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SoftEtherVPN/src/Mayaqua/Table.h

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// SoftEther VPN Source Code - Developer Edition Master Branch
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// Mayaqua Kernel
// Table.h
// Header of Table.c
#ifndef TABLE_H
#define TABLE_H
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#include "Encrypt.h"
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#define UNICODE_CACHE_FILE L".unicode_cache_%s.dat"
#define LANGLIST_FILENAME "|languages.txt"
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#define LANGLIST_FILENAME_WINE "|languages_wine.txt"
#define LANG_CONFIG_FILENAME L"$lang.config"
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#define LANG_CONFIG_TEMPLETE "|lang.config"
// Language constant
#define SE_LANG_JAPANESE 0 // Japanese
#define SE_LANG_ENGLISH 1 // English
#define SE_LANG_CHINESE_ZH 2 // Simplified Chinese
// String table
struct TABLE
{
char *name;
char *str;
wchar_t *unistr;
};
// Unicode cache structure
typedef struct UNICODE_CACHE
{
char StrFileName[256]; // String file name
UINT StrFileSize; // String file size
char MachineName[256]; // Machine name
UINT OsType; // OS type
UCHAR hash[MD5_SIZE]; // Hash
UCHAR CharSet[64]; // Type of character code
} UNICODE_CACHE;
// Macro
#define _SS(name) (GetTableStr((char *)(name)))
#define _UU(name) (GetTableUniStr((char *)(name)))
#define _II(name) (GetTableInt((char *)(name)))
#define _E(name) (GetUniErrorStr((UINT)(name)))
#define _EA(name) (GetErrorStr((UINT)(name)))
#define _GETLANG() (_II("LANG"))
// Language list
struct LANGLIST
{
UINT Id; // Number
char Name[32]; // Identifier
wchar_t TitleEnglish[128]; // English notation
wchar_t TitleLocal[128]; // Local notation
LIST *LcidList; // Windows LCID list
LIST *LangList; // UNIX LANG environment variable list
};
// Function prototype
bool LoadTable(char *filename);
bool LoadTableW(wchar_t *filename);
bool LoadTableMain(wchar_t *filename);
bool LoadTableFromBuf(BUF *b);
void FreeTable();
TABLE *ParseTableLine(char *line, char *prefix, UINT prefix_size, LIST *replace_list);
void UnescapeStr(char *src);
int CmpTableName(void *p1, void *p2);
TABLE *FindTable(char *name);
TOKEN_LIST *GetTableNameStartWith(char *str);
char *GetTableStr(char *name);
wchar_t *GetTableUniStr(char *name);
char *GetErrorStr(UINT err);
wchar_t *GetUniErrorStr(UINT err);
UINT GetTableInt(char *name);
void GenerateUnicodeCacheFileName(wchar_t *name, UINT size, wchar_t *strfilename, UINT strfilesize, UCHAR *filehash);
void SaveUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash);
bool LoadUnicodeCache(wchar_t *strfilename, UINT strfilesize, UCHAR *hash);
void InitTable();
LIST *LoadLangList();
void FreeLangList(LIST *o);
LANGLIST *GetBestLangByName(LIST *o, char *name);
LANGLIST *GetBestLangByLcid(LIST *o, UINT lcid);
LANGLIST *GetBestLangByLangStr(LIST *o, char *str);
LANGLIST *GetBestLangForCurrentEnvironment(LIST *o);
LANGLIST *GetLangById(LIST *o, UINT id);
bool LoadLangConfig(wchar_t *filename, char *str, UINT str_size);
bool LoadLangConfigCurrentDir(char *str, UINT str_size);
bool SaveLangConfig(wchar_t *filename, char *str);
bool SaveLangConfigCurrentDir(char *str);
void GetCurrentLang(LANGLIST *e);
UINT GetCurrentLangId();
void GetCurrentOsLang(LANGLIST *e);
UINT GetCurrentOsLangId();
#endif // TABLE_H