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SoftEtherVPN/src/Cedar/Proto_EtherIP.c

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// SoftEther VPN Source Code - Developer Edition Master Branch
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// Cedar Communication Module
//
// SoftEther VPN Server, Client and Bridge are free software under GPLv2.
//
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// Copyright (c) Daiyuu Nobori.
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// Copyright (c) SoftEther VPN Project, University of Tsukuba, Japan.
// Copyright (c) SoftEther Corporation.
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//
// All Rights Reserved.
//
// http://www.softether.org/
//
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// Author: Daiyuu Nobori, Ph.D.
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// Comments: Tetsuo Sugiyama, Ph.D.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
//
//
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
//
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// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
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//
//
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// SOURCE CODE CONTRIBUTION
// ------------------------
//
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
//
//
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// DEAR SECURITY EXPERTS
// ---------------------
//
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
//
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
//
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
//
// Thank you for your cooperation.
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//
//
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
//
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.
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// Proto_EtherIP.c
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// EtherIP protocol stack
#include "CedarPch.h"
// IPC connection processing thread
void EtherIPIpcConnectThread(THREAD *t, void *p)
{
ETHERIP_SERVER *s;
IPC *ipc = NULL;
UINT error_code = 0;
char tmp[MAX_SIZE];
ETHERIP_ID id;
// Validate arguments
if (t == NULL || p == NULL)
{
return;
}
s = (ETHERIP_SERVER *)p;
GetHostName(tmp, sizeof(tmp), &s->ClientIP);
// Get the setting of the virtual HUB to be connected based on the client ID presented
if (SearchEtherIPId(s->Ike->IPsec, &id, s->ClientId) == false &&
SearchEtherIPId(s->Ike->IPsec, &id, "*") == false)
{
// Failed to get the settings for the virtual HUB
Debug("Not Found: EtherIP Settings for Client ID \"%s\".\n", s->ClientId);
EtherIPLog(s, "LE_NO_SETTING", s->ClientId);
}
else
{
UINT mss = CalcEtherIPTcpMss(s);
char client_name[MAX_SIZE];
if (s->L2TPv3 == false)
{
StrCpy(client_name, sizeof(client_name), ETHERIP_CLIENT_NAME);
}
else
{
if (IsEmptyStr(s->VendorName))
{
StrCpy(client_name, sizeof(client_name), ETHERIP_L2TPV3_CLIENT_NAME);
}
else
{
Format(client_name, sizeof(client_name), ETHERIP_L2TPV3_CLIENT_NAME_EX, s->VendorName);
}
}
// Execution of IPC connection process
EtherIPLog(s, "LE_START_IPC", id.HubName, id.UserName, mss);
