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SoftEtherVPN/src/Mayaqua/OS.c

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2017-10-19 05:48:23 +03:00
// SoftEther VPN Source Code - Developer Edition Master Branch
2014-01-04 17:00:08 +04:00
// Mayaqua Kernel
// OS.c
// Operating system dependent code
#include <GlobalConst.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wchar.h>
#include <stdarg.h>
#include <time.h>
#include <errno.h>
#include <Mayaqua/Mayaqua.h>
#undef Lock
#undef Unlock
// Dispatch table
static OS_DISPATCH_TABLE *os = NULL;
// Convert OS type to a string
char *OsTypeToStr(UINT type)
{
switch (type)
{
case 0:
return "Unsupported OS by SoftEther VPN\0\n";
case OSTYPE_WINDOWS_95:
return "Windows 95\0\n";
case OSTYPE_WINDOWS_98:
return "Windows 98\0\n";
case OSTYPE_WINDOWS_ME:
return "Windows Millennium Edition\0\n";
case OSTYPE_WINDOWS_UNKNOWN:
return "Windows 9x Unknown Version\0\n";
case OSTYPE_WINDOWS_NT_4_WORKSTATION:
return "Windows NT 4.0 Workstation\0\n";
case OSTYPE_WINDOWS_NT_4_SERVER:
return "Windows NT 4.0 Server\0\n";
case OSTYPE_WINDOWS_NT_4_SERVER_ENTERPRISE:
return "Windows NT 4.0 Server, Enterprise Edition\0\n";
case OSTYPE_WINDOWS_NT_4_BACKOFFICE:
return "BackOffice Server 4.5\0\n";
case OSTYPE_WINDOWS_NT_4_SMS:
return "Small Business Server 4.5\0\n";
case OSTYPE_WINDOWS_2000_PROFESSIONAL:
return "Windows 2000 Professional\0\n";
case OSTYPE_WINDOWS_2000_SERVER:
return "Windows 2000 Server\0\n";
case OSTYPE_WINDOWS_2000_ADVANCED_SERVER:
return "Windows 2000 Advanced Server\0\n";
case OSTYPE_WINDOWS_2000_DATACENTER_SERVER:
return "Windows 2000 Datacenter Server\0\n";
case OSTYPE_WINDOWS_2000_BACKOFFICE:
return "BackOffice Server 2000\0\n";
case OSTYPE_WINDOWS_2000_SBS:
return "Small Business Server 2000\0\n";
case OSTYPE_WINDOWS_XP_HOME:
return "Windows XP Home Edition\0\n";
case OSTYPE_WINDOWS_XP_PROFESSIONAL:
return "Windows XP Professional\0\n";
case OSTYPE_WINDOWS_2003_WEB:
return "Windows Server 2003 Web Edition\0\n";
case OSTYPE_WINDOWS_2003_STANDARD:
return "Windows Server 2003 Standard Edition\0\n";
case OSTYPE_WINDOWS_2003_ENTERPRISE:
return "Windows Server 2003 Enterprise Edition\0\n";
case OSTYPE_WINDOWS_2003_DATACENTER:
return "Windows Server 2003 Datacenter Edition\0\n";
case OSTYPE_WINDOWS_2003_BACKOFFICE:
return "BackOffice Server 2003\0\n";
case OSTYPE_WINDOWS_2003_SBS:
return "Small Business Server 2003\0\n";
case OSTYPE_WINDOWS_LONGHORN_PROFESSIONAL:
return "Windows Vista\0\n";
case OSTYPE_WINDOWS_LONGHORN_SERVER:
return "Windows Server 2008\0\n";
case OSTYPE_WINDOWS_7:
return "Windows 7\0\n";
case OSTYPE_WINDOWS_SERVER_2008_R2:
return "Windows Server 2008 R2\0\n";
case OSTYPE_WINDOWS_8:
return "Windows 8\0\n";
case OSTYPE_WINDOWS_SERVER_8:
return "Windows Server 2012\0\n";
case OSTYPE_WINDOWS_81:
return "Windows 8.1\0\n";
case OSTYPE_WINDOWS_SERVER_81:
return "Windows Server 2012 R2\0\n";
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case OSTYPE_WINDOWS_10:
return "Windows 10\0\n";
case OSTYPE_WINDOWS_SERVER_10:
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return "Windows Server 2016\0\n";
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case OSTYPE_WINDOWS_11:
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return "Newer than Windows 10\0\n";
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case OSTYPE_WINDOWS_SERVER_11:
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return "Newer than Windows Server 2016\0\n";
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case OSTYPE_UNIX_UNKNOWN:
return "UNIX System\0\n";
case OSTYPE_LINUX:
return "Linux\0\n";
case OSTYPE_SOLARIS:
return "Sun Solaris\0\n";
case OSTYPE_CYGWIN:
return "Gnu Cygwin\0\n";
case OSTYPE_BSD:
return "BSD System\0\n";
case OSTYPE_MACOS_X:
return "Mac OS X\0\n";
}
return "Unknown OS";
}
// Initialization
void OSInit()
{
// Get the dispatch table
#ifdef OS_WIN32
os = Win32GetDispatchTable();
#else // OS_WIN32
os = UnixGetDispatchTable();
#endif // OS_WIN32
// Calling the OS-specific initialization function
os->Init();
