char *str, UINT size, SYSTEMTIME *tm);
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void GetDateStr64(char *str, UINT size, UINT64 sec64);
void GetDateTimeStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale);
void GetTimeStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale);
void GetDateStrEx64(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale);
void GetTimeStrMilli64(char *str, UINT size, UINT64 sec64);
void GetTimeStr64(char *str, UINT size, UINT64 sec64);
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void GetDateTimeStrRFC3164(char *str, UINT size, SYSTEMTIME *st, int timezone_min);
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UINT64 SafeTime64(UINT64 sec64);
bool Run(char *filename, char *arg, bool hide, bool wait);
bool RunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait);
void HashInstanceName(char *name, UINT size, char *instance_name);
void HashInstanceNameLocal(char *name, UINT size, char *instance_name);
INSTANCE *NewSingleInstance(char *instance_name);
INSTANCE *NewSingleInstanceEx(char *instance_name, bool user_local);
void FreeSingleInstance(INSTANCE *inst);
void GetSpanStr(char *str, UINT size, UINT64 sec64);
void GetSpanStrEx(wchar_t *str, UINT size, UINT64 sec64, LOCALE *locale);
void GetSpanStrMilli(char *str, UINT size, UINT64 sec64);
void GetMemInfo(MEMINFO *info);
bool GetEnv(char *name, char *data, UINT size);
bool GetEnvW(wchar_t *name, wchar_t *data, UINT size);
bool GetEnvW_ForWin32(wchar_t *name, wchar_t *data, UINT size);
bool GetEnvW_ForUnix(wchar_t *name, wchar_t *data, UINT size);
void GetHomeDir(char *path, UINT size);
void GetHomeDirW(wchar_t *path, UINT size);
void AbortExit();
void AbortExitEx(char *msg);
void YieldCpu();
UINT DoNothing();
LIST *NewThreadList();
void AddThreadToThreadList(LIST *o, THREAD *t);
void DelThreadFromThreadList(LIST *o, THREAD *t);
void MainteThreadList(LIST *o);
void FreeThreadList(LIST *o);
void StopThreadList(LIST *o);
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void WaitAllThreadsWillBeStopped(LIST *o);
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UINT GetNumberOfCpu();
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#endif // KERNEL_H