ipc = NewIPC(s->Cedar, client_name,
(s->L2TPv3 ? ETHERIP_L2TPV3_POSTFIX : ETHERIP_POSTFIX),
id.HubName, id.UserName, id.Password,
&error_code,
&s->ClientIP, s->ClientPort,
&s->ServerIP, s->ServerPort,
tmp,
s->CryptName, true, mss, NULL, NULL);
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if (ipc != NULL)
{
Copy(&s->CurrentEtherIPIdSetting, &id, sizeof(ETHERIP_ID));
EtherIPLog(s, "LE_IPC_CONNECT_OK", id.HubName);
}
else
{
EtherIPLog(s, "LE_IPC_CONNECT_ERROR", id.HubName, error_code, _E(error_code));
}
}
Lock(s->Lock);
{
// Set the results
ReleaseThread(s->IpcConnectThread);
s->IpcConnectThread = NULL;
s->Ipc = ipc;
s->LastConnectFailedTick = Tick64();
}
Unlock(s->Lock);
// Hit the event to cause interrupt
SetSockEvent(s->SockEvent);
// Release the EtherIP object that is hold by this thread
ReleaseEtherIPServer(s);
}
// Processing of the interrupt
void EtherIPProcInterrupts(ETHERIP_SERVER *s)
{
// Validate arguments
if (s == NULL)
{
return;
}
// If EtherIP settings have been changed, and the change may effect to this connection, disconnect
if (s->Ipc != NULL)
{
if (s->Ike->IPsec->EtherIPIdListSettingVerNo != s->LastEtherIPSettingVerNo)
{
ETHERIP_ID id;
bool ok = true;
s->LastEtherIPSettingVerNo = s->Ike->IPsec->EtherIPIdListSettingVerNo;
if (SearchEtherIPId(s->IPsec, &id, s->ClientId) == false &&
SearchEtherIPId(s->IPsec, &id, "*") == false)
{
ok = false;
}
else
{
if (StrCmpi(s->CurrentEtherIPIdSetting.HubName, id.HubName) != 0 ||
StrCmpi(s->CurrentEtherIPIdSetting.UserName, id.UserName) != 0 ||
StrCmp(s->CurrentEtherIPIdSetting.Password, id.Password) != 0)
{
ok = false;
}
}
if (ok == false)
{
// Disconnect immediately since setting of EtherIP seems to have been changed
FreeIPC(s->Ipc);
s->Ipc = NULL;
EtherIPLog(s, "LE_RECONNECT");
}
}
}
// Connect if IPC connection is not completed
Lock(s->Lock);
{
if (s->Ipc == NULL)
{
if (s->IpcConnectThread == NULL)
{
if ((s->LastConnectFailedTick == 0) || ((s->LastConnectFailedTick + (UINT64)ETHERIP_VPN_CONNECT_RETRY_INTERVAL) <= s->Now))
{
Lock(s->IPsec->LockSettings);
{
Copy(&s->CurrentIPSecServiceSetting, &s->IPsec->Services, sizeof(IPSEC_SERVICES));
}
Unlock(s->IPsec->LockSettings);
s->IpcConnectThread = NewThread(EtherIPIpcConnectThread, s);
AddThreadToThreadList(s->Ike->ThreadList, s->IpcConnectThread);
AddRef(s->Ref);
}
}
}
}
Unlock(s->Lock);
if (s->Ipc != NULL)
{
// Set to get hit the SockEvent when a packet arrives via the IPC
IPCSetSockEventWhenRecvL2Packet(s->Ipc, s->SockEvent);
// IPC interrupt processing
IPCProcessInterrupts(s->Ipc);
// Receive the MAC frame which arrived via the IPC
while (true)
{
BLOCK *b = IPCRecvL2(s->Ipc);
UCHAR *dst;
UINT dst_size;
if (b == NULL)
{
break;
}
if (b->Size >= 14)
{
BLOCK *block;
// Store the arrived MAC frame by adding an EtherIP header to the reception packet queue
if (s->L2TPv3 == false)
{
dst_size = b->Size + 2;
dst = Malloc(dst_size);
dst[0] = 0x30;
dst[1] = 0x00;
Copy(dst + 2, b->Buf, b->Size);
}
else
{
dst = Clone(b->Buf, b->Size);
dst_size = b->Size;
}
block = NewBlock(dst, dst_size, 0);
Add(s->SendPacketList, block);
}
FreeBlock(b);
}
if (IsIPCConnected(s->Ipc) == false)
{
// IPC connection is disconnected
FreeIPC(s->Ipc);
s->Ipc = NULL;
}
}
}