}
// Release
void OSFree()
{
os->Free();
}
// Get the memory information
void OSGetMemInfo(MEMINFO *info)
{
// Validate arguments
if (info == NULL)
{
return;
}
os->GetMemInfo(info);
}
// Yield
void OSYield()
{
os->Yield();
}
// Start a Single instance
void *OSNewSingleInstance(char *instance_name)
{
return os->NewSingleInstance(instance_name);
}
void OSFreeSingleInstance(void *data)
{
os->FreeSingleInstance(data);
}
// Raise the priority
void OSSetHighPriority()
{
os->SetHighPriority();
}
// Restore the priority
void OSRestorePriority()
{
os->RestorePriority();
}
// Get the product ID
char* OSGetProductId()
{
return os->GetProductId();
}
// Check whether the OS is supported
bool OSIsSupportedOs()
{
return os->IsSupportedOs();
}
// Getting OS information
void OSGetOsInfo(OS_INFO *info)
{
os->GetOsInfo(info);
}
// Show an alert
void OSAlert(char *msg, char *caption)
{
os->Alert(msg, caption);
}
void OSAlertW(wchar_t *msg, wchar_t *caption)
{
os->AlertW(msg, caption);
}
// Run a process
bool OSRun(char *filename, char *arg, bool hide, bool wait)
{
return os->Run(filename, arg, hide, wait);
}
bool OSRunW(wchar_t *filename, wchar_t *arg, bool hide, bool wait)
{
return os->RunW(filename, arg, hide, wait);
}
// Get the Thread ID
UINT OSThreadId()
{
return os->ThreadId();
}
// Rename
bool OSFileRenameW(wchar_t *old_name, wchar_t *new_name)
{
return os->FileRenameW(old_name, new_name);
}
// Get the file size
UINT64 OSFileSize(void *pData)
{
return os->FileSize(pData);
}
// Seek the file
bool OSFileSeek(void *pData, UINT mode, int offset)
{
return os->FileSeek(pData, mode, offset);
}
// Delete the file
bool OSFileDeleteW(wchar_t *name)
{
return os->FileDeleteW(name);
}
// Create a directory
bool OSMakeDirW(wchar_t *name)
{
return os->MakeDirW(name);
}
// Delete the directory
bool OSDeleteDirW(wchar_t *name)
{
return os->DeleteDirW(name);
}
// Open the file
void *OSFileOpenW(wchar_t *name, bool write_mode, bool read_lock)
{
return os->FileOpenW(name, write_mode, read_lock);
}
// Create a file
void *OSFileCreateW(wchar_t *name)
{
return os->FileCreateW(name);
}
// Write to a file
bool OSFileWrite(void *pData, void *buf, UINT size)
{
return os->FileWrite(pData, buf, size);
}
// Read from a file
bool OSFileRead(void *pData, void *buf, UINT size)
{
return os->FileRead(pData, buf, size);
}
// Close the file
void OSFileClose(void *pData, bool no_flush)
{
os->FileClose(pData, no_flush);
}
// Flush to the file
void OSFileFlush(void *pData)
{
os->FileFlush(pData);
}
// Get the call stack
CALLSTACK_DATA *OSGetCallStack()
{
return os->GetCallStack();
}
// Get the symbol information
bool OSGetCallStackSymbolInfo(CALLSTACK_DATA *s)
{
return os->GetCallStackSymbolInfo(s);
}
// Wait for the termination of the thread
bool OSWaitThread(THREAD *t)
{
return os->WaitThread(t);
}
// Release of thread
void OSFreeThread(THREAD *t)
{
os->FreeThread(t);
}
// Thread initialization
bool OSInitThread(THREAD *t)
{
return os->InitThread(t);
}
// Memory allocation
void *OSMemoryAlloc(UINT size)
{
return os->MemoryAlloc(size);
}
// Memory reallocation
void *OSMemoryReAlloc(void *addr, UINT size)
{
return os->MemoryReAlloc(addr, size);
}
// Memory release
void OSMemoryFree(void *addr)
{
os->MemoryFree(addr);
}
// Get the system timer
UINT OSGetTick()
{
return os->GetTick();
}
// Get the System Time
void OSGetSystemTime(SYSTEMTIME *system_time)
{
os->GetSystemTime(system_time);
}
// Sleep the thread
void OSSleep(UINT time)
{
os->Sleep(time);
}
// Create a Lock
LOCK *OSNewLock()
{
return os->NewLock();
}
// Lock
bool OSLock(LOCK *lock)
{
return os->Lock(lock);
}
// Unlock
void OSUnlock(LOCK *lock)
{
os->Unlock(lock);
}
// Delete the lock
void OSDeleteLock(LOCK *lock)
{
os->DeleteLock(lock);
}
// Event initialization
void OSInitEvent(EVENT *event)
{
os->InitEvent(event);
}
// Set event
void OSSetEvent(EVENT *event)
{
os->SetEvent(event);
}
// Wait for event
bool OSWaitEvent(EVENT *event, UINT timeout)
{
return os->WaitEvent(event, timeout);
}
// Release of the event
void OSFreeEvent(EVENT *event)
{
os->FreeEvent(event);
}