2017-10-19 05:48:23 +03:00
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// SoftEther VPN Source Code - Developer Edition Master Branch
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2014-01-04 17:00:08 +04:00
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// Mayaqua Kernel
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// Table.h
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// Header of Table.c
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#ifndef TABLE_H
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#define TABLE_H
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2021-04-05 05:48:25 +03:00
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#include "Encrypt.h"
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2014-01-04 17:00:08 +04:00
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#define UNICODE_CACHE_FILE L".unicode_cache_%s.dat"
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#define LANGLIST_FILENAME "|languages.txt"
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2016-04-24 17:49:31 +03:00
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#define LANGLIST_FILENAME_WINE "|languages_wine.txt"
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2019-09-11 07:34:09 +03:00
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#define LANG_CONFIG_FILENAME L"$lang.config"
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2014-01-04 17:00:08 +04:00
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#define LANG_CONFIG_TEMPLETE "|lang.config"
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// Language constant
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#define SE_LANG_JAPANESE 0 // Japanese
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#define SE_LANG_ENGLISH 1 // English
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#define SE_LANG_CHINESE_ZH 2 // Simplified Chinese
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// String table
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struct TABLE
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{
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char *name;
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char *str;
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wchar_t *unistr;
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};
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// Unicode cache structure
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typedef struct UNICODE_CACHE
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{
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char StrFileName[256]; // String file name
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UINT StrFileSize; // String file size
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char MachineName[256]; // Machine name
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UINT OsType; // OS type
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UCHAR hash[MD5_SIZE]; // Hash
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UCHAR CharSet[64]; // Type of character code
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} UNICODE_CACHE;
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// Macro
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#define _SS(name) (GetTableStr((char *)(name)))
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#define _UU(name) (GetTableUniStr((char *)(name)))
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#define _II(name) (GetTableInt((char *)(name)))
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#define _E(name) (GetUniErrorStr((UINT)(name)))
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#define _EA(name) (GetErrorStr((UINT)(name)))
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#define _GETLANG() (_II("LANG"))
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// Language list
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struct LANGLIST
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{
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UINT Id; // Number
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char Name[32]; // Identifier
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wchar_t TitleEnglish[128]; // English notation
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wchar_t TitleLocal[128]; // Local notation
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LIST *LcidList; // Windows LCID list
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LIST *LangList; // UNIX LANG environment variable list
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};
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// Function prototype
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bool LoadTable(char *filename);
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bool LoadTableW(wchar_t *filename);
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bool LoadTableMain(wchar_t *filename);
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bool LoadTableFromBuf(BUF *b);
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void FreeTable();
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TABLE *ParseTableLine(char *line, char *prefix, UINT prefix_size, LIST *replace_list);
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void UnescapeStr(char *src);
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int CmpTableName(void *p1, void *p2);
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TABLE *FindTable(char *name);
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TOKEN_LIST *GetTableNameStartWith(char *str);
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char *GetTableStr(char *name);
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wchar_t *GetTableUniStr(char *name);
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char *GetErrorStr(UINT err);
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wchar_t *GetUniErrorStr(UINT err);
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UINT GetTableInt(char *name);
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void GenerateUnicodeCacheFileName(wchar_t *name, UINT size, wchar_t *strfilename, UINT strfilesize, UCHAR *filehash);
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void SaveUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash);
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bool LoadUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash);
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void InitTable();
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LIST *LoadLangList();
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void FreeLangList(LIST *o);
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LANGLIST *GetBestLangByName(LIST *o, char *name);
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LANGLIST *GetBestLangByLcid(LIST *o, UINT lcid);
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LANGLIST *GetBestLangByLangStr(LIST *o, char *str);
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LANGLIST *GetBestLangForCurrentEnvironment(LIST *o);
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LANGLIST *GetLangById(LIST *o, UINT id);
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bool LoadLangConfig(wchar_t *filename, char *str, UINT str_size);
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bool LoadLangConfigCurrentDir(char *str, UINT str_size);
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bool SaveLangConfig(wchar_t *filename, char *str);
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bool SaveLangConfigCurrentDir(char *str);
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void GetCurrentLang(LANGLIST *e);
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UINT GetCurrentLangId();
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void GetCurrentOsLang(LANGLIST *e);
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UINT GetCurrentOsLangId();
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#endif // TABLE_H
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