// Process the received packet
void EtherIPProcRecvPackets(ETHERIP_SERVER *s, BLOCK *b)
{
UCHAR *src;
UINT src_size;
// Validate arguments
if (s == NULL || b == NULL)
{
return;
}
if (s->Ipc == NULL)
{
// Not connected to the Virtual HUB
return;
}
src = b->Buf;
src_size = b->Size;
if (s->L2TPv3 == false)
{
// EtherIP header confirmation
if (src_size < 2)
{
return;
}
if ((src[0] & 0xf0) != 0x30)
{
return;
}
src += 2;
src_size -= 2;
}
if (src_size < 14)
{
// The size of the MAC frame is less than 14 bytes
return;
}
// Send by IPC since a MAC frame has been received
IPCSendL2(s->Ipc, src, src_size);
}
// Create a new EtherIP server
ETHERIP_SERVER *NewEtherIPServer(CEDAR *cedar, IPSEC_SERVER *ipsec, IKE_SERVER *ike,
IP *client_ip, UINT client_port, IP *server_ip, UINT server_port, char *crypt_name,
bool is_tunnel_mode, UINT crypt_block_size,
char *client_id, UINT id)
{
ETHERIP_SERVER *s;
// Validate arguments
if (cedar == NULL || ipsec == NULL || ike == NULL || client_ip == NULL || server_ip == NULL || client_id == NULL)
{
return NULL;
}
s = ZeroMalloc(sizeof(ETHERIP_SERVER));
s->Ref = NewRef();
s->Id = id;
s->Cedar = cedar;
AddRef(s->Cedar->ref);
s->IPsec = ipsec;
s->Ike = ike;
s->IsTunnelMode = is_tunnel_mode;
StrCpy(s->ClientId, sizeof(s->ClientId), client_id);
s->SendPacketList = NewList(NULL);
s->Now = Tick64();
s->Lock = NewLock();
Copy(&s->ClientIP, client_ip, sizeof(IP));
s->ClientPort = client_port;
Copy(&s->ServerIP, server_ip, sizeof(IP));
s->ServerPort = server_port;
StrCpy(s->CryptName, sizeof(s->CryptName), crypt_name);
s->CryptBlockSize = crypt_block_size;
EtherIPLog(s, "LE_START_MODULE");
return s;
}
// Release the EtherIP server
void ReleaseEtherIPServer(ETHERIP_SERVER *s)
{
// Validate arguments
if (s == NULL)
{
return;
}
if (Release(s->Ref) == 0)
{
CleanupEtherIPServer(s);
}
}
void CleanupEtherIPServer(ETHERIP_SERVER *s)
{
UINT i;
// Validate arguments
if (s == NULL)
{
return;
}
EtherIPLog(s, "LE_STOP");
if (s->IpcConnectThread != NULL)
{
ReleaseThread(s->IpcConnectThread);
}
if (s->Ipc != NULL)
{
FreeIPC(s->Ipc);
}
for (i = 0;i < LIST_NUM(s->SendPacketList);i++)
{
BLOCK *b = LIST_DATA(s->SendPacketList, i);
FreeBlock(b);
}
ReleaseList(s->SendPacketList);
ReleaseSockEvent(s->SockEvent);
ReleaseCedar(s->Cedar);
DeleteLock(s->Lock);
Free(s);
}
// Set SockEvent to EtherIP server
void SetEtherIPServerSockEvent(ETHERIP_SERVER *s, SOCK_EVENT *e)
{
// Validate arguments
if (s == NULL)
{
return;
}
if (e != NULL)
{
AddRef(e->ref);
}
if (s->SockEvent != NULL)
{
ReleaseSockEvent(s->SockEvent);
s->SockEvent = NULL;
}
s->SockEvent = e;
}
// Calculate the proper TCP MSS in EtherIP communication
UINT CalcEtherIPTcpMss(ETHERIP_SERVER *s)
{
UINT ret = MTU_FOR_PPPOE;
// Validate arguments
if (s == NULL)
{
return 0;
}
// IPv4 / IPv6
if (IsIP4(&s->ClientIP))
{
ret -= 20;
}
else
{
ret -= 40;
}
// IPsec UDP
ret -= 8;
// IPsec ESP
ret -= 20;
ret -= s->CryptBlockSize * 2;
// IPsec Tunnel Mode IPv4 / IPv6 Header
if (s->IsTunnelMode)
{
if (IsIP4(&s->ClientIP))
{
ret -= 20;
}
else
{
ret -= 40;
}
}
// EtherIP, L2TPv3
ret -= 2;
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// Ethernet
ret -= 14;
// IPv4
ret -= 20;
// TCP
ret -= 20;
return ret;
}